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Triggers
YSC warcraft mapa.w3x
Variables
Inicializace
Nepojmenovaný spínač 001
Konec 1
Konec 2
Konec ovce
Nepojmenovaný spínač 011
Nepojmenovaný spínač 004
Nepojmenovaný spínač 005
Nepojmenovaný spínač 006
Nepojmenovaný spínač 007
Nepojmenovaný spínač 008
Nepojmenovaný spínač 009
Nepojmenovaný spínač 010
Nepojmenovaný spínač 002
Nepojmenovaný spínač 003
Nepojmenovaný spínač 012
Nepojmenovaný spínač 013
Nepojmenovaný spínač 014
Níže zapište kód vlastního skriptu
Name
Type
is_array
initial_value
Nepojmenovaný spínač 001
Events
Map initialization
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Startovni_scena for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0002 <gen> named ??? : Play No sound and display Co tady chceš? ... . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Zloduch 0000 <gen> named ??? : Play No sound and display Meh, prostě jsem přišel a začal to tady ničit... problém? . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0002 <gen> named ??? : Play No sound and display To pro tebe ale ... asi bude znamenat smrt. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Konec 1
Events
Unit - A unit leaves Oblast_005 <gen>
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Animation - Play Zloduch 0060 <gen> 's attack animation
Cinematic - Send transmission to (All players) from Zloduch 0060 <gen> named ??? : Play No sound and display Takže jste mě našli vy ubožáci... . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display Jáj, to je ten týpek z mojí vize... takže ho jdem zabít. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Zloduch 0060 <gen> named Monphy : Play No sound and display To jen tak nepůjde vy idioti. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Konec 2
Events
Unit - Zloduch 0060 <gen> Dies
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Zloduch 0060 <gen> named Monphy : Play No sound and display Nikdy mě nedostanete! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Výpomoc. 0025 <gen> named Loxaii : Play No sound and display Právě jsme tě dostali... . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Démon 0019 <gen> named Hmiranosity : Play No sound and display Tak už chcípni ne? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display Heh s touhle pomocí ovcí už nikdy nespatří světlo světa. . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Konec ovce
Events
Unit - Zloduch 0060 <gen> Dies
Conditions
Actions
Unit - Create 1 . Zloduch for Player 2 (Blue) at (Center of Oblast_006 <gen>) facing Default building facing degrees
Unit - Create 15 . Clockwerk Goblin for Player 1 (Red) at (Center of Oblast_007 <gen>) facing Default building facing degrees
Unit - Create 10 . Bandit for Player 1 (Red) at (Center of Oblast_008 <gen>) facing Default building facing degrees
Unit - Create 5 . Sludge Monstrosity for Player 1 (Red) at (Center of Oblast_009 <gen>) facing Default building facing degrees
Nepojmenovaný spínač 011
Events
Unit - A unit comes within 50.00 of Bahňák 0059 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Démon 0019 <gen> named Hmiranosity : Play No sound and display Co ten tady dělá? . Modify duration: Add 0 seconds and Wait
Nepojmenovaný spínač 004
Events
Unit - Démon 0019 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Porážka!
Nepojmenovaný spínač 005
Events
Unit - Výpomoc. 0025 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Porážka!
Nepojmenovaný spínač 006
Events
Unit - Lukyn59 0016 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Porážka!
Nepojmenovaný spínač 007
Events
Unit - A unit enters Oblast_002 <gen>
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Výpomoc. 0025 <gen> named ??? : Play No sound and display Co tady děláš? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display S Hmiranosity jdem zabít nějakýho týpka tak jdeš s náma. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Démon 0019 <gen> named Hmiranosity : Play No sound and display Takže jdem. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Výpomoc. 0025 <gen> named Loxaii : Play No sound and display Okej tak jdeme. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Nepojmenovaný spínač 008
Events
Unit - A unit enters Oblast_002 <gen>
Conditions
Actions
Unit - Change ownership of Výpomoc. 0025 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bandit 0027 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Bandit 0026 <gen> to Player 1 (Red) and Change color
Nepojmenovaný spínač 009
Events
Unit - A unit comes within 100.00 of Tlusťoch 0017 <gen>
Conditions
Actions
Cinematic - Send transmission to (All players) from Výpomoc. 0025 <gen> named Loxaii : Play No sound and display Co... to...? . Modify duration: Add 0 seconds and Wait
Nepojmenovaný spínač 010
Events
Unit - Tlusťoch 0017 <gen> Dies
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0002 <gen> named Lukyn59 : Play No sound and display Co tady chceš? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Tlusťoch 0017 <gen> named ??? : Play No sound and display Mě poslat zlý Monphy, já muset vás zabít! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Hmiranosity : Play No sound and display A kde teď ten Monphy je? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Tlusťoch 0017 <gen> named ??? : Play No sound and display ... , ...., ... . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Výpomoc. 0025 <gen> named Loxaii : Play No sound and display Ten je mrtvej. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Nepojmenovaný spínač 002
Events
Unit - A unit leaves Oblast_000 <gen>
Conditions
Actions
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display Fuj... nějaká vize... a ten týpek byl humusnej... . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display No, každopádně ho najdu a zabiju, ale nejdřív najdu tamty dva osly. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Nepojmenovaný spínač 003
Events
Unit - A unit enters Oblast_001 <gen>
Conditions
Actions
Unit - Change ownership of Démon 0019 <gen> to Player 1 (Red) and Retain color
Wait 1.00 seconds
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Démon 0019 <gen> named ??? : Play No sound and display Co ty tady chceš? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lukyn59 0016 <gen> named Lukyn59 : Play No sound and display Jdeme zabít nějakýho týpka. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Démon 0019 <gen> named Hmiranosity : Play No sound and display Okej, tak dem. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Nepojmenovaný spínač 012
Events
Unit - Bahňák 0059 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from (Last created unit) named ??? : Play No sound and display Monphyho nikdy nedostanete... . Modify duration: Add 0 seconds and Wait
Nepojmenovaný spínač 013
Events
Unit - A unit enters Oblast_003 <gen>
Conditions
Actions
Unit - Change ownership of Zajatec 0063 <gen> to Player 1 (Red) and Change color
Nepojmenovaný spínač 014
Events
Unit - A unit enters Oblast_004 <gen>
Conditions
Actions
Unit - Change ownership of Zajatec 0064 <gen> to Player 1 (Red) and Change color
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