• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

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  1. stein123

    Add weapon to model

    Hey! i edited the One headed ogre made by sellenisko: OgreOneHeaded, to use it as an ogre mage, i removed both weapons, and deleted some anims i won't use, the weapon i want to add him is this: Orcish Staff , so the result would be this (this is photoshop btw): If someone can do it i would be...
  2. Cheshire

    [Spell] simple damage engine

    hey there, I'm trying to make a spell that very basically modifies the attack of some units ( I just want to make "all picked units" attack for X% more damage when they attack units belonging to player Y ). I am having trouble detecting a few aspects necessary for this - how much damage the...
  3. _Guhun_

    Fix (or tell me how to fix) this model

    This is a common problem I find in models, where parts of them attach to other units. However, it occurs a lot more when the model plays its death animation. For this particular model, his spear attaches to nearby units. His hat also attaches to other units when he dies. I have no idea what...
  4. Sxar

    How import animation geoset?

    I want to made model of warrior with shield and cape but I sucks creating animation. Any tip/guide/idea to import animation for other model's geoset to my model like cape for Arthas to a footman bones in MDLVIS? or animations of shield-up of the footman and put it up to Arthas with sword?
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