Model validation: xwing11

xwing.mdx

0 errors 0 severe 14 warnings 11 unused
  • 3 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 11 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 11 Helper 0
    • 4 Translation
      • Track 10 at frame 7267 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 7533 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7767 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 7933 has exactly the same value as tracks 12 and 14
    • 7 Scaling
      • Track 7 at frame 7267 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7533 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7767 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7933 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 8033 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 8167 has exactly the same value as tracks 11 and 13
      • Track 17 at frame 8900 has exactly the same value as tracks 16 and 18
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