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Model validation: WW1 Airfield

BrickAirfield.mdx

0 errors 3 severe 3 warnings 28 unused
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 113333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 19
    • Alpha is 1.000 at end of "Decay" (frame 113333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 19, 21
  • 1 1 Geoset 20
    • Alpha is 1.000 at end of "Decay" (frame 113333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 20, 22
  • 1 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 2 at frame 40582 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 44979 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 44979 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 1 at frame 44979 has exactly the same value as tracks 0 and 2
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 1 at frame 44979 has exactly the same value as tracks 0 and 2
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 9
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 10
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 11
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 12
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 13
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 14
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 15
    • 1 Alpha
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 16
    • 1 Alpha
      • Track 3 at frame 44979 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 17
    • 1 Alpha
      • Track 3 at frame 44979 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 18
    • 1 Alpha
      • Track 1 at frame 9276 has exactly the same value as tracks 0 and 2
  • 1 Bone 5 - "saw"
    • 1 Translation
      • Track 4 at frame 16213 is not in global sequence 1
  • 2 Helper 0
    • 1 Translation
      • Track 1 at frame 44979 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 1 at frame 44979 has exactly the same value as tracks 0 and 2
  • 1 ParticleEmitter2 1 - "DecaySmoke"
    • 1 Emission Rate
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 2 - "DeathRockParticles"
    • 1 Emission Rate
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 3 - "DeathDust"
    • 1 Emission Rate
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 4 - "DeathFireStreak"
    • 1 Emission Rate
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 5 - "DeathExplosion"
    • 1 Emission Rate
      • Track 2 at frame 44979 has exactly the same value as tracks 1 and 3
  • 1 ParticleEmitter2 6 - "Work"
    • 1 Visibility
      • Track 1 at frame 44979 has exactly the same value as tracks 0 and 2
  • unused Material 10
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