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Triggers
Zerg Attack v1.14a Unprotected..w3x
Variables
Behhh
Blabla
Initialization
Set Minerals and Rubies
Character Dies
Forgetten One Dies
Zerg Bounty
Income
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Blabla
Events
Map initialization
Conditions
Actions
Melee Game - Set starting resources (for all players)
Set Minerals and Rubies
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10
Player - Set Player 2 (Blue) . Current gold to 10
Player - Set Player 3 (Teal) . Current gold to 10
Player - Set Player 1 (Red) . Current lumber to 1
Player - Set Player 2 (Blue) . Current lumber to 1
Player - Set Player 3 (Teal) . Current lumber to 1
Character Dies
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Swat SMG
Actions
Game - Defeat (Owner of (Dying unit)) with the message: Defeat!
Game - Display to (All players) for 10.00 seconds the text: A terran marine is defeated!
Forgetten One Dies
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Forgotten One
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
Wait 2 seconds
Unit - Pause all units
Wait 1.00 seconds
Game - Display to (All players) for 30.00 seconds the text: Congratulations! The Spawner of the Zergs is now destroyed! The Game will end in 10 seconds.....
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Zerg Bounty
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 4 (Purple)
Income
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add 1 to Player 1 (Red) . Current lumber
Player - Add 1 to Player 2 (Blue) . Current lumber
Player - Add 1 to Player 3 (Teal) . Current lumber
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