• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

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  1. SgtKenny94

    Making Hero Lose HP Over Time by Item

    Hello all, I have just started using the Reforged Warcraft editor and am loving it so far. I have some basic coding skills and level design skills but am very new to it. I'm trying to make an item that has a big damage increase buff, but halves the heroes max HP when they have said item. * Im...
  2. Mishu

    Beginner's questions about lordaeron summer, cliffs and trees.

    Hello, I'm in the process of learning terraining (for playable maps) and since i want to estabilish proper habbits I'm in need of some help. My goals for a project are: I want to aim for that peaceful, bright and vibrant look of vanilla lordaeron summer villages and forests. Questions: How do...
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