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How to import Xavius - Portrait

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Xavius - Portrait of the bundle Xavius - Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Lord Xavius.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Xavius - Portrait
Xavius.facefx_ingame
Xavius_Main_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Fur_Diffuse.dds
Xavius_Portrait.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Xavius_Portrait.mdx

Now Click the "Import File" Button:

Next select 'Xavius_Portrait.mdx' in the folder which you extracted from the zip archive:

Xavius - Portrait
Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame

The file has been properly added to the map archive:

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx

Done, you have imported the file Xavius_Portrait.mdx.

Importing Xavius_Fur_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Xavius_Fur_Diffuse.dds' in the folder which you extracted from the zip archive:

Xavius - Portrait
Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
war3mapimported/Xavius_Fur_Diffuse.dds

Double-click the file Xavius_Fur_Diffuse.dds:

Xavius_Fur_Diffuse.dds
Image / Texture
683
war3mapimported/Xavius_Fur_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds

The file has been properly added to the map archive:

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds

Done, you have imported the file Xavius_Fur_Diffuse.dds.

Importing Xavius_Hair_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Xavius_Hair_Diffuse.dds' in the folder which you extracted from the zip archive:

Xavius - Portrait
Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
war3mapimported/Xavius_Hair_Diffuse.dds

Double-click the file Xavius_Hair_Diffuse.dds:

Xavius_Hair_Diffuse.dds
Image / Texture
683
war3mapimported/Xavius_Hair_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds

The file has been properly added to the map archive:

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds

Done, you have imported the file Xavius_Hair_Diffuse.dds.

Importing Xavius_Main_Diffuse.dds

Now Click the "Import File" Button:

Next select 'Xavius_Main_Diffuse.dds' in the folder which you extracted from the zip archive:

Xavius - Portrait
Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Image / Texture
1,365
war3mapimported/Xavius_Main_Diffuse.dds

Double-click the file Xavius_Main_Diffuse.dds:

Xavius_Main_Diffuse.dds
Image / Texture
1,365
war3mapimported/Xavius_Main_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

Xavius_Main_Diffuse.dds
Image / Texture
1,365
Xavius_Main_Diffuse.dds

The file has been properly added to the map archive:

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Image / Texture
1,365
Xavius_Main_Diffuse.dds

Done, you have imported the file Xavius_Main_Diffuse.dds.

Importing Xavius.facefx_ingame

Now Click the "Import File" Button:

Next select 'Xavius.facefx_ingame' in the folder which you extracted from the zip archive:

Xavius - Portrait
Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Image / Texture
1,365
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame
Face Effect
36
war3mapimported/Xavius.facefx_ingame

Double-click the file Xavius.facefx_ingame:

Xavius.facefx_ingame
Face Effect
36
war3mapimported/Xavius.facefx_ingame

Tick the box "Use Custom Path" and type in the correct path:

Xavius.facefx_ingame
Face Effect
36
Xavius.facefx

The file has been properly added to the map archive:

Xavius_Portrait.mdx
Model
1,121
war3mapimported/Xavius_Portrait.mdx
Xavius_Fur_Diffuse.dds
Image / Texture
683
Xavius_Fur_Diffuse.dds
Xavius_Hair_Diffuse.dds
Image / Texture
683
Xavius_Hair_Diffuse.dds
Xavius_Main_Diffuse.dds
Image / Texture
1,365
Xavius_Main_Diffuse.dds
Xavius.facefx_ingame
Face Effect
36
Xavius.facefx

Done, you have imported the file Xavius.facefx_ingame.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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