• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Zovaal without Weapon Portrait

Zovaal the Banished One (withoutweapon)_portrait.mdx

0 errors 1 severe 69 warnings 45 unused
  • 1 Model
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 24
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 25
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 28
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 30
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 31
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 33
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 34
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 35
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 36
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 37
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 38
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "belt_buckle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "M_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "M_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 69 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 70 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "L_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "M_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "R_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "F_book_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "F_book_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "B_book_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "B_book_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "M_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "L_moustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "M_beard_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "F_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "B_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Material 1
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
  • 1 Material 2
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2300 has exactly the same value as tracks 0 and 2
  • 1 Material 3
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 867 has exactly the same value as tracks 0 and 2
  • 3 Material 4
    • 3 Layer 0
      • 3 Alpha
        • Track 1 at frame 1100 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1133 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 3133 has exactly the same value as tracks 2 and 4
  • 1 Material 5
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
  • 1 Material 6
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2967 has exactly the same value as tracks 0 and 2
  • 2 Material 7
    • 2 Layer 0
      • 2 Emissive Gain
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1333 has exactly the same value as tracks 1 and 3
  • 1 Material 8
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
  • 1 Material 9
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1933 has exactly the same value as tracks 0 and 2
  • 1 Material 10
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2400 has exactly the same value as tracks 0 and 2
  • 1 Material 11
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2300 has exactly the same value as tracks 0 and 2
  • 1 Material 12
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2300 has exactly the same value as tracks 0 and 2
  • 1 Material 13
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
  • 1 Material 14
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1533 has exactly the same value as tracks 0 and 2
  • 1 Material 15
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
  • 6 Material 16
    • 6 Layer 0
      • 3 Emissive Gain
        • Track 1 at frame 1967 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 2000 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2700 has exactly the same value as tracks 2 and 4
      • 3 Alpha
        • Track 1 at frame 1967 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 2000 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2700 has exactly the same value as tracks 2 and 4
  • 3 Material 18
    • 3 Layer 0
      • 3 Alpha
        • Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1833 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2633 has exactly the same value as tracks 2 and 4
  • 1 Material 19
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1967 has exactly the same value as tracks 0 and 2
  • 1 Material 20
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1700 has exactly the same value as tracks 0 and 2
  • 2 Material 21
    • 2 Layer 0
      • 1 Emissive Gain
        • Track 1 at frame 1700 has exactly the same value as tracks 0 and 2
      • 1 Alpha
        • Track 1 at frame 1700 has exactly the same value as tracks 0 and 2
  • 1 Material 23
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2300 has exactly the same value as tracks 0 and 2
  • 1 Material 24
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 2300 has exactly the same value as tracks 0 and 2
  • 3 Material 25
    • 3 Layer 0
      • 3 Alpha
        • Track 1 at frame 1033 has exactly the same value as tracks 0 and 2
        • Track 2 at frame 1067 has exactly the same value as tracks 1 and 3
        • Track 3 at frame 2567 has exactly the same value as tracks 2 and 4
  • 1 Material 26
    • 1 Layer 0
      • 1 Alpha
        • Track 1 at frame 1300 has exactly the same value as tracks 0 and 2
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 1400 has roughly the same value as tracks 2 and 4
  • 1 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 667 has roughly the same value as tracks 1 and 3
  • 2 ParticleEmitterPopcorn 1 - "LichMissile"
    • 2 Visibility
      • Track 1 at frame 1933 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1967 has exactly the same value as tracks 1 and 3
  • 2 ParticleEmitterPopcorn 2 - "LichMissile copy"
    • 2 Visibility
      • Track 1 at frame 1933 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1967 has exactly the same value as tracks 1 and 3
  • 2 ParticleEmitterPopcorn 3 - "LichMissile copy copy copy"
    • 2 Visibility
      • Track 1 at frame 1933 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 1967 has exactly the same value as tracks 1 and 3
Back
Top