Is there a way to make damage based spells? I saw attribute-based spells like ability deals Agility x2 Strength x3. But I want to damage based spells like Searing Arrows. Adding bonus damage to spells or multiplying hero damage. Thanks for your help in advance. Sorry for my English.
Anyone interested in helping me develop a Heroscape/Magic gathering board game style map? So Far I've mapped out a Hive Race, Dragon Race, and Holy Race. All with specific styles of play, and "race abilities" such as the Hive race:
--3 "Hive Organs". Starting the beginning of the game...