• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

but why?

  1. Cheshire

    [Solved] fake leaving the game

    does "pause units" accurately mimic the effect of a player leaving the game, or am I better off giving the units to neutral passive to achieve this effect? (do units auto acquire hostile units who's owner has left the game?) thanks!
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