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Triggers
Zombie Bases.w3x
Variables
Initialization
Melee Initialization
Music
Zombies Start
Zombie Lose
Zombie Win
zombie Pick
Spawn 1
Spawn 2
Buy Necro
Buy Necro 2
Buy Puppet
Buy Puppet 2
Buy Fel Orc
Buy Fel Orc 2
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Timer
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 12.00
Player Group - Pick every player in (All players) and do (Add 300 to (Picked player).Current lumber)
Quest - Create a Required quest titled Zombie Bases with the description Build Your Base, You Have Two Minutes Before The Infected Start Coming, Build An Army And Survive, And Remake The Human Race, (If You Know What I Mean) , using icon path ReplaceableTextures\CommandButtons\BTNBoneChimes.blp
Quest - Create a Required quest titled PICK A HERO with the description ZOMBIES.While you have your ' Basic Things' Selected typeNecroFor Necro HeroPuppet MasterFor Puppet Master HeroOrkFor Fel Orc , using icon path ReplaceableTextures\CommandButtons\BTNBoneChimes.blp
Quest - Create a Required quest titled Have You Won? with the description Type, TestWin, to see if you have won , using icon path ReplaceableTextures\CommandButtons\BTNPlagueCloud.blp
Quest - Create a Optional quest titled Credits with the description ALL These People Are Amazing And Helped Make This Map/NATHAN & NiCKY_ co-editorsModel Creators.(If i fogot you email me [email protected])Tee.dubsDon DustinPyramidhe@dResXIIISkrabKetQassamzedBurning_Dragoon5CaveManCommunist_orc , using icon path ReplaceableTextures\CommandButtons\BTNCryptFiendUnBurrow.blp
Unit - Create 1 Piss-Ant for Player 1 (Red) at (Center of Region_002 <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 2 (Blue) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 3 (Teal) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 4 (Purple) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 5 (Yellow) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 6 (Orange) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 7 (Green) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 8 (Pink) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 9 (Gray) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Piss-Ant for Player 10 (Light Blue) at (Center of Middle_Of_The_Map <gen>) facing (Position of (Triggering unit))
Player - Limit training of Heroes to 1 for Player 1 (Red)
Player - Limit training of Heroes to 1 for Player 2 (Blue)
Player - Limit training of Heroes to 1 for Player 3 (Teal)
Player - Limit training of Heroes to 1 for Player 4 (Purple)
Player - Limit training of Heroes to 1 for Player 5 (Yellow)
Player - Limit training of Heroes to 1 for Player 6 (Orange)
Player - Limit training of Heroes to 1 for Player 7 (Green)
Player - Limit training of Heroes to 1 for Player 8 (Pink)
Player - Limit training of Heroes to 1 for Player 9 (Gray)
Player - Limit training of Heroes to 1 for Player 10 (Light Blue)
Music
Events
Map initialization
Conditions
Actions
Sound - Set the music list to TragicConfrontation <gen> , starting with a random song
Sound - Play TragicConfrontation <gen>
Sound - Play (Last played music)
Zombie Lose
Events
Player - Player 1 (Red) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of living U000 units owned by Player 11 (Dark Green)) Equal to 0
(Number of living U000 units owned by Player 12 (Brown)) Equal to 0
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Game - Victory Player 2 (Blue) ( Skip dialogs, Skip scores)
Game - Victory Player 3 (Teal) ( Skip dialogs, Skip scores)
Game - Victory Player 4 (Purple) ( Skip dialogs, Skip scores)
Game - Victory Player 5 (Yellow) ( Skip dialogs, Skip scores)
Game - Victory Player 6 (Orange) ( Skip dialogs, Skip scores)
Game - Victory Player 7 (Green) ( Skip dialogs, Skip scores)
Game - Victory Player 8 (Pink) ( Skip dialogs, Skip scores)
Game - Victory Player 9 (Gray) ( Skip dialogs, Skip scores)
Game - Victory Player 10 (Light Blue) ( Skip dialogs, Skip scores)
Game - Defeat Player 11 (Dark Green) with the message: WHAT KIND OF ZOMBIE ARE YOU...-.- Noob
Game - Defeat Player 12 (Brown) with the message: WHAT KIND OF ZOMBIE ARE YOU...-.- Noob
Zombie Win
Events
Player - Player 11 (Dark Green) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Player - Player 12 (Brown) types a chat message containing TestWin (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Number of living Hero Buying units owned by Player 1 (Red)) Equal to 0
(Number of living Hero Buying units owned by Player 2 (Blue)) Equal to 0
(Number of living Hero Buying units owned by Player 3 (Teal)) Equal to 0
(Number of living Hero Buying units owned by Player 4 (Purple)) Equal to 0
(Number of living Hero Buying units owned by Player 5 (Yellow)) Equal to 0
(Number of living Hero Buying units owned by Player 6 (Orange)) Equal to 0
(Number of living Hero Buying units owned by Player 7 (Green)) Equal to 0
(Number of living Hero Buying units owned by Player 8 (Pink)) Equal to 0
(Number of living Hero Buying units owned by Player 9 (Gray)) Equal to 0
(Number of living Hero Buying units owned by Player 10 (Light Blue)) Equal to 0
Actions
Game - Victory Player 11 (Dark Green) ( Skip dialogs, Skip scores)
Game - Victory Player 12 (Brown) ( Skip dialogs, Skip scores)
Game - Defeat Player 1 (Red) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 2 (Blue) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 3 (Teal) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 4 (Purple) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 5 (Yellow) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 6 (Orange) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 7 (Green) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 8 (Pink) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 9 (Gray) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Game - Defeat Player 10 (Light Blue) with the message: BRAINS BRAINS, The Stupid Noobs Had No Brains.
Spawn 1
Events
Game - The in-game time of day becomes Equal to 18.00
Conditions
Actions
Unit - Change ownership of Basic Things 0009 <gen> to Player 11 (Dark Green) and Change color
Spawn 2
Events
Game - The in-game time of day becomes Equal to 18.00
Conditions
Actions
Unit - Change ownership of Basic Things 0013 <gen> to Player 12 (Brown) and Change color
Buy Necro
Events
Player - Player 11 (Dark Green) types a chat message containing Necro (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0009 <gen> is selected by Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Nerco for Player 11 (Dark Green) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
Unit - Kill Basic Things 0009 <gen>
Buy Necro 2
Events
Player - Player 12 (Brown) types a chat message containing Necro (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0013 <gen> is selected by Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Nerco for Player 12 (Brown) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
Unit - Kill Basic Things 0013 <gen>
Buy Puppet
Events
Player - Player 11 (Dark Green) types a chat message containing Puppet Master (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0009 <gen> is selected by Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Puppet Master for Player 11 (Dark Green) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
Unit - Kill Basic Things 0009 <gen>
Buy Puppet 2
Events
Player - Player 12 (Brown) types a chat message containing Puppet Master (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0013 <gen> is selected by Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Puppet Master for Player 12 (Brown) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
Unit - Kill Basic Things 0013 <gen>
Buy Fel Orc
Events
Player - Player 11 (Dark Green) types a chat message containing Ork (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0009 <gen> is selected by Player 11 (Dark Green).) Equal to True
Actions
Unit - Create 1 . Fell Orc for Player 11 (Dark Green) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
Unit - Kill Basic Things 0009 <gen>
Buy Fel Orc 2
Events
Player - Player 12 (Brown) types a chat message containing Ork (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Basic Things 0013 <gen> is selected by Player 12 (Brown).) Equal to True
Actions
Unit - Create 1 . Fell Orc for Player 12 (Brown) at (Center of Middle_Of_The_Map <gen>) facing Default building facing degrees
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