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Wyzwalacz bez nazwy 002 Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Start
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Zul''Amon with the description -Zabij Wszystko Co Żyje Na Pierwszym Archipelagu!!-Zabij Wszystko Co Żyje Na Drugim Archipelagu!!-Zabij Wszystko Co Żyje Na Trzecim Archipelagu!!-Zabij Wszystko Co Żyje Na Czwartym Archipelagu!! , using icon path ReplaceableTextures\WorldEditUI\Doodad-Water.blp
Game - Disable ally color button and Disable creep camp button
Game - Hide creep camps on the minimap .
Destructible - Make Ruined Gate 0674 <gen> Invulnerable
Destructible - Make Ruined Gate 0400 <gen> Invulnerable
Destructible - Make Ruined Gate 0480 <gen> Invulnerable
Destructible - Make Ruined Gate 0136 <gen> Invulnerable
Destructible - Make Ruined Gate 0366 <gen> Invulnerable
Destructible - Make Ruined Gate 0367 <gen> Invulnerable
Destructible - Make Ruined Gate 0015 <gen> Invulnerable
Sound - Stop music Immediately
Sound - Play War2IntroMusic <gen>
Melee Game - Use melee time of day (for all players)
Unit - Order Human Transport Ship 0000 <gen> to Move To . (Center of Region_000 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - Lock camera target for Player 2 (Blue) to Human Transport Ship 0000 <gen> , offset by ( 0 , 0 ) using The unit's rotation
Camera - Lock camera target for Player 1 (Red) to Human Transport Ship 0000 <gen> , offset by ( 0 , 0 ) using The unit's rotation
Start Kopiuj
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Kill Human Transport Ship 0000 <gen>
Unit - Create 1 . |c0000FF00Oszalały Brat Vezzaxa for Player 1 (Red) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 1 . |c0000FF00Lisz for Player 2 (Blue) at (Center of Region_002 <gen>) facing Default building facing degrees
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Start Kopiuj Kopiuj
Events
Destructible - Lever 0068 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0015 <gen>
Destructible - Make Ruined Gate 0015 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj 2
Events
Destructible - Lever 0368 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0367 <gen>
Destructible - Make Ruined Gate 0367 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj 2 Kopiuj
Events
Destructible - Lever 0369 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0366 <gen>
Destructible - Make Ruined Gate 0366 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj
Events
Destructible - Lever 0134 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0136 <gen>
Destructible - Make Ruined Gate 0136 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj Kopiuj 2
Events
Destructible - Lever 0401 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0400 <gen>
Destructible - Make Ruined Gate 0400 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj
Events
Destructible - Lever 0547 <gen> dies
Conditions
Actions
Destructible - Open Ruined Gate 0480 <gen>
Destructible - Make Ruined Gate 0480 <gen> Invulnerable
Start Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj
Events
Destructible - Lever 0547 <gen> dies
Conditions
Actions
Unit - Create 1 . |c001CE6B9Lord Ogrów for Player 12 (Brown) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit - Create 1 . |c001CE6B9Lord Ogrów for Player 12 (Brown) at (Center of Region_014 <gen>) facing Default building facing degrees
Destructible - Make Ruined Gate 0674 <gen> Invulnerable
KOPY
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_012 <gen>)
KOPY Kopiuj 2
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_016 <gen>)
KOPY Kopiuj 2 Kopiuj
Events
Unit - A unit enters Region_017 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_018 <gen>)
KOPY Kopiuj
Events
Unit - A unit enters Region_011 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_010 <gen>)
KOPY 2
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_009 <gen>)
KOPY 2 Kopiuj
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_008 <gen>)
KOPY 2 Kopiuj Kopiuj
Events
Unit - A unit enters Region_025 <gen>
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Skip dialogs, Show scores)
Start Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Destructible - Barrel of Explosives 0363 <gen> dies
Conditions
Actions
Destructible - Kill Ruins Canopy Tree 0344 <gen>
Start Kopiuj Kopiuj Kopiuj Kopiuj
Events
Destructible - Barrel of Explosives 0345 <gen> dies
Conditions
Actions
Destructible - Kill Ruins Canopy Tree 0343 <gen>
Destructible - Kill Ruins Canopy Tree 0340 <gen>
Destructible - Kill Ruins Canopy Tree 0341 <gen>
Start Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Mrgrgrgrglrgrgrlgrgl
Trigger - Turn off (This trigger)
Wyzwalacz bez nazwy 001 Kopiuj
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Camera - Lock camera target for Player 2 (Blue) to (Entering unit) , offset by ( 0 , 0 ) using Default rotation
Wyzwalacz bez nazwy 001
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to (Entering unit) , offset by ( 0 , 0 ) using Default rotation
Wyzwalacz bez nazwy 004
Events
Unit - |c00FFFC01Olbrzymi Morski Behemot 0081 <gen> Dies
Conditions
Actions
Quest - Create a Optional quest titled Olbrzymi Morski Behemot with the description Olbrzymi Morski Behemot 1/1 , using icon path ReplaceableTextures\CommandButtons\BTNSeaGiantGreen.blp
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Wyzwalacz bez nazwy 004 Kopiuj 2
Events
Unit - |c00FFFC01Zaltek 0195 <gen> Dies
Conditions
Actions
Quest - Create a Optional quest titled Zaltek with the description Zaltek 1/1 , using icon path ReplaceableTextures\CommandButtons\BTNDeepLordRevenant.blp
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Wyzwalacz bez nazwy 004 Kopiuj
Events
Unit - |c00FFFC01Smokożółw 0078 <gen> Dies
Conditions
Actions
Quest - Create a Optional quest titled Smokożółw with the description Smokożółw 1/1 , using icon path ReplaceableTextures\CommandButtons\BTNSeaTurtleRed.blp
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj
Events
Unit - Ancient Hydra 0149 <gen> Dies
Conditions
Actions
Quest - Create a Optional quest titled Prastara Hydra with the description Prastara Hydra 1/1 , using icon path ReplaceableTextures\CommandButtons\BTNGreenHydra.blp
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj
Events
Unit - |c00FFFC01Drabalosz 0309 <gen> Dies
Conditions
Actions
Quest - Create a Optional quest titled Drabalosz with the description Drabalosz 1/1 , using icon path ReplaceableTextures\CommandButtons\BTNSeaGiant.blp
Wait 1.00 seconds
Quest - Mark (Last created quest) as Completed
Change log 1
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.0 with the description -Mała Część Przygód-Sklepikarze-Bohaterowie-Skarby-Kilka Sekretów-Sceneria , using icon path ReplaceableTextures\WorldEditUI\Doodad-Structures.blp
Change log 1 Kopiuj
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.1 with the description -Sklepikarze (Naprawiono Błędy)-Skarby-Sceneria-Zadania-Rzadkie Stwory , using icon path ReplaceableTextures\WorldEditUI\Doodad-Destructible.blp
Change log 1 Kopiuj Kopiuj
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.2 with the description -Skarby-Sceneria-Zadania-Nowa Wyspa i Budynki-Rzadkie Stwory , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cinematic.blp
Change log 1 Kopiuj Kopiuj Kopiuj
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.3 with the description -Zaltek (Boss)-Sceneria-Zadania-Nowa Wyspa-Rzadkie Stwory-Watahy Murguli , using icon path ReplaceableTextures\WorldEditUI\Doodad-Prop.blp
Change log 1 Kopiuj Kopiuj Kopiuj Kopiuj
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.4 with the description -Itemkowe Sety-Legendy (2)-Sceneria-Zadania-Nowa Wyspa-Rzadkie Stwory-Sekrety , using icon path ReplaceableTextures\WorldEditUI\Doodad-Cliff.blp
Change log 1 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled 1.5 with the description -Goblińskie Sklepy-Sceneria-Zmiana Zaklęć Bohaterów-Utrudnienie Gry , using icon path ReplaceableTextures\WorldEditUI\Doodad-Water.blp
Quest - Create a Required quest titled 1.6 with the description -Mała Część Przygód-Sceneria-Rzadkie Stwory-Sekrety-Utrudnienie Gry , using icon path ReplaceableTextures\WorldEditUI\Doodad-Environment.blp
Quest - Create a Required quest titled 1.7 with the description -Mała Część Przygód-Sceneria-Sekrety-Utrudnienie Gry (Boom Trudnościowe) , using icon path ReplaceableTextures\WorldEditUI\Doodad-Bridge.blp
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