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Model validation: Xavius - Portrait

Xavius_Portrait.mdx

0 errors 2 severe 16 warnings 80 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 52 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "L_beard_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 94 - "L_beard_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 174 at frame 15767 has roughly the same value as tracks 173 and 175
  • 1 Bone 95 - "L_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 96 - "R_beard_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 15 at frame 8100 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 8333 has roughly the same value as tracks 15 and 17
  • 1 1 Bone 97 - "R_beard_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 122 at frame 13833 has roughly the same value as tracks 121 and 123
  • 1 Bone 98 - "R_beard_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "L_wristarmor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 100 - "R_wristarmor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "tail_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "tail_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "tail_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 7600 has roughly the same value as tracks 31 and 33
  • 7 Bone 28 - "R_lwr_arm_twist_01_bind_jnt"
    • 7 Rotation
      • Track 1 at frame 200 has roughly the same value as tracks 0 and 2
      • Track 8 at frame 2333 has roughly the same value as tracks 7 and 9
      • Track 15 at frame 4467 has roughly the same value as tracks 14 and 16
      • Track 22 at frame 6600 has roughly the same value as tracks 21 and 23
      • Track 25 at frame 7900 has roughly the same value as tracks 24 and 26
      • Track 29 at frame 9100 has roughly the same value as tracks 28 and 30
      • Track 41 at frame 13333 has roughly the same value as tracks 40 and 42
  • 7 Bone 29 - "R_lwr_arm_twist_02_bind_jnt"
    • 7 Rotation
      • Track 1 at frame 200 has roughly the same value as tracks 0 and 2
      • Track 8 at frame 2333 has roughly the same value as tracks 7 and 9
      • Track 15 at frame 4467 has roughly the same value as tracks 14 and 16
      • Track 22 at frame 6600 has roughly the same value as tracks 21 and 23
      • Track 25 at frame 7900 has roughly the same value as tracks 24 and 26
      • Track 29 at frame 9100 has roughly the same value as tracks 28 and 30
      • Track 41 at frame 13333 has roughly the same value as tracks 40 and 42
  • 1 Bone 34 - "R_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 8367 has roughly the same value as tracks 46 and 48
  • 1 Bone 35 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 47 at frame 8433 has roughly the same value as tracks 46 and 48
  • 2 Bone 36 - "R_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 2967 has roughly the same value as tracks 9 and 11
      • Track 33 at frame 5100 has roughly the same value as tracks 32 and 34
  • 3 Bone 48 - "R_leg_01_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 3167 has roughly the same value as tracks 8 and 10
      • Track 20 at frame 5300 has roughly the same value as tracks 19 and 21
      • Track 42 at frame 9933 has roughly the same value as tracks 41 and 43
  • 4 Bone 58 - "R_inr_eyebrow_bind_jnt"
    • 3 Translation
      • Track 21 at frame 1700 has roughly the same value as tracks 20 and 22
      • Track 47 at frame 3800 has roughly the same value as tracks 46 and 48
      • Track 73 at frame 5933 has roughly the same value as tracks 72 and 74
    • 1 Rotation
      • Track 38 at frame 9567 has roughly the same value as tracks 37 and 39
  • 5 Bone 59 - "R_mid_eyebrow_bind_jnt"
    • 4 Translation
      • Track 21 at frame 1700 has roughly the same value as tracks 20 and 22
      • Track 47 at frame 3800 has roughly the same value as tracks 46 and 48
      • Track 73 at frame 5933 has roughly the same value as tracks 72 and 74
      • Track 102 at frame 7300 has roughly the same value as tracks 101 and 103
    • 1 Rotation
      • Track 38 at frame 9567 has roughly the same value as tracks 37 and 39
  • 4 Bone 60 - "R_otr_eyebrow_bind_jnt"
    • 3 Translation
      • Track 21 at frame 1700 has roughly the same value as tracks 20 and 22
      • Track 47 at frame 3800 has roughly the same value as tracks 46 and 48
      • Track 73 at frame 5933 has roughly the same value as tracks 72 and 74
    • 1 Rotation
      • Track 38 at frame 9567 has roughly the same value as tracks 37 and 39
  • 1 Bone 61 - "L_upr_eyelid_bind_jnt"
    • 1 Translation
      • Track 11 at frame 12367 has roughly the same value as tracks 10 and 12
  • 1 Bone 63 - "R_upr_eyelid_bind_jnt"
    • 1 Translation
      • Track 11 at frame 12367 has roughly the same value as tracks 10 and 12
  • 3 Bone 64 - "R_lwr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 4 at frame 867 has roughly the same value as tracks 3 and 5
      • Track 13 at frame 1633 has roughly the same value as tracks 12 and 14
      • Track 112 at frame 9133 has roughly the same value as tracks 111 and 113
  • 1 Bone 76 - "R_cheek_02_bind_jnt"
    • 1 Translation
      • Track 101 at frame 7267 has roughly the same value as tracks 100 and 102
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Xavius_Main_Diffuse.dds"
  • unused Texture 7 - "Undead_Varimathras_Main_Normal.tif"
  • unused Texture 8 - "Undead_Varimathras_Main_ORM.tif"
  • unused Texture 9 - "Undead_Varimathras_Main_Emissive.tif"
  • unused Texture 10 - "SatyrTrickster_Main_Diffuse.tif"
  • unused Texture 11 - "SatyrTrickster_Main_Normal.tif"
  • unused Texture 12 - "SatyrTrickster_Main_ORM.tif"
  • unused Texture 13 - "SatyrTrickster_Main_Emissive.tif"
  • unused Texture 14 - "Xavius_Hair_Diffuse.dds"
  • unused Texture 15 - "NightElf_Illidan_Evil_Hair_Normal.tif"
  • unused Texture 16 - "NightElf_Illidan_Evil_Hair_ORM.tif"
  • unused Texture 17 - "Xavius_Fur_Diffuse.dds"
  • unused Texture 18 - "Nightelf_DruidOfTheClaw_Hair_Normal.tif"
  • unused Texture 19 - "NightElf_DruidOfTheClaw_Hair_ORM.tif"
  • unused Texture 20 - "SkeletonOrc_Main_Diffuse.tif"
  • unused Texture 21 - "SkeletonOrc_Main_Normal.tif"
  • unused Texture 22 - "SkeletonOrc_Main_ORM.tif"
  • unused Texture 23 - "Orc_Voljin_Main_Diffuse.tif"
  • unused Texture 24 - "Orc_Voljin_Main_Normal.tif"
  • unused Texture 25 - "Orc_Voljin_Main_ORM.tif"
  • unused Texture 26 - "Orc_Voljin_Main_Emissive.tif"
  • unused Texture 27 - "Orc_FelOrcWarlock_Main_Diffuse.tif"
  • unused Texture 28 - "Orc_FelOrcWarlock_Main_Normal.tif"
  • unused Texture 29 - "Orc_FelOrcWarlock_Main_ORM.tif"
  • unused Texture 30 - "Orc_FelOrcWarlock_Main_Emissive.tif"
  • unused Texture 31 - "UnbrokenDarkweaver_Main_Diffuse.tif"
  • unused Texture 32 - "UnbrokenDarkweaver_Main_Normal.tif"
  • unused Texture 33 - "UnbrokenDarkweaver_Main_ORM.tif"
  • unused Texture 34 - "UnbrokenDarkweaver_Main_Emissive.tif"
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