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I am trying to create an ability which increases the strength of the caster by 10 for the duration of the ability.
The ability is based on Roar, the unit casts the ability, gains +50% bonus attack damage and +10 strength for 15 seconds. Only the caster is affected by the roar, so it no longer...
Can somebody please help me how to increase damage and armor based on a hero's stats whenever Battle Roar is casted?
War Cry Cast
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to War Cry
Actions
Set Unit_WC_Caster...
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