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Alright so I have some ideas on changes to this unit to make it more interesting but I have no idea how to implement them. I want to make the Meat Wagon use corpses as ammunition that leave a corpse at the attack location (kind of like Disease Cloud). Now I have a few questions.
How do I make...
For example, lets say you use a blacksmith as a transport for peasants to enter, using the cargo hold ability. could you make it so that the blacksmith will play a looping animation like the one it uses when researching an ability? and then stop when units leave.
How would I go about giving a unit the ability to upgrade to another ONLY when its cargo capacity is full of units?
What I'm trying to do basically is create a building that when full gains the ability to upgrade into a powerful combat unit.
Thank you in advance.
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