🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Hi There :)
I have a little problem with this spell
When the wave hit a unit a special effect appear overhead for each hit unit
Art - Special: [effect(default) = CarrionSwarmDamage]
I want to change that effect into that >>>
[Units - Special] -> [Ancient of Lore <Special>... (NECancelDeath)]...
I'm trying to use Carrion Swarm to slow down (using a dummy unit) units which are being hit/damaged by it. It seems not to work if I use a picked unit variable as the unit taking damage as seen here:
Events
Unit - A unit Starts the effect of an ability
If (All Conditions are True) then do...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.