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Model validation: Zap Missile

ZapMissile.mdx

0 errors 2 severe 5 warnings 37 unused
  • 2 Sequence 2 - "Birth"
    • This sequence starts before sequence 0 "Stand - 1" ends
    • This sequence starts before sequence 1 "Death" ends
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (5)
  • 1 Geoset 1
    • Number of sequence extents (4) does not match the number of sequences (5)
  • 1 Geoset 2
    • Number of sequence extents (4) does not match the number of sequences (5)
  • 1 Geoset 3
    • Number of sequence extents (4) does not match the number of sequences (5)
  • 3 Bone 0 - "Glow"
    • 3 Scaling
      • Track 1 at frame 200 is not in any sequence
      • Track 4 at frame 1600 is not in any sequence
      • Track 5 at frame 2000 is not in any sequence
  • 10 Bone 1 - "Zap1"
    • 5 Translation
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
    • 5 Scaling
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
  • 10 Bone 2 - "Zap2"
    • 5 Translation
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
    • 5 Scaling
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
  • 10 Bone 3 - "Zap3"
    • 5 Translation
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
    • 5 Scaling
      • Track 6 at frame 1600 is not in any sequence
      • Track 7 at frame 1700 is not in any sequence
      • Track 8 at frame 1800 is not in any sequence
      • Track 9 at frame 1900 is not in any sequence
      • Track 10 at frame 2000 is not in any sequence
  • 1 ParticleEmitter2 0 - "Lightning"
    • 1 Emission Rate
      • Track 1 at frame 200 is not in any sequence
  • 1 ParticleEmitter2 1 - "Lightning"
    • 1 Emission Rate
      • Track 1 at frame 200 is not in any sequence
  • 1 ParticleEmitter2 2 - "Lightning"
    • 1 Emission Rate
      • Track 1 at frame 200 is not in any sequence
  • 1 EventObject 0 - "SNDxAOLB"
    • Track 1 at frame 1600 is not in any sequence
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