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Triggers
Zombie escape.w3x
Variables
Initialization
Untitled Trigger 002
Untitled Trigger 001
Untitled Trigger 003
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 002
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from No unit named Commander : Play CentaurPissed1 <gen> and display Kill as many zombie you as can. When you reach 150g you win.Good luck. . Modify duration: Add 0 seconds and Wait
Untitled Trigger 001
Events
Unit - A unit Dies
Conditions
Actions
Unit - Create 2 . Zombie for Player 2 (Blue) at (Position of (Dying unit)) facing Default building facing degrees
Player - Add 1 to Player 1 (Red) . Current gold
Untitled Trigger 003
Events
Player - Player 1 (Red) 's Current gold becomes Greater than or equal to 150.00
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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