Model validation: Zandalari Shadow Hunter

ZandalariShadowHunter.mdx

0 errors 0 severe 17 warnings 0 unused
  • 3 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 1
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 2
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 4
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 5
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 6
    • Number of sequence extents (14) does not match the number of sequences (18)
  • 1 Geoset 8
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 9
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 10
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 11
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 12
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 13
    • Number of sequence extents (0) does not match the number of sequences (18)
  • 1 Geoset 14
    • Number of sequence extents (0) does not match the number of sequences (18)
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