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cargo

  1. ShadowSpawn

    Meat Wagon rework help

    Alright so I have some ideas on changes to this unit to make it more interesting but I have no idea how to implement them. I want to make the Meat Wagon use corpses as ammunition that leave a corpse at the attack location (kind of like Disease Cloud). Now I have a few questions. How do I make...
  2. Duvo

    [Spell] Is is possible to run looping animations on the transport used for cargo hold?

    For example, lets say you use a blacksmith as a transport for peasants to enter, using the cargo hold ability. could you make it so that the blacksmith will play a looping animation like the one it uses when researching an ability? and then stop when units leave.
  3. Giraffe123

    [General] Giving a full transport the ability to upgrade

    How would I go about giving a unit the ability to upgrade to another ONLY when its cargo capacity is full of units? What I'm trying to do basically is create a building that when full gains the ability to upgrade into a powerful combat unit. Thank you in advance.
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