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If I create a trigger I can normally do:
function Actions takes nothing returns nothing
//bla bla
endfunction
function Conditions takes nothing returns boolean
return bool
endfunction
function Init takes nothing returns nothing
set t=CreateTrigger
call...
Hello.
I have been meaning to implement a damage detection system in my map that is Hero centric; i.e every player will have 1 Hero, and only damage dealt to the Heroes or their targets will trigger the event. I am not good at Jass Coding or any of the sort, I just use it whenever I need to...
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