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Model validation: Zerg Scourge
ZergScourge.mdx
0errors0severe5warnings14unused
3
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (1) does not match the number of sequences (3)
1
6
Bone 0 - "joint1"
There are no vertices attached to this bone
3
Translation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 916 has exactly the same value as tracks 1 and 3
Track 5 at frame 2083 has exactly the same value as tracks 4 and 6
3
Rotation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 916 has exactly the same value as tracks 1 and 3
Track 5 at frame 2083 has exactly the same value as tracks 4 and 6
2
Bone 1 - "joint2"
2
Rotation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 916 has exactly the same value as tracks 1 and 3
3
Bone 2 - "joint3"
3
Translation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 916 has exactly the same value as tracks 1 and 3
Track 5 at frame 2083 has roughly the same value as tracks 4 and 6
3
Bone 3 - "joint4"
3
Translation
Track 1 at frame 416 has exactly the same value as tracks 0 and 2
Track 2 at frame 916 has exactly the same value as tracks 1 and 3
Track 5 at frame 2083 has roughly the same value as tracks 4 and 6
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