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Model validation: ZSU-23-4 "Shilka"

Shilka.mdx

0 errors 0 severe 3 warnings 24 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 5
    • Referenced by 2 geoset animations: 7, 8
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 0 - "Walk"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 1 - "Walk1"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 2 - "Attack cc"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 3 - "Attack2"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 4 - "Attack3"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 5 - "Attack4"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 1 ParticleEmitter2 6 - "Attack ss"
    • 1 Visibility
      • Track 2 at frame 1001 is not in any sequence
  • 2 ParticleEmitter2 7 - "Death"
    • 2 Visibility
      • Track 2 at frame 1001 is not in any sequence
      • Track 6 at frame 1500 has exactly the same value as tracks 5 and 7
  • 2 ParticleEmitter2 8 - "Death"
    • 2 Visibility
      • Track 2 at frame 1001 is not in any sequence
      • Track 6 at frame 1500 has exactly the same value as tracks 5 and 7
  • 2 ParticleEmitter2 9 - "Death"
    • 2 Visibility
      • Track 2 at frame 1001 is not in any sequence
      • Track 6 at frame 1500 has exactly the same value as tracks 5 and 7
  • unused Texture 4 - "WaterWake3.blp"
  • unused Texture 5 - "WaterBlobs1.blp"
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