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Title.
I know one of the arrays will never go over a certain size, so that's not an issue. But the other one could theoretically max out.
Now I could just pick a large enough number that will most likely never occur in any game, but I'd rather not if given the option.
Speaking of which...
Hello, I am currently trying to make a system that saves a certain ressource to the Table 3.1 made by vexorian.
library MatrixCoreMechanic requires Table
globals
private Table tMatrixInformation
private constant integer iMaximumCore = 100
endglobals
private keyword Initialization...
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