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damage engine 3a.0.0.0 and 3.8.0.0

  1. HerlySQR

    [Crash] Monsoon creates an infinite loop with the Damage Engine

    Hello, I wanna ask you if there is something wrong with the spell "Monsoon", because only with casting it normally causes an infinity loop with the Damage Engine when it shouldn't happen because it suppose that it hits time to time and not all in one take or recursively, I'm not sure if I have...
  2. TheFireMage

    [Trigger] Detected but No Cast

    Hello everyone, I made a trigger that creates a unit whenever a specific tower strikes a unit, it will create 3 thunder clap in 3 random areas where the dummy will spawn, cast Channel-based thunder clap to triggers another trigger. The second trigger creates another dummy that stuns the enemy...
  3. TheFireMage

    [Trigger] Refer to changed attributes in game

    Hello everyone, Thank you in advance for reading this thread and help with my problems I made a trigger that makes the spell damage scale with hero's attributes when detecting spell damage from a certain Hero through a spell. The trigger did adjust the damage scaling with the DamageEventSource's...
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