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Model validation: Zora

ZoraByZerox.mdx

0 errors 1 severe 1 warnings 6 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 24000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 1 - "Bone_Plane01"
    • There are no vertices attached to this bone
  • 2 Bone 7 - "Bone_Pelvis"
    • 2 Rotation
      • Track 7 at frame 1833 has exactly the same value as tracks 6 and 8
      • Track 20 at frame 6500 has exactly the same value as tracks 19 and 21
  • 1 Bone 11 - "Bone_Foot_R"
    • 1 Rotation
      • Track 15 at frame 4166 has roughly the same value as tracks 14 and 16
  • 3 Bone 17 - "Bone_Hand_L"
    • 3 Rotation
      • Track 44 at frame 12166 has exactly the same value as tracks 43 and 45
      • Track 60 at frame 15500 has exactly the same value as tracks 59 and 61
      • Track 64 at frame 16166 has exactly the same value as tracks 63 and 65
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