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Triggers
Zul'rakshaz's Quest.w3x
Variables
Initialization
Melee Initialization
home
end
second gate
whoa
Tunnel
Out Tunnel
Stranded
army 1
castle
stairs
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Zul'jin The Witch Doctor 0005 <gen> named Zul'jin The Witch Doctor : Play No sound and display Zul'rakshaz, Vul'jo The Pig has gone missing! . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Animation - Play Shadow Hunter 0006 <gen> 's stand -2 animation
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Vul'jin? NOOOOO!!! . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Zul'jin The Witch Doctor 0005 <gen> named Zul'jin The Witch Doctor : Play No sound and display You must find him to save our tribe, I will create a portal, you must pass through this, then find the next one untill you fing Vul'jin The PIg. . Modify duration: Add 8.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display I will do this and save our tribe, but first I must gather warriors to help me by going to the cirlce of power. After this I will go to the portal and start my quest. . Modify duration: Add 5.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
home
Events
Unit - A unit enters Region_016 <gen>
Conditions
Actions
Unit - Create 1 . Vul'Jo The Pig for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display What? I'm home? How can this be? . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_029 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display WHAT? VUL'JIN? . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'jin The Witch Doctor : Play No sound and display Well that's where you are Zul'rakshaz it appears that Vul'jin was behind my hut the whole time...ha ha ha ha ha ha . Modify duration: Add 5.00 seconds and Wait
Unit - Move Shadow Hunter 0006 <gen> instantly to (Center of Region_018 <gen>)
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display YOU IDIOT!!!!! . Modify duration: Add 3.00 seconds and Wait
Unit - Set life of Zul'jin The Witch Doctor 0005 <gen> to 1.00
Unit - Order Shadow Hunter 0006 <gen> to Attack . Zul'jin The Witch Doctor 0005 <gen>
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
end
Events
Unit - Zul'jin The Witch Doctor 0005 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
second gate
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display I didn't find Vul'jin..... But I found a portal . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Revenant of the Seas 0022 <gen> named Portal Guardian : Play No sound and display None shall pass.. . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display What? . Modify duration: Add 1.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Revenant of the Seas 0022 <gen> named Portal Guardian : Play No sound and display None shall pass.. . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display But I need to get through the portal. . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Revenant of the Seas 0022 <gen> named Portal Guardian : Play No sound and display Then you shall die..... HAVE AT YOU! AARRG!!! . Modify duration: Add 4.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Unit - Change ownership of Revenant of the Seas 0022 <gen> to Neutral Hostile and Change color
Cinematic - Turn cinematic mode Off for (All players)
whoa
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Whoa.... That was wierd.... Ah! Murguls quick . Modify duration: Add 4.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off (This trigger)
Tunnel
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Can I use your tunnel? . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Rarlowe The Miner 0035 <gen> named Rarlowe : Play No sound and display Sure... but, becarefull . Modify duration: Add 3.00 seconds and Wait
Unit - Move Shadow Hunter 0006 <gen> instantly to (Center of Region_004 <gen>)
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Whoa man.... I need to find the way out.... straight ahead! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Out Tunnel
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Move Shadow Hunter 0006 <gen> instantly to (Center of Region_006 <gen>)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display I'm finally out . Modify duration: Add 4.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Stranded
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display AHHH!!!! I'M STRANDED!!!!! . Modify duration: Add 6.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display What am I gonna do? HELP! HELP! >sobs< . Modify duration: Add 6.00 seconds and Wait
Destructible - Create a LTbs (Unexpected type: 'destructablecode') at (Center of Region_011 <gen>) facing (Random angle) with scale 1 and variation 0
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display A barrel? I'm so lucky! I'll float away from here by climbing inside the barrel! . Modify duration: Add 6.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Hmm.........Maybe I should have planned this more carefully.. . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 0.00 seconds
Unit - Move Shadow Hunter 0006 <gen> instantly to (Center of Region_012 <gen>)
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Ahhhhhhh......That's alot better.....mybe the feeling in my legs will come back. . Modify duration: Add 5.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
army 1
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Wait 3.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
castle
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 3.00 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 4.00 seconds
Wait 2 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
stairs
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Up the stairs I go..... . Modify duration: Add 4.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 0.00 seconds
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 3.00 seconds
Wait 1.00 seconds
Unit - Move Shadow Hunter 0006 <gen> instantly to (Center of Region_009 <gen>)
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Shadow Hunter 0006 <gen> named Zul'rakshaz : Play No sound and display Up the stairs I am...A portal! . Modify duration: Add 4.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
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