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Trigger Viewer

WW2STO~2.2~1.w3x
Variables
capture
Wyzwalacz bez nazwy 001
Wyzwalacz bez nazwy 001 Kopiuj
leavers
Wyzwalacz bez nazwy 005
Wyzwalacz bez nazwy 005 Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj Kopiuj Kopiuj
economy
Wyzwalacz bez nazwy 002
Wyzwalacz bez nazwy 003
Wyzwalacz bez nazwy 016
Spain resources
Sweden Resources
diplomacy
pol to eng
pol to eng Kopiuj 2
pol to eng Kopiuj 2 Kopiuj
pol to eng Kopiuj 2 Kopiuj 2
pol to eng Kopiuj 2 Kopiuj 3
text
Wyzwalacz bez nazwy 013
Wyzwalacz bez nazwy 009
Wyzwalacz bez nazwy 012
---------------------------
Wyzwalacz bez nazwy 011
capitals
Wyzwalacz bez nazwy 017 Copy
Wyzwalacz bez nazwy 017 Copy Copy
Wyzwalacz bez nazwy 017 Copy Copy Copy
Wyzwalacz bez nazwy 017
Wyzwalacz bez nazwy 017 Kopiuj
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy Copy
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy Copy Copy
Paratroopers
Paratroopers Kopiuj
Paratroopers Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy 2
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy 2 Copy
planes
Wyzwalacz bez nazwy 014
paradrop
Wyzwalacz bez nazwy 015
Misc
V2 Load
Iceland
Untitled Trigger 001
Untitled Trigger 001 Copy
Denmark
Alliances
Begining Alliances
Fanatics
Bulgaria change colour
Poland War
Finland War Copy
Warsaw Surrounded
Finland War
invasion of denmark
Oslo Captured
Mannheim
SovietFinish Peace Treaty
Italy joins the war
Barbarossa Reminder
Paris captured
Italy vs Greece
Hun rom join axis
Bulgaria change colour Copy
Opertion Barbarossa
Pearl Harbour
USA Declares
Romania Captured
Romania Captured Copy 2
Romania Captured Copy 2 Copy
Romania Captured Copy
Paris Recaptured
Paris Recaptured Copy
Rome Captured
Rome Captured Copy
Spain Catured
Sweden Captured
Turkey Info Copy Copy
Sweden Captured Copy
America
America income
America income Copy
Reminder
Reminder Copy
Untitled Trigger 002

		
Name Type Is Array Initial Value
Barbarossa timer No
Barracks unit Yes
Bullet unit No
BulletHit group No
BulletOffset location No
Bullets group No
byzanntuim force No
CastingUnit location No
COPName rect Yes
FirstPlayer integer No
Gold_received integer Yes
Invasion timer No
Kathilich force No
leaderbord_name string Yes
moscow force No
Musulm force No
num_regions integer Yes
PlayerUnits unit Yes
Recoiled group No
Samoloty group No
ShootAngle real No
TeamNumber integer Yes
TempVariable integer No
Towers unit Yes
Turn timer No
VisibilityZoom fogmodifier Yes
WeaponDamage real No
xdeturn integer No
ZbudowaneSamoloty group No
Zoomed boolean Yes
ZoomedPosition location Yes
Wyzwalacz bez nazwy 001
  Events
    Unit - A unit Is attacked
  Conditions
    (Life of (Attacked unit)) Less than or equal to 6000.00
    (Unit-type of (Attacked unit)) Equal to Town
  Actions
    Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
    Unit - Set life of (Attacked unit) to (Max life of (Attacked unit))
Wyzwalacz bez nazwy 001 Kopiuj
  Events
    Unit - A unit Is attacked
  Conditions
    (Life of (Attacked unit)) Less than or equal to 7000.00
    (Unit-type of (Attacked unit)) Equal to City
  Actions
    Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
    Unit - Set life of (Attacked unit) to (Max life of (Attacked unit))
Wyzwalacz bez nazwy 005
  Events
    Player - Player 1 (Red) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Kathilich and do (Make Player 1 (Red) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj
  Events
    Player - Player 2 (Blue) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in (All allies of Player 2 (Blue).) and do (Make Player 2 (Blue) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj
  Events
    Player - Player 3 (Teal) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Kathilich and do (Make Player 3 (Teal) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 4 (Purple) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 4 (Purple) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 5 (Yellow) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Kathilich and do (Make Player 5 (Yellow) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 6 (Orange) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 6 (Orange) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 6 (Orange) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 6 (Orange) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2
  Events
    Player - Player 7 (Green) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Kathilich and do (Make Player 7 (Green) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj
  Events
    Player - Player 8 (Pink) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Kathilich and do (Make Player 8 (Pink) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj
  Events
    Player - Player 9 (Gray) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 9 (Gray) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 11 (Dark Green) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 11 (Dark Green) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 005 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj 2 Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Player - Player 12 (Brown) leaves the game
  Conditions
  Actions
    Game - Display to (All players) the text: ((Name of (Triggering player)) + Leaves the game.)
    Player Group - Pick every player in Musulm and do (Make Player 12 (Brown) treat (Picked player) as an Ally with shared vision and full shared units)
Wyzwalacz bez nazwy 002
  Events
    Time - Elapsed game time is 1.00 seconds
  Conditions
  Actions
    Countdown Timer - Create a timer window for Turn with title Iconome in :
    Countdown Timer - Start Turn as a Repeating timer that will expire in 60.00 seconds
Wyzwalacz bez nazwy 003
  Events
    Time - Turn expires
  Conditions
  Actions
    Player Group - Pick every player in (All players) and do (Add ((Number of living City units owned by (Picked player)) x 30) to (Picked player).Current gold)
    Player Group - Pick every player in (All players) and do (Add ((Number of living Town units owned by (Picked player)) x 15) to (Picked player).Current gold)
Wyzwalacz bez nazwy 016
  Events
    Map initialization
  Conditions
  Actions
    Player Group - Pick every player in (All players) and do (Add 1000 to (Picked player).Current gold)
Spain resources
  Events
    Time - Turn expires
  Conditions
  Actions
    Unit - Create 1.Skoda LT-35 for Player 9 (Gray) at (Center of Region_017 <gen>) facing Default building facing degrees
    Unit - Create 5.Special Forces for Player 9 (Gray) at (Center of Region_017 <gen>) facing Default building facing degrees
    Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: Trying to stay pro axis Spain send supplies to Berlin
Sweden Resources
  Events
    Time - Turn expires
  Conditions
  Actions
    Player Group - Pick every player in Player Group - Player 9 (Gray) and do (Add 250 to (Picked player).Current gold)
    Game - Display to Player Group - Player 9 (Gray) for 5.00 seconds the text: Sweden trades steel with you increasing your economy by 250
pol to eng
  Events
    Unit - City 0044 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 9 (Gray)
  Actions
    Unit - Change ownership of Town 0141 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0140 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0303 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0302 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0301 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0304 <gen> to Player 3 (Teal) and Change color
    Game - Display to (All players) for 30 seconds the text: Warsaw has been captured.Polish Government moves to Great Brittan.
    Camera - Pan camera for Player 3 (Teal) to (Position of Town 0141 <gen>) over 1.00 seconds
pol to eng Kopiuj 2
  Events
    Unit - City 0044 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 7 (Green)
  Actions
    Unit - Change ownership of City 0043 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0299 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0044 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0300 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0045 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0052 <gen> to Player 3 (Teal) and Change color
    Game - Display to (All players) for 30 seconds the text: Warsaw has been recaptured.Polish
    Camera - Pan camera for Player 3 (Teal) to (Position of City 0043 <gen>) over 1.00 seconds
pol to eng Kopiuj 2 Kopiuj
  Events
    Unit - City 0044 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 2 (Blue)
  Actions
    Unit - Change ownership of City 0043 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0299 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0044 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0300 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0045 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0052 <gen> to Player 3 (Teal) and Change color
    Game - Display to (All players) for 30 seconds the text: Warsaw has been recaptured.Polish
    Camera - Pan camera for Player 3 (Teal) to (Position of City 0043 <gen>) over 1.00 seconds
pol to eng Kopiuj 2 Kopiuj 2
  Events
    Unit - City 0044 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 8 (Pink)
  Actions
    Unit - Change ownership of City 0043 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0299 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0044 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0300 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0045 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0052 <gen> to Player 3 (Teal) and Change color
    Game - Display to (All players) for 30 seconds the text: Warsaw has been recaptured.Polish
    Camera - Pan camera for Player 3 (Teal) to (Position of City 0043 <gen>) over 1.00 seconds
pol to eng Kopiuj 2 Kopiuj 3
  Events
    Unit - City 0044 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 1 (Red)
  Actions
    Unit - Change ownership of City 0043 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0299 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0044 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of Town 0300 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0045 <gen> to Player 3 (Teal) and Change color
    Unit - Change ownership of City 0052 <gen> to Player 3 (Teal) and Change color
    Game - Display to (All players) for 30 seconds the text: Warsaw has been recaptured.Polish
    Camera - Pan camera for Player 3 (Teal) to (Position of City 0043 <gen>) over 1.00 seconds
Wyzwalacz bez nazwy 013
  Events
  Conditions
  Actions
Wyzwalacz bez nazwy 009
  Events
    Map initialization
  Conditions
  Actions
Wyzwalacz bez nazwy 012
  Events
    Map initialization
  Conditions
  Actions
Wyzwalacz bez nazwy 011
  Events
    Map initialization
  Conditions
  Actions
    Quest - Create a Optional quest titled Models with the description Buildings are made by Illidan(Evil)X , tanks by Kofi_banan (based on Illidan(Evil)X RA 1 Models, using icon path ReplaceableTextures\CommandButtons\BTNRifleInfantry.blp
    Quest - Create a Optional quest titled Economy with the description Economy is amount of your Citys and Towns. You get 15 gold per each town and 30 gold per each city you control., using icon path ReplaceableTextures\CommandButtons\BTNTownHall.blp
    Quest - Create a Optional quest titled Capture with the description To capture city or town attack it with land units., using icon path ReplaceableTextures\CommandButtons\BTNTownHall.blp
    Quest - Create a Optional quest titled Events with the description 1 If Warsaw will be captured , Poland gets few citys in Great Brittany.2 If Paris will be captured France joins Axis as Vichy France3 If Paris will be recaptured from Axis France joins Allies again.4 If Oslo will be captured by Germans Norway joins Axis.5 If Oslo will be recaptured Norway joins Allies.6 If Bucharest will be captured Romania joins Allies.7 If Rome will be captured Italy Joins allies.8 If Warsaw will be recaptured Polish goverment controls Warsaw and part of western Poland., using icon path ReplaceableTextures\CommandButtons\BTN7tp_polish.tga
    Quest - Create a Optional quest titled USSR with the description USSR declares war on poland in 5min after start poland After 20 min Axis Declares War on USSR and USSR Joins the Allies, using icon path ReplaceableTextures\CommandButtons\BTNPhilosophersStone.blp
Wyzwalacz bez nazwy 017 Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Kaiser Wilhelm II above Kaiser Wilhelm II 0553 <gen> with Z offset 0, using font size 5.00, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Copy Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Stockholm above City 0787 <gen> with Z offset 0, using font size 10.00, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Copy Copy Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Copenhagen above City 0102 <gen> with Z offset 0, using font size 10.00, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Berlin above City 0158 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Warsaw above City 0044 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Moscow above City 0032 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Sofia above City 0204 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Tirana above Town 0588 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 017 Kopiuj Kopiuj Copy Copy Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Madrid above City 0538 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Leningrad above City 0289 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Helsinki above City 0467 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Oslo above City 0525 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads London above City 0139 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Bucharest above City 0194 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Paris above City 0017 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Ankyra above Town 0590 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Budapest above City 0021 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Amsterdam above City 0181 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Brussels above City 0182 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy 2
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Luxembourg above Town 0285 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Paratroopers Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Copy Copy 2 Copy
  Events
    Map initialization
  Conditions
  Actions
    Floating Text - Create floating text that reads Athens above City 0205 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
Wyzwalacz bez nazwy 014
  Events
  Conditions
  Actions
Wyzwalacz bez nazwy 015
  Events
  Conditions
  Actions
V2 Load
  Events
    Unit - A unit Finishes training a unit
  Conditions
    (Unit-type of (Triggering unit)) Equal to Missile Launchpad
  Actions
    Unit - Remove (Trained unit) from the game
    Unit - Set mana of (Triggering unit) to 100%
Untitled Trigger 001
  Events
    Map initialization
  Conditions
  Actions
    Unit - Change ownership of Town 0623 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of AA Gun 0620 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Bunker 0621 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0622 <gen> to Neutral Hostile and Change color
Untitled Trigger 001 Copy
  Events
    Map initialization
  Conditions
  Actions
    Unit - Change ownership of City 0204 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0201 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0199 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0200 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0203 <gen> to Neutral Hostile and Change color
Denmark
  Events
    Unit - City 0102 <gen> Changes owner
  Conditions
  Actions
    Game - Display to (All players) for 10.00 seconds the text: Copenhagen has been captured by the Axis, Britain forms a garrison on Iceland
    Unit - Change ownership of AA Gun 0620 <gen> to Player 8 (Pink) and Change color
    Unit - Change ownership of Town 0623 <gen> to Player 8 (Pink) and Change color
    Unit - Change ownership of Bunker 0621 <gen> to Player 8 (Pink) and Change color
    Unit - Change ownership of Town 0622 <gen> to Player 8 (Pink) and Change color
    Unit - Create 10.Special Forces for Player 8 (Pink) at (Center of Region_008 <gen>) facing Default building facing degrees
    Unit - Create 1.Transport-boat for Player 8 (Pink) at (Center of Region_009 <gen>) facing Default building facing degrees
    Trigger - Turn off (This trigger)
Begining Alliances
  Events
    Map initialization
  Conditions
  Actions
    Player Group - Add Player 3 (Teal) to Kathilich
    Player Group - Add Player 2 (Blue) to Kathilich
    Player Group - Add Player 8 (Pink) to Kathilich
    Player Group - Add Player 9 (Gray) to Musulm
    Player Group - Add Player 11 (Dark Green) to Musulm
    Player Group - Add Player 4 (Purple) to Musulm
    Player Group - Add Player 12 (Brown) to moscow
    Player Group - Add Player 6 (Orange) to Musulm
    Player Group - Add Player 1 (Red) to moscow
    Player Group - Add Player 5 (Yellow) to moscow
    Player Group - Add Player 7 (Green) to moscow
    Player Group - Add Player 10 (Light Blue) to byzanntuim
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 1 (Red) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 2 (Blue) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 3 (Teal) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 4 (Purple) as an Ally)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 5 (Yellow) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 7 (Green) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 8 (Pink) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 9 (Gray) as an Ally)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally with shared vision)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 11 (Dark Green) as an Ally)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 6 (Orange) as an Ally)
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 12 (Brown) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 1 (Red) as an Ally with shared vision)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 2 (Blue) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 3 (Teal) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 4 (Purple) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 5 (Yellow) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 6 (Orange) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 7 (Green) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 8 (Pink) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 9 (Gray) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally with shared vision)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 11 (Dark Green) as an Ally)
    Player Group - Pick every player in byzanntuim and do (Make (Picked player) treat Player 12 (Brown) as an Ally)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 1 (Red) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 2 (Blue) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 3 (Teal) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 4 (Purple) as an Ally)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 5 (Yellow) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 6 (Orange) as an Ally)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 7 (Green) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 8 (Pink) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 9 (Gray) as an Ally)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally with shared vision)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 11 (Dark Green) as an Ally)
    Player Group - Pick every player in moscow and do (Make (Picked player) treat Player 12 (Brown) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 1 (Red) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 2 (Blue) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 3 (Teal) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 4 (Purple) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 5 (Yellow) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 6 (Orange) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 7 (Green) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 8 (Pink) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 9 (Gray) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 12 (Brown) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 10 (Light Blue) as an Ally)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 11 (Dark Green) as an Ally)
    Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Enemy
    Game - Display to (All players) for 15.00 seconds the text: IF YOU HAVE NO ALLIES OR ENEMIES WAIT AND YOUR ALLIANCES FOLLOW A TIMELINE AND YOUR ALLIANCES WILL BE AUTOMATICALLY TRIGGERED
    Game - Display to (All players) for 15.00 seconds the text: 23mins till Axis declare war on Russia
Fanatics
  Events
    Map initialization
  Conditions
  Actions
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 2 (Blue)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 3 (Teal)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 4 (Purple)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 5 (Yellow)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 6 (Orange)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 7 (Green)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 8 (Pink)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 9 (Gray)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 10 (Light Blue)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Citizen(USSR) Unavailable for training/construction by Player 12 (Brown)
Bulgaria change colour
  Events
    Map initialization
  Conditions
  Actions
    Unit - Change ownership of City 0204 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0201 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0202 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0199 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0200 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0203 <gen> to Neutral Hostile and Change color
Poland War
  Events
    Unit - A unit enters Region_012 <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 9 (Gray)
    ((Triggering unit) is A ground unit) Equal to True
  Actions
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 9 (Gray) as an Enemy)
    Player Group - Pick every player in Kathilich and do (Make Player 9 (Gray) treat (Picked player) as an Enemy)
    Game - Display to (All players) for 10.00 seconds the text: 1 September 1939 - Germany invades Poland begining WW2
    Game - Display to (All players) for 20.00 seconds the text: 3 September 1939 - Neville Chamberlain "I have to tell you now that no under-taking has been recieve and that consequently this country is at war with Germany" - Britain & France declare war on Germany
    Trigger - Turn off (This trigger)
Finland War Copy
  Events
    Time - Elapsed game time is 150.00 seconds
  Conditions
  Actions
    Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy
    Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy
    Game - Display to (All players) for 10.00 seconds the text: USSR declares war on Poland
    Trigger - Turn off (This trigger)
Warsaw Surrounded
  Events
    Unit - City 0044 <gen>'s life becomes Less than 8000.00
  Conditions
  Actions
    Game - Display to (All players) for 10.00 seconds the text: Warsaw is surrounded
Finland War
  Events
    Time - Elapsed game time is 300.00 seconds
  Conditions
  Actions
    Player - Make Player 1 (Red) treat Player 12 (Brown) as an Enemy
    Player - Make Player 12 (Brown) treat Player 1 (Red) as an Enemy
    Game - Display to (All players) for 10.00 seconds the text: USSR declares war on Finland
    Unit - Create 4.T-26 for Player 1 (Red) at (Center of Region_013 <gen>) facing Default building facing degrees
    Trigger - Turn off (This trigger)
invasion of denmark
  Events
    Unit - A unit enters Region_019 <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 9 (Gray)
    ((Triggering unit) is A ground unit) Equal to True
  Actions
    Player - Make Player 9 (Gray) treat Player 5 (Yellow) as an Enemy
    Player - Make Player 5 (Yellow) treat Player 9 (Gray) as an Enemy
    Game - Display to (All players) for 15.00 seconds the text: Denmark is invaded, Germany declares war on Norway
    Trigger - Turn off (This trigger)
Oslo Captured
  Events
    Unit - City 0525 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 9 (Gray)
  Actions
    Player Group - Remove Player 5 (Yellow) from moscow.
    Player Group - Add Player 5 (Yellow) to Musulm
    Player Group - Remove Player 5 (Yellow) from moscow.
    Player Group - Pick every player in Kathilich and do (Make Kathilich treat Player Group - Player 5 (Yellow) as an Enemy)
    Player Group - Pick every player in Kathilich and do (Make Player 5 (Yellow) treat (Picked player) as an Enemy)
    Player Group - Pick every player in Musulm and do (Make Player 5 (Yellow) treat (Picked player) as an Ally with shared vision)
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 5 (Yellow) as an Ally with shared vision)
    Game - Display to (All players) for 15.00 seconds the text: Oslo has been captured , National Socialist leader Vidkun Quisling siezed power declaring himself prime minister, Norway joins the axis
    Unit - Change ownership of City 0181 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Bunker 0440 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0429 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of City 0182 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0428 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Town 0692 <gen> to Neutral Hostile and Change color
    Unit - Change ownership of Bunker 0691 <gen> to Neutral Hostile and Change color
    Game - Display to (All players) for 15.00 seconds the text: Holland and Belgium remain neutral
    Trigger - Turn off (This trigger)
Mannheim
  Events
    Time - Elapsed game time is 320.00 seconds
  Conditions
  Actions
    Game - Display to (All players) for 10.00 seconds the text: Russians begin fruitless frontal attacks on the Mannheim Line
    Trigger - Turn off (This trigger)
SovietFinish Peace Treaty
  Events
    Unit - A unit enters Region_014 <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 1 (Red)
    ((Triggering unit) is A ground unit) Equal to True
  Actions
    Player - Make Player 1 (Red) treat Player 12 (Brown) as an Neutral
    Player - Make Player 12 (Brown) treat Player 1 (Red) as an Neutral
    Game - Display to (All players) for 10.00 seconds the text: Mannheim Line breached
    Game - Display to (All players) for 10.00 seconds the text: Soviet-Finnish peace treaty
    Trigger - Turn off (This trigger)
Italy joins the war
  Events
    Unit - A unit enters Region_016 <gen>
  Conditions
    (Owner of (Triggering unit)) Equal to Player 9 (Gray)
  Actions
    Player - Make Player 9 (Gray) treat Player 4 (Purple) as an Ally with shared vision
    Player - Make Player 4 (Purple) treat Player 9 (Gray) as an Ally with shared vision
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 4 (Purple) as an Enemy)
    Player Group - Pick every player in Kathilich and do (Make Player 4 (Purple) treat (Picked player) as an Enemy)
    Game - Display to (All players) for 10.00 seconds the text: Italy declares war on France and Britain
    Trigger - Turn off (This trigger)
Barbarossa Reminder
  Events
    Time - Elapsed game time is 780.00 seconds
  Conditions
  Actions
    Game - Display to (All players) for 15.00 seconds the text: The Axis will declare war on the USSR in 10 mins
Paris captured
  Events
    Unit - City 0017 <gen> Changes owner
  Conditions
    ((Owner of (Triggering unit)) Equal to Player 4 (Purple)) or ((Owner of (Triggering unit)) Equal to Player 9 (Gray))
  Actions
    Game - Display to (All players) for 15.00 seconds the text: Paris is captured and a pro-German state headquartered in southeastern France known as Vichy France is established.
    Unit - Change ownership of City 0013 <gen> to Player 2 (Blue) and Change color
    Unit - Change ownership of Town 0012 <gen> to Player 2 (Blue) and Change color
    Unit - Change ownership of City 0016 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of City 0017 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Town 0014 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Town 0015 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Town 0018 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of City 0019 <gen> to Player 9 (Gray) and Change color
    Player Group - Pick every player in Kathilich and do (Make (Picked player) treat Player 2 (Blue) as an Enemy)
    Player Group - Pick every player in Kathilich and do (Make Player 2 (Blue) treat (Picked player) as an Enemy)
    Player Group - Add Player 2 (Blue) to Musulm
    Player Group - Remove Player 2 (Blue) from Kathilich.
    Player Group - Pick every player in Musulm and do (Make (Picked player) treat Player 2 (Blue) as an Ally with shared vision)
    Player Group - Pick every player in Musulm and do (Make Player 2 (Blue) treat (Picked player) as an Ally with shared vision)
    Trigger - Turn off (This trigger)
Italy vs Greece
  Events
    Time - Elapsed game time is 720.00 seconds
  Conditions
  Actions
    Player - Make Player 4 (Purple) treat Player 10 (Light Blue) as an Enemy
    Player - Make Player 10 (Light Blue) treat Player 4 (Purple) as an Enemy
    Game - Display to (All players) for 15.00 seconds the text: Italy declares war on Greece
Hun rom join axis
  Events
    Time - Elapsed game time is 780.00 seconds
  Conditions
  Actions
    Player Group - Pick every player in Musulm and do (Make Musulm treat Musulm as an Ally with shared vision)
    Player Group - Make Kathilich treat Musulm as an Enemy
    Player Group - Pick every player in Musulm and do (Make Musulm treat Kathilich as an Enemy)
    Game - Display to (All players) for 15.00 seconds the text: Romania and Hungary join the Axis
    Trigger - Turn off (This trigger)
Bulgaria change colour Copy
  Events
    Time - Elapsed game time is 920.00 seconds
  Conditions
  Actions
    Unit - Change ownership of City 0204 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Town 0201 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0202 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0199 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0200 <gen> to Player 6 (Orange) and Change color
    Unit - Change ownership of Town 0203 <gen> to Player 6 (Orange) and Change color
    Game - Display to (All players) for 15.00 seconds the text: Bulgaria joins the Axis
    Trigger - Turn off (This trigger)
Opertion Barbarossa
  Events
    Time - Elapsed game time is 1200.00 seconds
  Conditions
  Actions
    Player Group - Remove Player 12 (Brown) from moscow.
    Player Group - Add Player 12 (Brown) to Musulm
    Player Group - Pick every player in Musulm and do (Make Musulm treat Musulm as an Ally with shared vision)
    Player Group - Make Musulm treat Player Group - Player 1 (Red) as an Enemy
    Player Group - Make Player Group - Player 1 (Red) treat Musulm as an Enemy
    Player Group - Make Kathilich treat Player Group - Player 1 (Red) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Kathilich as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: June 22, 1941, Operation Barbarossa, the largest invasion in history, begins
Pearl Harbour
  Events
    Time - Elapsed game time is 1220.00 seconds
  Conditions
  Actions
    Game - Display to (All players) for 20.00 seconds the text: Japan attacks Pearl Harbor on the morning of Sunday, December 7, 1941. The attack damaged or destroyed 12 American warships, 188 aircraft, and killed 2,403 American servicemen. The USA and Britain declare war on Japan.
USA Declares
  Events
    Time - Elapsed game time is 1310.00 seconds
  Conditions
  Actions
    Player Group - Remove Player 7 (Green) from moscow.
    Player Group - Add Player 7 (Green) to Kathilich
    Player Group - Make Player Group - Player 7 (Green) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 7 (Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 7 (Green) treat moscow as an Ally with shared vision
    Player Group - Make moscow treat Player Group - Player 7 (Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 7 (Green) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 7 (Green) as an Enemy
    Game - Display to (All players) for 15.00 seconds the text: The Axis declare war on the USA
Romania Captured
  Events
    Unit - City 0194 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 8 (Pink)
  Actions
    Player Group - Remove Player 11 (Dark Green) from Musulm.
    Player Group - Add Player 11 (Dark Green) to Kathilich
    Player Group - Make Player Group - Player 11 (Dark Green) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 11 (Dark Green) as an Enemy
    Player Group - Make Player Group - Player 11 (Dark Green) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 11 (Dark Green) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Unit - Change ownership of City 0193 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0402 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0243 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0244 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0403 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0198 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0195 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0454 <gen> to Player 11 (Dark Green) and Change color
    Game - Display to (All players) for 15.00 seconds the text: Romania surrenders, they join the allies
    Trigger - Turn off (This trigger)
Romania Captured Copy 2
  Events
    Unit - City 0194 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 7 (Green)
  Actions
    Player Group - Remove Player 11 (Dark Green) from Musulm.
    Player Group - Add Player 11 (Dark Green) to Kathilich
    Player Group - Make Player Group - Player 11 (Dark Green) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 11 (Dark Green) as an Enemy
    Player Group - Make Player Group - Player 11 (Dark Green) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 11 (Dark Green) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Unit - Change ownership of City 0193 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0402 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0243 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0244 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0403 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0198 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0195 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0454 <gen> to Player 11 (Dark Green) and Change color
    Game - Display to (All players) for 15.00 seconds the text: Romania surrenders, they join the allies
    Trigger - Turn off (This trigger)
Romania Captured Copy 2 Copy
  Events
    Unit - City 0194 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 10 (Light Blue)
  Actions
    Player Group - Remove Player 11 (Dark Green) from Musulm.
    Player Group - Add Player 11 (Dark Green) to Kathilich
    Player Group - Make Player Group - Player 11 (Dark Green) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 11 (Dark Green) as an Enemy
    Player Group - Make Player Group - Player 11 (Dark Green) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 11 (Dark Green) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Player Group - Make Player Group - Player 11 (Dark Green) treat byzanntuim as an Ally with shared vision
    Player Group - Make byzanntuim treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Unit - Change ownership of City 0193 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0402 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0243 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0244 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0403 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0198 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0195 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0454 <gen> to Player 11 (Dark Green) and Change color
    Game - Display to (All players) for 15.00 seconds the text: Romania surrenders, they join the allies
    Trigger - Turn off (This trigger)
Romania Captured Copy
  Events
    Unit - City 0194 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 1 (Red)
  Actions
    Player Group - Remove Player 11 (Dark Green) from Musulm.
    Player Group - Add Player 11 (Dark Green) to moscow
    Player Group - Make Player Group - Player 11 (Dark Green) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 11 (Dark Green) as an Enemy
    Player Group - Make Player Group - Player 11 (Dark Green) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 11 (Dark Green) as an Ally with shared vision
    Player Group - Make Player Group - Player 11 (Dark Green) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Player - Make Citizen(USSR) Available for training/construction by Player 11 (Dark Green)
    Player - Make Citizen(ROM) Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Homeguard Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Rifle Infantry Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make B-29 Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Fighter Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Skoda LT-35 Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Vickers E Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Reanault R-35 Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Panzer-IV Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Panzer-IV Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make SdKfz-173-Jagdpanther Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Sdkfz124-Wespe Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Sdkfz165-Hummel Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Panzerwerfer 42 10- Barrel Rocket Launcher Unavailable for training/construction by Player 11 (Dark Green)
    Player - Make Special Forces Unavailable for training/construction by Player 11 (Dark Green)
    Unit - Change ownership of City 0193 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0402 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0243 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0244 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of City 0403 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0198 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0195 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Town 0454 <gen> to Player 11 (Dark Green) and Change color
    Game - Display to (All players) for 15.00 seconds the text: Romania surrenders, they become a Soviet Republic
    Trigger - Turn off (This trigger)
Paris Recaptured
  Events
    Unit - City 0017 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 7 (Green)
  Actions
    Player Group - Remove Player 2 (Blue) from Musulm.
    Player Group - Add Player 2 (Blue) to Kathilich
    Player Group - Make Player Group - Player 2 (Blue) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 2 (Blue) as an Enemy
    Player Group - Make Player Group - Player 2 (Blue) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 2 (Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 2 (Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 2 (Blue) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: Paris has been recaptured, France rejoins the allies
    Trigger - Turn off (This trigger)
Paris Recaptured Copy
  Events
    Unit - City 0017 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 8 (Pink)
  Actions
    Player Group - Remove Player 2 (Blue) from Musulm.
    Player Group - Add Player 2 (Blue) to Kathilich
    Player Group - Make Player Group - Player 2 (Blue) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 2 (Blue) as an Enemy
    Player Group - Make Player Group - Player 2 (Blue) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 2 (Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 2 (Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 2 (Blue) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: Paris has been recaptured, France rejoins the allies
    Trigger - Turn off (This trigger)
Rome Captured
  Events
    Unit - City 0057 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 7 (Green)
  Actions
    Player Group - Remove Player 4 (Purple) from Musulm.
    Player Group - Add Player 4 (Purple) to Kathilich
    Player Group - Make Player Group - Player 4 (Purple) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 4 (Purple) as an Enemy
    Player Group - Make Player Group - Player 4 (Purple) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 4 (Purple) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 4 (Purple) as an Ally with shared vision
    Player Group - Make Player Group - Player 4 (Purple) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: Rome has been captured, Italy joins the allies
    Trigger - Turn off (This trigger)
Rome Captured Copy
  Events
    Unit - City 0057 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 8 (Pink)
  Actions
    Player Group - Remove Player 4 (Purple) from Musulm.
    Player Group - Add Player 4 (Purple) to Kathilich
    Player Group - Make Player Group - Player 4 (Purple) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 4 (Purple) as an Enemy
    Player Group - Make Player Group - Player 4 (Purple) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 4 (Purple) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 4 (Purple) as an Ally with shared vision
    Player Group - Make Player Group - Player 4 (Purple) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: Rome has been captured, Italy joins the allies
    Trigger - Turn off (This trigger)
Spain Catured
  Events
    Unit - City 0538 <gen> Changes owner
  Conditions
  Actions
    Game - Display to (All players) for 15.00 seconds the text: Madrid has been captured, Germany no longer recieves supplies from spain
    Trigger - Turn off Spain_Catured <gen>
    Trigger - Turn off Spain_resources <gen>
Sweden Captured
  Events
    Unit - City 0787 <gen> Changes owner
  Conditions
  Actions
    Game - Display to (All players) for 15.00 seconds the text: Stockholm has been captured, Germany no longer recieves steel from Sweden
    Trigger - Turn off Sweden_Captured <gen>
    Trigger - Turn off Sweden_Resources <gen>
Turkey Info Copy Copy
  Events
    Time - Elapsed game time is 1080.00 seconds
  Conditions
  Actions
    Player Group - Remove Player 10 (Light Blue) from byzanntuim.
    Player Group - Add Player 10 (Light Blue) to Kathilich
    Player Group - Make Player Group - Player 10 (Light Blue) treat Musulm as an Enemy
    Player Group - Make Musulm treat Player Group - Player 10 (Light Blue) as an Enemy
    Player Group - Make Player Group - Player 10 (Light Blue) treat Kathilich as an Ally with shared vision
    Player Group - Make Kathilich treat Player Group - Player 10 (Light Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 1 (Red) treat Player Group - Player 10 (Light Blue) as an Ally with shared vision
    Player Group - Make Player Group - Player 10 (Light Blue) treat Player Group - Player 1 (Red) as an Ally with shared vision
    Game - Display to (All players) for 15.00 seconds the text: The Axis declare war on greece
Sweden Captured Copy
  Events
    Unit - City 0787 <gen> Changes owner
  Conditions
    (Owner of (Triggering unit)) Equal to Player 5 (Yellow)
  Actions
    Player - Make Player 9 (Gray) treat Player 5 (Yellow) as an Enemy
    Player - Make Player 5 (Yellow) treat Player 9 (Gray) as an Enemy
    Game - Display to (All players) for 15.00 seconds the text: Norway has captured Stockholm ending Germanys supply of steal, Germany declares war on Norway
    Trigger - Turn off Sweden_Captured <gen>
    Trigger - Turn off Sweden_Resources <gen>
    Trigger - Turn off Sweden_Captured_Copy <gen>
America income
  Events
    Time - Turn expires
  Conditions
  Actions
    Player Group - Pick every player in Player Group - Player 7 (Green) and do (Add 600 to (Picked player).Current gold)
America income Copy
  Events
    Time - Turn expires
  Conditions
  Actions
    Player Group - Pick every player in Player Group - Player 10 (Light Blue) and do (Add 75 to (Picked player).Current gold)
Reminder
  Events
    Time - Elapsed game time is 300.00 seconds
  Conditions
  Actions
    Game - Display to (All players) for 15.00 seconds the text: USA will be able to send units to Europe in 5 mins to prepare for an Invasion
Reminder Copy
  Events
    Map initialization
  Conditions
  Actions
    Game - Display to (All players) for 15.00 seconds the text: USA will be able to send units to Europe in 10 mins to prepare for an Invasion
Untitled Trigger 002
  Events
    Time - Elapsed game time is 600.00 seconds
  Conditions
  Actions
    Destructible - Remove Pathing Blocker (Air) (Large) 3158 <gen>
    Destructible - Remove Pathing Blocker (Air) (Large) 3144 <gen>
    Destructible - Remove Pathing Blocker (Air) (Large) 3143 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3142 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3141 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3140 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3139 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3124 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 3123 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0405 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0406 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0407 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0408 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0409 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0443 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0444 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 0563 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 2151 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 2152 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 2153 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 2157 <gen>
    Destructible - Remove Pathing Blocker (Both) (Large) 2161 <gen>
    Game - Display to (All players) for 15.00 seconds the text: The USA is now able to send units to Europe to prepare for an invasion, USA will be at war in 13 mins