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Model validation: Yari Ashigaru
Ashigaru.mdx
0errors0severe2warnings21unused
2
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 1 - "Bone_Arm1_R"
1
Rotation
Track 38 at frame 32433 has exactly the same value as tracks 37 and 39
1
Bone 2 - "Bone_Arm2_R"
1
Rotation
Track 32 at frame 32433 has exactly the same value as tracks 31 and 33
1
Bone 4 - "Bone_Arm1_L"
1
Rotation
Track 26 at frame 32433 has roughly the same value as tracks 25 and 27
1
Bone 5 - "Bone_Arm2_L"
1
Rotation
Track 24 at frame 32433 has exactly the same value as tracks 23 and 25
3
Bone 6 - "Bone_Hand_L"
3
Rotation
Track 7 at frame 32200 has exactly the same value as tracks 6 and 8
Track 8 at frame 32333 has exactly the same value as tracks 7 and 9
Track 9 at frame 32433 has exactly the same value as tracks 8 and 10
3
Helper 0
2
Rotation
Track 11 at frame 32433 has exactly the same value as tracks 10 and 12
Track 12 at frame 32500 has exactly the same value as tracks 11 and 13
1
Scaling
Track 3 at frame 50167 has exactly the same value as tracks 2 and 4
3
Helper 29
3
Rotation
Track 125 at frame 32333 has exactly the same value as tracks 124 and 126
Track 126 at frame 32433 has exactly the same value as tracks 125 and 127
Track 127 at frame 32600 has roughly the same value as tracks 126 and 128
2
Helper 30
2
Rotation
Track 102 at frame 32333 has exactly the same value as tracks 101 and 103
Track 103 at frame 32433 has exactly the same value as tracks 102 and 104
2
Helper 31
2
Rotation
Track 3 at frame 55167 has exactly the same value as tracks 2 and 4
Track 7 at frame 55367 has exactly the same value as tracks 6 and 8
2
Helper 32
2
Rotation
Track 3 at frame 55167 has exactly the same value as tracks 2 and 4
Track 7 at frame 55367 has exactly the same value as tracks 6 and 8
2
Helper 36
2
Rotation
Track 1 at frame 2833 has roughly the same value as tracks 0 and 2
Track 2 at frame 4367 has roughly the same value as tracks 1 and 3
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