Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Yrel of the bundle Yrel. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Yrel.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing yrel.mdx
Now Click the "Import File" Button:
Next select 'yrel.mdx' in the folder which you extracted from the zip archive:
Yrel
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
Done, you have imported the file yrel.mdx.
Importing buckle_plate_raidpaladinmythic_o_01_gold.blp
Now Click the "Import File" Button:
Next select 'buckle_plate_raidpaladinmythic_o_01_gold.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
war3mapimported/buckle_plate_raidpaladinmythic_o_01_gold.blp
Double-click the file buckle_plate_raidpaladinmythic_o_01_gold.blp:
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
war3mapimported/buckle_plate_raidpaladinmythic_o_01_gold.blp
Tick the box "Use Custom Path" and type in the correct path:
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
Done, you have imported the file buckle_plate_raidpaladinmythic_o_01_gold.blp.
Importing cape_cloth_b_01gold.blp
Now Click the "Import File" Button:
Next select 'cape_cloth_b_01gold.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
war3mapimported/cape_cloth_b_01gold.blp
Double-click the file cape_cloth_b_01gold.blp:
cape_cloth_b_01gold.blp
Image / Texture
65
war3mapimported/cape_cloth_b_01gold.blp
Tick the box "Use Custom Path" and type in the correct path:
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
Done, you have imported the file cape_cloth_b_01gold.blp.
Importing creaturedisplayextra-130257_hd.blp
Now Click the "Import File" Button:
Next select 'creaturedisplayextra-130257_hd.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
war3mapimported/creaturedisplayextra-130257_hd.blp
Double-click the file creaturedisplayextra-130257_hd.blp:
creaturedisplayextra-130257_hd.blp
Image / Texture
257
war3mapimported/creaturedisplayextra-130257_hd.blp
Tick the box "Use Custom Path" and type in the correct path:
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
Done, you have imported the file creaturedisplayextra-130257_hd.blp.
Importing draeneifemale_hd_eyereflect.blp
Now Click the "Import File" Button:
Next select 'draeneifemale_hd_eyereflect.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/draeneifemale_hd_eyereflect.blp
Double-click the file draeneifemale_hd_eyereflect.blp:
draeneifemale_hd_eyereflect.blp
Image / Texture
33
war3mapimported/draeneifemale_hd_eyereflect.blp
Tick the box "Use Custom Path" and type in the correct path:
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
Done, you have imported the file draeneifemale_hd_eyereflect.blp.
Importing draeneifemale_hd_hair_color_3483772.blp
Now Click the "Import File" Button:
Next select 'draeneifemale_hd_hair_color_3483772.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
war3mapimported/draeneifemale_hd_hair_color_3483772.blp
Double-click the file draeneifemale_hd_hair_color_3483772.blp:
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
war3mapimported/draeneifemale_hd_hair_color_3483772.blp
Tick the box "Use Custom Path" and type in the correct path:
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
Done, you have imported the file draeneifemale_hd_hair_color_3483772.blp.
Importing draeneifemale_hd_jewelry_color_3622240.blp
Now Click the "Import File" Button:
Next select 'draeneifemale_hd_jewelry_color_3622240.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
war3mapimported/draeneifemale_hd_jewelry_color_3622240.blp
Double-click the file draeneifemale_hd_jewelry_color_3622240.blp:
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
war3mapimported/draeneifemale_hd_jewelry_color_3622240.blp
Tick the box "Use Custom Path" and type in the correct path:
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
Done, you have imported the file draeneifemale_hd_jewelry_color_3622240.blp.
Importing draenorcrafted_effects_01.blp
Now Click the "Import File" Button:
Next select 'draenorcrafted_effects_01.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
war3mapimported/draenorcrafted_effects_01.blp
Double-click the file draenorcrafted_effects_01.blp:
draenorcrafted_effects_01.blp
Image / Texture
9
war3mapimported/draenorcrafted_effects_01.blp
Tick the box "Use Custom Path" and type in the correct path:
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
Done, you have imported the file draenorcrafted_effects_01.blp.
Importing eyes00_00_3486137.blp
Now Click the "Import File" Button:
Next select 'eyes00_00_3486137.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
war3mapimported/eyes00_00_3486137.blp
Double-click the file eyes00_00_3486137.blp:
eyes00_00_3486137.blp
Image / Texture
65
war3mapimported/eyes00_00_3486137.blp
Tick the box "Use Custom Path" and type in the correct path:
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
Done, you have imported the file eyes00_00_3486137.blp.
Importing shoulder_plate_raidpaladin_o_01_gold.blp
Now Click the "Import File" Button:
Next select 'shoulder_plate_raidpaladin_o_01_gold.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
war3mapimported/shoulder_plate_raidpaladin_o_01_gold.blp
Double-click the file shoulder_plate_raidpaladin_o_01_gold.blp:
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
war3mapimported/shoulder_plate_raidpaladin_o_01_gold.blp
Tick the box "Use Custom Path" and type in the correct path:
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
shoulder_plate_raidpaladin_o_01_gold.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
shoulder_plate_raidpaladin_o_01_gold.blp
Done, you have imported the file shoulder_plate_raidpaladin_o_01_gold.blp.
Importing star7_twirl.blp
Now Click the "Import File" Button:
Next select 'star7_twirl.blp' in the folder which you extracted from the zip archive:
Yrel
yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
Image / Texture
9
war3mapimported/star7_twirl.blp
Double-click the file star7_twirl.blp:
star7_twirl.blp
Image / Texture
9
war3mapimported/star7_twirl.blp
Tick the box "Use Custom Path" and type in the correct path:
star7_twirl.blp
Image / Texture
9
star7_twirl.blp
The file has been properly added to the map archive:
yrel.mdx
Model
4,403
war3mapimported/yrel.mdx
buckle_plate_raidpaladinmythic_o_01_gold.blp
Image / Texture
129
buckle_plate_raidpaladinmythic_o_01_gold.blp
cape_cloth_b_01gold.blp
Image / Texture
65
cape_cloth_b_01gold.blp
creaturedisplayextra-130257_hd.blp
Image / Texture
257
creaturedisplayextra-130257_hd.blp
draeneifemale_hd_eyereflect.blp
Image / Texture
33
draeneifemale_hd_eyereflect.blp
draeneifemale_hd_hair_color_3483772.blp
Image / Texture
257
draeneifemale_hd_hair_color_3483772.blp
draeneifemale_hd_jewelry_color_3622240.blp
Image / Texture
129
draeneifemale_hd_jewelry_color_3622240.blp
draenorcrafted_effects_01.blp
Image / Texture
9
draenorcrafted_effects_01.blp
eyes00_00_3486137.blp
Image / Texture
65
eyes00_00_3486137.blp
shoulder_plate_raidpaladin_o_01_gold.blp
Image / Texture
129
shoulder_plate_raidpaladin_o_01_gold.blp
star7_twirl.blp
Image / Texture
9
star7_twirl.blp
Done, you have imported the file star7_twirl.blp.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.