• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

alerts

  1. AngelCraft

    [JASS/AI] An Attack (Missile type) that does not generate alerts to the enemy. (Tutorial still in testing )

    The method: It is simply based on the Barrage ability, which you can use on a unit that has a missile-type attack. The Barrage ability will only take effect on one unit, and this will be the same unit that attacks (Self). Using a damage system like Bribe's, you can see that the attacking unit...
  2. pyf

    Can not display more than the latest 30 alerts, after a long inactivity

    So I am logging in again on THW after more than one month. The top right red indicator informs me that I have 48 alerts pending to review. When I want to see a list of said 48 alerts, I am made aware of the 30 latest ones (which corresponds to one page displayed), which is the expected behavior...
  3. pyf

    Flaws in our alerts system?

    Who thinks there are possible flaws in how the alerts work?
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