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I used Asset Studio to export the meshes to FBX format.
I imported the FBX file in Blender 4.1 then exported the meshes using the blender plugin mdl-exporter.
Re-used the Gun fire effect from Mythicopter by @Vinz , looks better than the particle emitter I made on my previous model.
Edited Shots Vol. II by @Vinz for the projectile.
Recommended projectile launch art attribute for the editor :
X: 0
Y: 0
Z: 130
Animation Damage Point = 0.600
I edited the texture :
Added Team Color
Adjusted luminosity & contrast
Reduced noise
Remade the small energy panel texture on the front
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