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Model validation: Yoshi (Yellow)
YoshiYellow.mdx
0errors0severe4warnings15unused
3
1
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
1
Geoset 0
Number of sequence extents (1) does not match the number of sequences (10)
1
Bone 1 - "L_thigh"
1
Rotation
Track 74 at frame 3383 has roughly the same value as tracks 73 and 75
1
Bone 5 - "R_thigh"
1
Rotation
Track 81 at frame 3383 has roughly the same value as tracks 80 and 82
1
Bone 15 - "L_clavicle"
1
Rotation
Track 71 at frame 6482 has roughly the same value as tracks 70 and 72
1
Bone 17 - "L_forearm"
1
Rotation
Track 104 at frame 5733 has roughly the same value as tracks 103 and 105
2
Bone 20 - "L_finger1_2"
2
Rotation
Track 60 at frame 7066 has roughly the same value as tracks 59 and 61
Track 62 at frame 7349 has roughly the same value as tracks 61 and 63
6
Bone 28 - "Head"
6
Rotation
Track 35 at frame 3300 has roughly the same value as tracks 34 and 36
Track 36 at frame 3317 has roughly the same value as tracks 35 and 37
Track 37 at frame 3333 has roughly the same value as tracks 36 and 38
Track 38 at frame 3350 has roughly the same value as tracks 37 and 39
Track 39 at frame 3367 has roughly the same value as tracks 38 and 40
Track 40 at frame 3383 has roughly the same value as tracks 39 and 41
1
Bone 35 - "R_eye"
1
Rotation
Track 37 at frame 7765 has roughly the same value as tracks 36 and 38
1
Bone 55 - "R_thumb_1"
1
Rotation
Track 45 at frame 5916 has roughly the same value as tracks 44 and 46
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