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Triggers
WTii's Unit Tester 1.3.w3x
Variables
Initialization
Set Properties
Player Leaves P1
Player Leaves P2
Player Leaves P3
Player Leaves P4
Move Trained Units
Move Units to Creep
Move Units to Lost Temple
Kill Created Creep Units
Creep Green 0
Creep Green 1
Creep Green 2
Creep Green 3
Creep Green 4
Creep Green 5
Creep Green 6
Creep Green 7
Creep Orange Average 1
Creep Orange Average 2
Creep Orange Average 3
Creep Orange Average 4
Creep Orange Average 5
Creep Orange Average 6
Creep Orange Average 7
Creep Orange Tough 1
Creep Orange Tough 2
Creep Orange Tough 3
Creep Orange Tough 4
Creep Orange Tough 5
Creep Orange Tough 6
Creep Orange Tough 7
Creep Orange Very Tough 1
Creep Orange Very Tough 2
Creep Orange Very Tough 3
Creep Orange Very Tough 4
Creep Orange Very Tough 5
Creep Orange Very Tough 6
Creep Orange Very Tough 7
Creep Red Average 1
Creep Red Average 2
Creep Red Average 3
Creep Red Average 4
Creep Red Average 5
Creep Red Average 6
Creep Red Average 7
Creep Red Tough 1
Creep Red Tough 2
Creep Red Tough 3
Creep Red Tough 4
Creep Red Tough 5
Creep Red Tough 6
Creep Red Tough 7
Kill Creep Left Over
Set Trigger SP P1
Set Trigger SP P2
Set Trigger SP P3
Set Trigger SP P4
Set Life P1
Set Life P2
Set Life P3
Set Life P4
Set Mana P1
Set Mana P2
Set Mana P3
Set Mana P4
Set Reset P1
Set Reset P2
Set Reset P3
Set Reset P4
Set Full Reset P1
Set Full Reset P2
Set Full Reset P3
Set Full Reset P4
Set Hero Level P1
Set Hero Level P2
Set Hero Level P3
Set Hero Level P4
Set Hero Level Max P1
Set Hero Level Max P2
Set Hero Level Max P3
Set Hero Level Max P4
Set Hostile P1
Set Hostile P2
Set Hostile P3
Set Hostile P4
Set Player 1 P1
Set Player 1 P2
Set Player 1 P3
Set Player 1 P4
Set Player 2 P1
Set Player 2 P2
Set Player 2 P3
Set Player 2 P4
Set Player 3 P1
Set Player 3 P2
Set Player 3 P3
Set Player 3 P4
Set Player 4 P1
Set Player 4 P2
Set Player 4 P3
Set Player 4 P4
Set Player 8 P1
Set Player 8 P2
Set Player 8 P3
Set Player 8 P4
Set Player 8 attack move P1
Set Player 8 attack move P2
Set Player 8 attack move P3
Set Player 8 attack move P4
Kill Selected Units P1
Kill Selected Units P2
Kill Selected Units P3
Kill Selected Units P4
Set Vision on P1
Set Vision on P2
Set Vision on P3
Set Vision on P4
Set Vision off P1
Set Vision off P2
Set Vision off P3
Set Vision off P4
Set Ally Vision P1
Set Ally Vision P2
Set Ally Vision P3
Set Ally Vision P4
Set Enemy Vision P1
Set Enemy Vision P2
Set Enemy Vision P3
Set Enemy Vision P4
Set Rich P1
Set Rich P2
Set Rich P3
Set Rich P4
Set Broke P1
Set Broke P2
Set Broke P3
Set Broke P4
Set Start Resource and Time P1
Set Start Resource and Time P2
Set Start Resource and Time P3
Set Start Resource and Time P4
Set Time 0
Set Time 8
Set Time 6
Set Time 12
Set Time 18
Set Time 24
Set Camera 1 P1
Set Camera 1 P2
Set Camera 1 P3
Set Camera 1 P4
Set Camera 2 P1
Set Camera 2 P2
Set Camera 2 P3
Set Camera 2 P4
Set Camera 3 P1
Set Camera 3 P2
Set Camera 3 P3
Set Camera 3 P4
Set Camera 4 P1
Set Camera 4 P2
Set Camera 4 P3
Set Camera 4 P4
Set Camera 5 P1
Set Camera 5 P2
Set Camera 5 P3
Set Camera 5 P4
Set Camera 6 P1
Set Camera 6 P2
Set Camera 6 P3
Set Camera 6 P4
Path Block On
Path Block Off
Name
Type
is_array
initial_value
SelectedUnit
unit
No
SelectedUnit_Copy
group
No
WTii's Unit Tester. Created by WTii. Well there it is.
Set Properties
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10000000
Player - Set Player 1 (Red) . Current lumber to 10000000
Player - Set Player 1 (Red) . Food max to 300
Player - Set Player 1 (Red) . Food cap to 300
Player - Set Player 2 (Blue) . Current gold to 10000000
Player - Set Player 2 (Blue) . Current lumber to 10000000
Player - Set Player 2 (Blue) . Food max to 300
Player - Set Player 2 (Blue) . Food cap to 300
Player - Set Player 3 (Teal) . Current gold to 10000000
Player - Set Player 3 (Teal) . Current lumber to 10000000
Player - Set Player 3 (Teal) . Food max to 300
Player - Set Player 3 (Teal) . Food cap to 300
Player - Set Player 4 (Purple) . Current gold to 10000000
Player - Set Player 4 (Purple) . Current lumber to 10000000
Player - Set Player 4 (Purple) . Food max to 300
Player - Set Player 4 (Purple) . Food cap to 300
Quest - Display to (All players) the Quest Update message: Welcome to WTii's Unit Tester. For a guide on how to use the map go to www.youtube.com/wtii1 & search for Warcraft 3 - WTii's Unit Tester GuideAny official updates for this map can be found there
Quest - Display to (All players) the Quest Update message: Commands can be found in Quests (F9)
Quest - Create a Required quest titled WTii's Unit Tester Guide with the description Welcome to WTii's Unit Tester. For a guide on how to use the map go to www.youtube.com/wtii1 & search for Warcraft 3 - WTii's Unit Tester GuideAny official updates for this map can be found there , using icon path ReplaceableTextures\CommandButtons\BTNFurion.blp
Quest - Create a Required quest titled Commands with the description Command List:.; = Set life (Set the life of selected unit to 100%).' = Set mana (Set the mana of selected unit to 100%).# = Reset ability cooldowns (Resets all ability cooldowns of selected.. = Refresh (Set both the life & mana of selected unit to 100% as well as resetting all ability .l = Increase Hero Level (Increase the selected Hero's level by 1) .lvl = Max Hero Level (Set the selected Hero's level to 10) .h = Set Hostile (Set the selected units to Hostile).1 = Set Player 1 (Set the selected units to Player 1).2 = Set Player 2 (Set the selected units to Player 2).3 = Set Player 3 (Set the selected units to Player 3).4 = Set Player 4 (Set the selected units to Player 4).8 = Set Player 8 (Set the selected units to Player 8).8a = Make Player 8 attack move South (Makes Player 8 Attack move South).k = Kill unit(s) (Kill the selected unit(s).von = Set Vision On (Grant Full Vision of the map).voff = Set Vision Off (Remove Full Vision of the map).aon = Set Ally Vision On (Grant Vision of Allies).eon = Set Enemy Vision On (Grant Vision of Enemies).n = Set Rich (Set gold & wood to 10000000).m = Set Broke (Set gold & wood to 0).b = Set Starting Resources (500g 150w 8:00am Daytime).t0 = Set Time 0 (Set the time of day to 12am).t6 = Set Time 6 (Set the time of day to 6am).t8 = Set Time 8 (Set the time of day to 8am).t12 = Set Time 12 (Set the time of day to 12pm).t18 = Set Time 18 (Set the time of day to 6pm).t24 = Set Time 24 (Set the time of day to 12am).c1 = Set Camera Normal (Set the game camera to normal).c2 = Set Camera High (Set the game camera slightly higher than normal).c3 = Set Camera Very High (Set the game camera much higher than normal).c4 = Set Camera Extremely High (Set the game camera way higher than normal).c5 = Set Camera Ultra High (Set the game camera waaaay higher than normal) , using icon path ReplaceableTextures\CommandButtons\BTNManual2.blp
Game - Set the time of day to 8.00
Player Leaves P1
Events
Player - Player 1 (Red) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + Has left the game)
Player Leaves P2
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + Has left the game)
Player Leaves P3
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + Has left the game)
Player Leaves P4
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) the text: ((Name of (Triggering player)) + Has left the game)
Move Trained Units
Events
Unit - A unit enters Unit_Creation <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Created_Units_Spawn_Here <gen>)
Move Units to Creep
Events
Unit - A unit enters Waypoint_to_Creep <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Outside_Creep <gen>)
Move Units to Lost Temple
Events
Unit - A unit enters Lost_Temple_Entrance <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Lost_Temple_Exit <gen>)
Kill Created Creep Units
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
Actions
Unit - Explode (Triggering unit) .
Creep Green 0
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Easy) - Gnoll
Actions
Unit - Create 1 . Gnoll Brute for Neutral Hostile at (Center of Creep_Green_1 <gen>) facing 270.00 degrees
Creep Green 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Mur'gul
Actions
Unit - Create 1 . Mur'gul Tidewarrior for Neutral Hostile at (Center of Creep_Green_1a <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Tidewarrior for Neutral Hostile at (Center of Creep_Green_1b <gen>) facing 270.00 degrees
Creep Green 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Gnolls
Actions
Unit - Create 1 . Gnoll Poacher for Neutral Hostile at (Center of Creep_Green_2a <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Poacher for Neutral Hostile at (Center of Creep_Green_2b <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Brute for Neutral Hostile at (Center of Creep_Green_2c <gen>) facing 270.00 degrees
Creep Green 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Sea Turtles
Actions
Unit - Create 1 . Sea Turtle Hatchling for Neutral Hostile at (Center of Creep_Green_3a <gen>) facing 270.00 degrees
Unit - Create 1 . Sea Turtle Hatchling for Neutral Hostile at (Center of Creep_Green_3b <gen>) facing 270.00 degrees
Unit - Create 1 . Giant Sea Turtle for Neutral Hostile at (Center of Creep_Green_3c <gen>) facing 270.00 degrees
Creep Green 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Mammoths
Actions
Unit - Create 1 . Mammoth for Neutral Hostile at (Center of Creep_Green_4a <gen>) facing 270.00 degrees
Unit - Create 1 . Mammoth for Neutral Hostile at (Center of Creep_Green_4b <gen>) facing 270.00 degrees
Unit - Create 1 . Mammoth for Neutral Hostile at (Center of Creep_Green_4c <gen>) facing 270.00 degrees
Creep Green 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Wizard Group
Actions
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Creep_Green_5a <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Creep_Green_5b <gen>) facing 270.00 degrees
Unit - Create 1 . Brigand for Neutral Hostile at (Center of Creep_Green_5c <gen>) facing 270.00 degrees
Unit - Create 1 . Renegade Wizard for Neutral Hostile at (Center of Creep_Green_5d <gen>) facing 270.00 degrees
Creep Green 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Brigand Group
Actions
Unit - Create 1 . Brigand for Neutral Hostile at (Center of Green_Creep_6a <gen>) facing 270.00 degrees
Unit - Create 1 . Brigand for Neutral Hostile at (Center of Green_Creep_6b <gen>) facing 270.00 degrees
Unit - Create 1 . Bandit for Neutral Hostile at (Center of Green_Creep_6c <gen>) facing 270.00 degrees
Unit - Create 1 . Assassin for Neutral Hostile at (Center of Green_Creep_6d <gen>) facing 270.00 degrees
Creep Green 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Green (Average) - Gnasty Gnolls
Actions
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Green_Creep_7a <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Green_Creep_7b <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Overseer for Neutral Hostile at (Center of Green_Creep_7c <gen>) facing 270.00 degrees
Creep Orange Average 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Troll Group
Actions
Unit - Create 1 . Ice Troll Trapper for Neutral Hostile at (Center of Orange_Avg_Creep_1a <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Trapper for Neutral Hostile at (Center of Orange_Avg_Creep_1b <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Priest for Neutral Hostile at (Center of Orange_Avg_Creep_1c <gen>) facing 270.00 degrees
Unit - Create 1 . Polar Bear for Neutral Hostile at (Center of Orange_Avg_Creep_1d <gen>) facing 270.00 degrees
Creep Orange Average 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Arachnathid Group
Actions
Unit - Create 1 . Warrior Arachnathid for Neutral Hostile at (Center of Orange_Avg_Creep_2a <gen>) facing 270.00 degrees
Unit - Create 1 . Warrior Arachnathid for Neutral Hostile at (Center of Orange_Avg_Creep_2b <gen>) facing 270.00 degrees
Unit - Create 1 . Arachnathid Earth-borer for Neutral Hostile at (Center of Orange_Avg_Creep_2c <gen>) facing 270.00 degrees
Creep Orange Average 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Razormane Group
Actions
Unit - Create 1 . Razormane Brute for Neutral Hostile at (Center of Orange_Avg_Creep_3a <gen>) facing 270.00 degrees
Unit - Create 1 . Razormane Brute for Neutral Hostile at (Center of Orange_Avg_Creep_3b <gen>) facing 270.00 degrees
Unit - Create 1 . Razormane Medicine Man for Neutral Hostile at (Center of Orange_Avg_Creep_3c <gen>) facing 270.00 degrees
Creep Orange Average 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Salamander Group
Actions
Unit - Create 1 . Salamander Hatchling for Neutral Hostile at (Center of Orange_Avg_Creep_4a <gen>) facing 270.00 degrees
Unit - Create 1 . Salamander Hatchling for Neutral Hostile at (Center of Orange_Avg_Creep_4b <gen>) facing 270.00 degrees
Unit - Create 1 . Salamander Hatchling for Neutral Hostile at (Center of Orange_Avg_Creep_4c <gen>) facing 270.00 degrees
Unit - Create 1 . Salamander for Neutral Hostile at (Center of Orange_Avg_Creep_4d <gen>) facing 270.00 degrees
Creep Orange Average 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Gnoll Group
Actions
Unit - Create 1 . Gnoll Poacher for Neutral Hostile at (Center of Orange_Avg_Creep_5a <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Poacher for Neutral Hostile at (Center of Orange_Avg_Creep_5b <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Brute for Neutral Hostile at (Center of Orange_Avg_Creep_5c <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Brute for Neutral Hostile at (Center of Orange_Avg_Creep_5d <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Orange_Avg_Creep_5e <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Warden for Neutral Hostile at (Center of Orange_Avg_Creep_5f <gen>) facing 270.00 degrees
Creep Orange Average 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Golem & Kobold Group
Actions
Unit - Create 1 . Kobold Tunneler for Neutral Hostile at (Center of Orange_Avg_Creep_6a <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold Tunneler for Neutral Hostile at (Center of Orange_Avg_Creep_6b <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold Geomancer for Neutral Hostile at (Center of Orange_Avg_Creep_6c <gen>) facing 270.00 degrees
Unit - Create 1 . Rock Golem for Neutral Hostile at (Center of Orange_Avg_Creep_6d <gen>) facing 270.00 degrees
Creep Orange Average 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Average) - Wendigo & Gnoll Group
Actions
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Orange_Avg_Creep_7a <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Orange_Avg_Creep_7b <gen>) facing 270.00 degrees
Unit - Create 1 . Gnoll Assassin for Neutral Hostile at (Center of Orange_Avg_Creep_7c <gen>) facing 270.00 degrees
Unit - Create 1 . Elder Wendigo for Neutral Hostile at (Center of Orange_Avg_Creep_7d <gen>) facing 270.00 degrees
Creep Orange Tough 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Ogre Magi & Troll Group
Actions
Unit - Create 1 . Forest Troll Shadow Priest for Neutral Hostile at (Center of Orange_Tough_Creep_1a <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_1b <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_1c <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Magi for Neutral Hostile at (Center of Orange_Tough_Creep_1d <gen>) facing 270.00 degrees
Creep Orange Tough 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Golem & Troll Group
Actions
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_2a <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Warrior for Neutral Hostile at (Center of Orange_Tough_Creep_2c <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Shadow Priest for Neutral Hostile at (Center of Orange_Tough_Creep_2b <gen>) facing 270.00 degrees
Unit - Create 1 . Rock Golem for Neutral Hostile at (Center of Orange_Tough_Creep_2d <gen>) facing 270.00 degrees
Creep Orange Tough 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Mur'gul Group
Actions
Unit - Create 1 . Mur'gul Cliffrunner for Neutral Hostile at (Center of Orange_Tough_Creep_3a <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Cliffrunner for Neutral Hostile at (Center of Orange_Tough_Creep_3b <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Tidewarrior for Neutral Hostile at (Center of Orange_Tough_Creep_3c <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Tidewarrior for Neutral Hostile at (Center of Orange_Tough_Creep_3d <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Snarecaster for Neutral Hostile at (Center of Orange_Tough_Creep_3e <gen>) facing 270.00 degrees
Unit - Create 1 . Mur'gul Marauder for Neutral Hostile at (Center of Orange_Tough_Creep_3f <gen>) facing 270.00 degrees
Creep Orange Tough 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Sea Turtle Group
Actions
Unit - Create 1 . Giant Sea Turtle for Neutral Hostile at (Center of Orange_Tough_Creep_4a <gen>) facing 270.00 degrees
Unit - Create 1 . Giant Sea Turtle for Neutral Hostile at (Center of Orange_Tough_Creep_4b <gen>) facing 270.00 degrees
Unit - Create 1 . Gargantuan Sea Turtle for Neutral Hostile at (Center of Orange_Tough_Creep_4c <gen>) facing 270.00 degrees
Creep Orange Tough 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Wizard & Kobold Group
Actions
Unit - Create 1 . Kobold for Neutral Hostile at (Center of Orange_Tough_Creep_5a <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold for Neutral Hostile at (Center of Orange_Tough_Creep_5b <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold Tunneler for Neutral Hostile at (Center of Orange_Tough_Creep_5c <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold Tunneler for Neutral Hostile at (Center of Orange_Tough_Creep_5d <gen>) facing 270.00 degrees
Unit - Create 1 . Kobold Geomancer for Neutral Hostile at (Center of Orange_Tough_Creep_5e <gen>) facing 270.00 degrees
Unit - Create 1 . Renegade Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_5f <gen>) facing 270.00 degrees
Creep Orange Tough 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Centaur Group
Actions
Unit - Create 1 . Centaur Archer for Neutral Hostile at (Center of Orange_Tough_Creep_6a <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Archer for Neutral Hostile at (Center of Orange_Tough_Creep_6b <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Impaler for Neutral Hostile at (Center of Orange_Tough_Creep_6c <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Impaler for Neutral Hostile at (Center of Orange_Tough_Creep_6d <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Sorcerer for Neutral Hostile at (Center of Orange_Tough_Creep_6e <gen>) facing 270.00 degrees
Creep Orange Tough 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Tough) - Wildkin & Centaur Group
Actions
Unit - Create 1 . Centaur Impaler for Neutral Hostile at (Center of Orange_Tough_Creep_7a <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Impaler for Neutral Hostile at (Center of Orange_Tough_Creep_7b <gen>) facing 270.00 degrees
Unit - Create 1 . Wildkin for Neutral Hostile at (Center of Orange_Tough_Creep_7c <gen>) facing 270.00 degrees
Unit - Create 1 . Enraged Wildkin for Neutral Hostile at (Center of Orange_Tough_Creep_7d <gen>) facing 270.00 degrees
Creep Orange Very Tough 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Sea Giant Group
Actions
Unit - Create 1 . Makrura Pooldweller for Neutral Hostile at (Center of Orange_Tough_Creep_8a <gen>) facing 270.00 degrees
Unit - Create 1 . Makrura Pooldweller for Neutral Hostile at (Center of Orange_Tough_Creep_8b <gen>) facing 270.00 degrees
Unit - Create 1 . Sea Giant for Neutral Hostile at (Center of Orange_Tough_Creep_8c <gen>) facing 270.00 degrees
Unit - Create 1 . Sea Giant for Neutral Hostile at (Center of Orange_Tough_Creep_8d <gen>) facing 270.00 degrees
Unit - Create 1 . Sea Giant Hunter for Neutral Hostile at (Center of Orange_Tough_Creep_8e <gen>) facing 270.00 degrees
Creep Orange Very Tough 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Siege Golem & Wizard Group
Actions
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_9a <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_9b <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_9c <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_9d <gen>) facing 270.00 degrees
Unit - Create 1 . Siege Golem for Neutral Hostile at (Center of Orange_Tough_Creep_9e <gen>) facing 270.00 degrees
Creep Orange Very Tough 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Blue Dragonspawn Group
Actions
Unit - Create 1 . Blue Dragonspawn Apprentice for Neutral Hostile at (Center of Orange_Tough_Creep_10a <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Dragonspawn Apprentice for Neutral Hostile at (Center of Orange_Tough_Creep_10b <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Dragonspawn Apprentice for Neutral Hostile at (Center of Orange_Tough_Creep_10c <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Dragonspawn Sorcerer for Neutral Hostile at (Center of Orange_Tough_Creep_10d <gen>) facing 270.00 degrees
Creep Orange Very Tough 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Tuskarr Group
Actions
Unit - Create 1 . Tuskarr Fighter for Neutral Hostile at (Center of Orange_Tough_Creep_11a <gen>) facing 270.00 degrees
Unit - Create 1 . Tuskarr Fighter for Neutral Hostile at (Center of Orange_Tough_Creep_11b <gen>) facing 270.00 degrees
Unit - Create 1 . Tuskarr Trapper for Neutral Hostile at (Center of Orange_Tough_Creep_11c <gen>) facing 270.00 degrees
Unit - Create 1 . Tuskarr Fighter for Neutral Hostile at (Center of Orange_Tough_Creep_11d <gen>) facing 270.00 degrees
Unit - Create 1 . Tuskarr Sorcerer for Neutral Hostile at (Center of Orange_Tough_Creep_11e <gen>) facing 270.00 degrees
Creep Orange Very Tough 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Revenant Group
Actions
Unit - Create 1 . Revenant of the Tides for Neutral Hostile at (Center of Orange_Tough_Creep_12b <gen>) facing 270.00 degrees
Unit - Create 1 . Revenant of the Tides for Neutral Hostile at (Center of Orange_Tough_Creep_12d <gen>) facing 270.00 degrees
Unit - Create 1 . Revenant of the Tides for Neutral Hostile at (Center of Orange_Tough_Creep_12c <gen>) facing 270.00 degrees
Unit - Create 1 . Revenant of the Depths for Neutral Hostile at (Center of Orange_Tough_Creep_12a <gen>) facing 270.00 degrees
Creep Orange Very Tough 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Harpy Group
Actions
Unit - Create 1 . Harpy Scout for Neutral Hostile at (Center of Orange_Tough_Creep_13c <gen>) facing 270.00 degrees
Unit - Create 1 . Harpy Scout for Neutral Hostile at (Center of Orange_Tough_Creep_13a <gen>) facing 270.00 degrees
Unit - Create 1 . Harpy Scout for Neutral Hostile at (Center of Orange_Tough_Creep_13d <gen>) facing 270.00 degrees
Unit - Create 1 . Harpy Scout for Neutral Hostile at (Center of Orange_Tough_Creep_13b <gen>) facing 270.00 degrees
Unit - Create 1 . Harpy Windwitch for Neutral Hostile at (Center of Orange_Tough_Creep_13e <gen>) facing 270.00 degrees
Unit - Create 1 . Harpy Queen for Neutral Hostile at (Center of Orange_Tough_Creep_13f <gen>) facing 270.00 degrees
Creep Orange Very Tough 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Orange (Very Tough) - Blue Drake, Ogre Magi & Troll Group
Actions
Unit - Create 1 . Ice Troll Warlord for Neutral Hostile at (Center of Orange_Tough_Creep_14a <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Warlord for Neutral Hostile at (Center of Orange_Tough_Creep_14b <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Magi for Neutral Hostile at (Center of Orange_Tough_Creep_14c <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Drake for Neutral Hostile at (Center of Orange_Tough_Creep_14d <gen>) facing 270.00 degrees
Creep Red Average 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Ogre Magi & Troll Group
Actions
Unit - Create 1 . Forest Troll High Priest for Neutral Hostile at (Center of Orange_Tough_Creep_15a <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll High Priest for Neutral Hostile at (Center of Orange_Tough_Creep_15b <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Magi for Neutral Hostile at (Center of Orange_Tough_Creep_15c <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Magi for Neutral Hostile at (Center of Orange_Tough_Creep_15d <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Warlord for Neutral Hostile at (Center of Orange_Tough_Creep_15e <gen>) facing 270.00 degrees
Creep Red Average 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Ogre Lord & Troll Group
Actions
Unit - Create 1 . Forest Troll High Priest for Neutral Hostile at (Center of Orange_Tough_Creep_16a <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_16c <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_16b <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Magi for Neutral Hostile at (Center of Orange_Tough_Creep_16d <gen>) facing 270.00 degrees
Unit - Create 1 . Ogre Lord for Neutral Hostile at (Center of Orange_Tough_Creep_16e <gen>) facing 270.00 degrees
Creep Red Average 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Thunder Lizard & Murloc Group
Actions
Unit - Create 1 . Murloc Tiderunner for Neutral Hostile at (Center of Orange_Tough_Creep_17a <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Tiderunner for Neutral Hostile at (Center of Orange_Tough_Creep_17b <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Tiderunner for Neutral Hostile at (Center of Orange_Tough_Creep_17g <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Tiderunner for Neutral Hostile at (Center of Orange_Tough_Creep_17f <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Nightcrawler for Neutral Hostile at (Center of Orange_Tough_Creep_17c <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Nightcrawler for Neutral Hostile at (Center of Orange_Tough_Creep_17d <gen>) facing 270.00 degrees
Unit - Create 1 . Murloc Nightcrawler for Neutral Hostile at (Center of Orange_Tough_Creep_17e <gen>) facing 270.00 degrees
Unit - Create 1 . Thunder Lizard 2 for Neutral Hostile at (Center of Orange_Tough_Creep_17h <gen>) facing 270.00 degrees
Creep Red Average 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Red Dragon & Troll Group
Actions
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_18a <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll Berserker for Neutral Hostile at (Center of Orange_Tough_Creep_18b <gen>) facing 270.00 degrees
Unit - Create 1 . Red Dragon Whelp for Neutral Hostile at (Center of Orange_Tough_Creep_18c <gen>) facing 270.00 degrees
Unit - Create 1 . Red Dragon Whelp for Neutral Hostile at (Center of Orange_Tough_Creep_18d <gen>) facing 270.00 degrees
Unit - Create 1 . Red Dragon for Neutral Hostile at (Center of Orange_Tough_Creep_18e <gen>) facing 270.00 degrees
Creep Red Average 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Satyr Group
Actions
Unit - Create 1 . Satyr for Neutral Hostile at (Center of Orange_Tough_Creep_19a <gen>) facing 270.00 degrees
Unit - Create 1 . Satyr for Neutral Hostile at (Center of Orange_Tough_Creep_19b <gen>) facing 270.00 degrees
Unit - Create 1 . Satyr Trickster for Neutral Hostile at (Center of Orange_Tough_Creep_19c <gen>) facing 270.00 degrees
Unit - Create 1 . Satyr Shadowdancer for Neutral Hostile at (Center of Orange_Tough_Creep_19d <gen>) facing 270.00 degrees
Unit - Create 1 . Satyr Soulstealer for Neutral Hostile at (Center of Orange_Tough_Creep_19e <gen>) facing 270.00 degrees
Unit - Create 1 . Satyr Hellcaller for Neutral Hostile at (Center of Orange_Tough_Creep_19f <gen>) facing 270.00 degrees
Creep Red Average 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Centaur Khaaaaaaan & co
Actions
Unit - Create 1 . Centaur Archer for Neutral Hostile at (Center of Orange_Tough_Creep_20a <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Archer for Neutral Hostile at (Center of Orange_Tough_Creep_20b <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Archer for Neutral Hostile at (Center of Orange_Tough_Creep_20c <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Sorcerer for Neutral Hostile at (Center of Orange_Tough_Creep_20d <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Sorcerer for Neutral Hostile at (Center of Orange_Tough_Creep_20e <gen>) facing 270.00 degrees
Unit - Create 1 . Centaur Khan for Neutral Hostile at (Center of Orange_Tough_Creep_20f <gen>) facing 270.00 degrees
Creep Red Average 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Average) - Bandit Lord & the Bandit Bois
Actions
Unit - Create 1 . Bandit for Neutral Hostile at (Center of Orange_Tough_Creep_21a <gen>) facing 270.00 degrees
Unit - Create 1 . Bandit for Neutral Hostile at (Center of Orange_Tough_Creep_21b <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_21c <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_21d <gen>) facing 270.00 degrees
Unit - Create 1 . Enforcer for Neutral Hostile at (Center of Orange_Tough_Creep_21e <gen>) facing 270.00 degrees
Unit - Create 1 . Enforcer for Neutral Hostile at (Center of Orange_Tough_Creep_21f <gen>) facing 270.00 degrees
Unit - Create 1 . Bandit Lord for Neutral Hostile at (Center of Orange_Tough_Creep_21g <gen>) facing 270.00 degrees
Creep Red Tough 1
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Wizard & Burning Archer Group
Actions
Unit - Create 1 . Burning Archer for Neutral Hostile at (Center of Orange_Tough_Creep_22a <gen>) facing 270.00 degrees
Unit - Create 1 . Burning Archer for Neutral Hostile at (Center of Orange_Tough_Creep_22b <gen>) facing 270.00 degrees
Unit - Create 1 . Burning Archer for Neutral Hostile at (Center of Orange_Tough_Creep_22c <gen>) facing 270.00 degrees
Unit - Create 1 . Renegade Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_22d <gen>) facing 270.00 degrees
Unit - Create 1 . Renegade Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_22e <gen>) facing 270.00 degrees
Unit - Create 1 . Dark Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_22f <gen>) facing 270.00 degrees
Creep Red Tough 2
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Granite Golem & Red Drake Group
Actions
Unit - Create 1 . Forest Troll for Neutral Hostile at (Center of Orange_Tough_Creep_23a <gen>) facing 270.00 degrees
Unit - Create 1 . Forest Troll for Neutral Hostile at (Center of Orange_Tough_Creep_23b <gen>) facing 270.00 degrees
Unit - Create 1 . Red Drake for Neutral Hostile at (Center of Orange_Tough_Creep_23c <gen>) facing 270.00 degrees
Unit - Create 1 . Red Drake for Neutral Hostile at (Center of Orange_Tough_Creep_23d <gen>) facing 270.00 degrees
Unit - Create 1 . Granite Golem for Neutral Hostile at (Center of Orange_Tough_Creep_23e <gen>) facing 270.00 degrees
Creep Red Tough 3
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Granite Golem & Rock Golem Group
Actions
Unit - Create 1 . Rock Golem for Neutral Hostile at (Center of Orange_Tough_Creep_24a <gen>) facing 270.00 degrees
Unit - Create 1 . Rock Golem for Neutral Hostile at (Center of Orange_Tough_Creep_24b <gen>) facing 270.00 degrees
Unit - Create 1 . Granite Golem for Neutral Hostile at (Center of Orange_Tough_Creep_24c <gen>) facing 270.00 degrees
Creep Red Tough 4
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Hydra Group
Actions
Unit - Create 1 . Hydra Hatchling for Neutral Hostile at (Center of Orange_Tough_Creep_25a <gen>) facing 270.00 degrees
Unit - Create 1 . Elder Hydra for Neutral Hostile at (Center of Orange_Tough_Creep_25b <gen>) facing 270.00 degrees
Unit - Create 1 . Ancient Hydra for Neutral Hostile at (Center of Orange_Tough_Creep_25c <gen>) facing 270.00 degrees
Creep Red Tough 5
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Bronze Dragon Group
Actions
Unit - Create 1 . Bronze Drake for Neutral Hostile at (Center of Orange_Tough_Creep_26a <gen>) facing 270.00 degrees
Unit - Create 1 . Bronze Drake for Neutral Hostile at (Center of Orange_Tough_Creep_26b <gen>) facing 270.00 degrees
Unit - Create 1 . Bronze Drake for Neutral Hostile at (Center of Orange_Tough_Creep_26c <gen>) facing 270.00 degrees
Unit - Create 1 . Bronze Dragon for Neutral Hostile at (Center of Orange_Tough_Creep_26d <gen>) facing 270.00 degrees
Creep Red Tough 6
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Wizard & Bandit Group
Actions
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_27a <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_27d <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_27f <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue for Neutral Hostile at (Center of Orange_Tough_Creep_27i <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27b <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27e <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27g <gen>) facing 270.00 degrees
Unit - Create 1 . Apprentice Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27j <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27c <gen>) facing 270.00 degrees
Unit - Create 1 . Rogue Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27h <gen>) facing 270.00 degrees
Unit - Create 1 . Dark Wizard for Neutral Hostile at (Center of Orange_Tough_Creep_27k <gen>) facing 270.00 degrees
Creep Red Tough 7
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creep - Red (Tough) - Blue Dragon Group
Actions
Unit - Create 1 . Ice Troll Priest for Neutral Hostile at (Center of Orange_Tough_Creep_28b <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Priest for Neutral Hostile at (Center of Orange_Tough_Creep_28c <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Trapper for Neutral Hostile at (Center of Orange_Tough_Creep_28a <gen>) facing 270.00 degrees
Unit - Create 1 . Ice Troll Trapper for Neutral Hostile at (Center of Orange_Tough_Creep_28d <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Dragon for Neutral Hostile at (Center of Orange_Tough_Creep_28e <gen>) facing 270.00 degrees
Unit - Create 1 . Blue Dragon for Neutral Hostile at (Center of Orange_Tough_Creep_28f <gen>) facing 270.00 degrees
Kill Creep Left Over
Events
Unit - A unit enters Kill_Trained_Creep_Units <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kill Creep
Actions
Unit Group - Pick every unit in (Units in Kill_Creep <gen> owned by Neutral Hostile) and do (Explode (Picked unit).)
Set Trigger SP P1
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Set Variable Set SelectedUnit = (Triggering unit)
Set Trigger SP P2
Events
Player - Player 2 (Blue) Selects a unit
Conditions
Actions
Set Variable Set SelectedUnit = (Triggering unit)
Set Trigger SP P3
Events
Player - Player 3 (Teal) Selects a unit
Conditions
Actions
Set Variable Set SelectedUnit = (Triggering unit)
Set Trigger SP P4
Events
Player - Player 4 (Purple) Selects a unit
Conditions
Actions
Set Variable Set SelectedUnit = (Triggering unit)
Set Life P1
Events
Player - Player 1 (Red) types a chat message containing .; (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Set Life P2
Events
Player - Player 2 (Blue) types a chat message containing .; (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Set Life P3
Events
Player - Player 3 (Teal) types a chat message containing .; (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Set Life P4
Events
Player - Player 4 (Purple) types a chat message containing .; (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Set Mana P1
Events
Player - Player 1 (Red) types a chat message containing .' (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set mana of SelectedUnit to 100 %
Set Mana P2
Events
Player - Player 2 (Blue) types a chat message containing .' (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set mana of SelectedUnit to 100 %
Set Mana P3
Events
Player - Player 3 (Teal) types a chat message containing .' (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set mana of SelectedUnit to 100 %
Set Mana P4
Events
Player - Player 4 (Purple) types a chat message containing .' (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set mana of SelectedUnit to 100 %
Set Reset P1
Events
Player - Player 1 (Red) types a chat message containing .# (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Reset ability cooldowns for SelectedUnit .
Set Reset P2
Events
Player - Player 2 (Blue) types a chat message containing .# (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Reset ability cooldowns for SelectedUnit .
Set Reset P3
Events
Player - Player 3 (Teal) types a chat message containing .# (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Reset ability cooldowns for SelectedUnit .
Set Reset P4
Events
Player - Player 4 (Purple) types a chat message containing .# (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Reset ability cooldowns for SelectedUnit .
Set Full Reset P1
Events
Player - Player 1 (Red) types a chat message containing .. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Unit - Set mana of SelectedUnit to 100 %
Unit - Reset ability cooldowns for SelectedUnit .
Set Full Reset P2
Events
Player - Player 2 (Blue) types a chat message containing .. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Unit - Set mana of SelectedUnit to 100 %
Unit - Reset ability cooldowns for SelectedUnit .
Set Full Reset P3
Events
Player - Player 3 (Teal) types a chat message containing .. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Unit - Set mana of SelectedUnit to 100 %
Unit - Reset ability cooldowns for SelectedUnit .
Set Full Reset P4
Events
Player - Player 4 (Purple) types a chat message containing .. (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of SelectedUnit to 100 %
Unit - Set mana of SelectedUnit to 100 %
Unit - Reset ability cooldowns for SelectedUnit .
Set Hero Level P1
Events
Player - Player 1 (Red) types a chat message containing .l (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 1) , Show level-up graphics
Set Hero Level P2
Events
Player - Player 2 (Blue) types a chat message containing .l (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 1) , Show level-up graphics
Set Hero Level P3
Events
Player - Player 3 (Teal) types a chat message containing .l (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 1) , Show level-up graphics
Set Hero Level P4
Events
Player - Player 4 (Purple) types a chat message containing .l (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 1) , Show level-up graphics
Set Hero Level Max P1
Events
Player - Player 1 (Red) types a chat message containing .lvl (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 9) , Show level-up graphics
Set Hero Level Max P2
Events
Player - Player 2 (Blue) types a chat message containing .lvl (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 9) , Show level-up graphics
Set Hero Level Max P3
Events
Player - Player 3 (Teal) types a chat message containing .lvl (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 9) , Show level-up graphics
Set Hero Level Max P4
Events
Player - Player 4 (Purple) types a chat message containing .lvl (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Hero - Set (Picked unit) Hero-level to (((Hero level of (Picked unit)) + 0) + 9) , Show level-up graphics
Set Hostile P1
Events
Player - Player 1 (Red) types a chat message containing .h (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Neutral Hostile and Change color
Set Hostile P2
Events
Player - Player 2 (Blue) types a chat message containing .h (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Neutral Hostile and Change color
Set Hostile P3
Events
Player - Player 3 (Teal) types a chat message containing .h (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Neutral Hostile and Change color
Set Hostile P4
Events
Player - Player 4 (Purple) types a chat message containing .h (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Neutral Hostile and Change color
Set Player 1 P1
Events
Player - Player 1 (Red) types a chat message containing .1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 1 (Red) and Change color
Set Player 1 P2
Events
Player - Player 2 (Blue) types a chat message containing .1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 1 (Red) and Change color
Set Player 1 P3
Events
Player - Player 3 (Teal) types a chat message containing .1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 1 (Red) and Change color
Set Player 1 P4
Events
Player - Player 4 (Purple) types a chat message containing .1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 1 (Red) and Change color
Set Player 2 P1
Events
Player - Player 1 (Red) types a chat message containing .2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 2 (Blue) and Change color
Set Player 2 P2
Events
Player - Player 2 (Blue) types a chat message containing .2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 2 (Blue) and Change color
Set Player 2 P3
Events
Player - Player 3 (Teal) types a chat message containing .2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 2 (Blue) and Change color
Set Player 2 P4
Events
Player - Player 4 (Purple) types a chat message containing .2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 2 (Blue) and Change color
Set Player 3 P1
Events
Player - Player 1 (Red) types a chat message containing .3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 3 (Teal) and Change color
Set Player 3 P2
Events
Player - Player 2 (Blue) types a chat message containing .3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 3 (Teal) and Change color
Set Player 3 P3
Events
Player - Player 3 (Teal) types a chat message containing .3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 3 (Teal) and Change color
Set Player 3 P4
Events
Player - Player 4 (Purple) types a chat message containing .3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 3 (Teal) and Change color
Set Player 4 P1
Events
Player - Player 1 (Red) types a chat message containing .4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 4 (Purple) and Change color
Set Player 4 P2
Events
Player - Player 2 (Blue) types a chat message containing .4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 4 (Purple) and Change color
Set Player 4 P3
Events
Player - Player 3 (Teal) types a chat message containing .4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 4 (Purple) and Change color
Set Player 4 P4
Events
Player - Player 4 (Purple) types a chat message containing .4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 4 (Purple) and Change color
Set Player 8 P1
Events
Player - Player 1 (Red) types a chat message containing .8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 8 (Pink) and Change color
Set Player 8 P2
Events
Player - Player 2 (Blue) types a chat message containing .8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 8 (Pink) and Change color
Set Player 8 P3
Events
Player - Player 3 (Teal) types a chat message containing .8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 8 (Pink) and Change color
Set Player 8 P4
Events
Player - Player 4 (Purple) types a chat message containing .8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Change ownership of (Picked unit) to Player 8 (Pink) and Change color
Set Player 8 attack move P1
Events
Player - Player 1 (Red) types a chat message containing .8a (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units in Player_8_Attacks_From <gen> owned by Player 8 (Pink)) and do (Pick every unit in (Units in Player_8_Attacks_From <gen> owned by Player 8 (Pink)) and do (Pick every unit in (Units in Player_8_Attacks_From <gen> owned by Player 8 (Pink)) and do (Order (Units owned by Player 8 (Pink).) to Attack-Move To.(Center of Pink_Attack_Moves_To <gen>))))
Set Player 8 attack move P2
Events
Player - Player 2 (Blue) types a chat message containing .8a (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 1 (Red).) and do (Order (Units owned by Player 8 (Pink).) to Attack-Move To.(Center of Pink_Attack_Moves_To <gen>))))
Set Player 8 attack move P3
Events
Player - Player 3 (Teal) types a chat message containing .8a (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 1 (Red).) and do (Order (Units owned by Player 8 (Pink).) to Attack-Move To.(Center of Pink_Attack_Moves_To <gen>))))
Set Player 8 attack move P4
Events
Player - Player 4 (Purple) types a chat message containing .8a (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 8 (Pink).) and do (Pick every unit in (Units owned by Player 1 (Red).) and do (Order (Units owned by Player 8 (Pink).) to Attack-Move To.(Center of Pink_Attack_Moves_To <gen>))))
Kill Selected Units P1
Events
Player - Player 1 (Red) types a chat message containing .k (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Kill Selected Units P2
Events
Player - Player 2 (Blue) types a chat message containing .k (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 2 (Blue)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Kill Selected Units P3
Events
Player - Player 3 (Teal) types a chat message containing .k (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 3 (Teal)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Kill Selected Units P4
Events
Player - Player 4 (Purple) types a chat message containing .k (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit Group - Pick every unit in (Units currently selected by Player 4 (Purple)) and do (Actions)
Loop - Actions
Unit - Kill (Picked unit)
Set Vision on P1
Events
Player - Player 1 (Red) types a chat message containing .von (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Set Vision on P2
Events
Player - Player 2 (Blue) types a chat message containing .von (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Set Vision on P3
Events
Player - Player 3 (Teal) types a chat message containing .von (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Set Vision on P4
Events
Player - Player 4 (Purple) types a chat message containing .von (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Set Vision off P1
Events
Player - Player 1 (Red) types a chat message containing .voff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable fog of war
Visibility - Enable black mask
Set Vision off P2
Events
Player - Player 2 (Blue) types a chat message containing .voff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable fog of war
Visibility - Enable black mask
Set Vision off P3
Events
Player - Player 3 (Teal) types a chat message containing .voff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable fog of war
Visibility - Enable black mask
Set Vision off P4
Events
Player - Player 4 (Purple) types a chat message containing .voff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Enable fog of war
Visibility - Enable black mask
Set Ally Vision P1
Events
Player - Player 1 (Red) types a chat message containing .aon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Set Ally Vision P2
Events
Player - Player 2 (Blue) types a chat message containing .aon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally with shared vision
Set Ally Vision P3
Events
Player - Player 3 (Teal) types a chat message containing .aon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision
Set Ally Vision P4
Events
Player - Player 4 (Purple) types a chat message containing .aon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision
Set Enemy Vision P1
Events
Player - Player 1 (Red) types a chat message containing .eon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Enemy with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Enemy with shared vision
Set Enemy Vision P2
Events
Player - Player 2 (Blue) types a chat message containing .eon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy with shared vision
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Enemy with shared vision
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Enemy with shared vision
Set Enemy Vision P3
Events
Player - Player 3 (Teal) types a chat message containing .eon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Enemy with shared vision
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Enemy with shared vision
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Enemy with shared vision
Set Enemy Vision P4
Events
Player - Player 4 (Purple) types a chat message containing .eon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make Player 4 (Purple) treat Player 1 (Red) as an Enemy with shared vision
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Enemy with shared vision
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Enemy with shared vision
Set Rich P1
Events
Player - Player 1 (Red) types a chat message containing .n (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 10000000
Player - Set Player 1 (Red) . Current lumber to 10000000
Set Rich P2
Events
Player - Player 2 (Blue) types a chat message containing .n (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 10000000
Player - Set Player 2 (Blue) . Current lumber to 10000000
Set Rich P3
Events
Player - Player 3 (Teal) types a chat message containing .n (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 3 (Teal) . Current gold to 10000000
Player - Set Player 3 (Teal) . Current lumber to 10000000
Set Rich P4
Events
Player - Player 4 (Purple) types a chat message containing .n (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 4 (Purple) . Current gold to 10000000
Player - Set Player 4 (Purple) . Current lumber to 10000000
Set Broke P1
Events
Player - Player 1 (Red) types a chat message containing .m (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 0
Player - Set Player 1 (Red) . Current lumber to 0
Set Broke P2
Events
Player - Player 2 (Blue) types a chat message containing .m (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 0
Player - Set Player 2 (Blue) . Current lumber to 0
Set Broke P3
Events
Player - Player 3 (Teal) types a chat message containing .m (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 3 (Teal) . Current gold to 0
Player - Set Player 3 (Teal) . Current lumber to 0
Set Broke P4
Events
Player - Player 4 (Purple) types a chat message containing .m (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 4 (Purple) . Current gold to 0
Player - Set Player 4 (Purple) . Current lumber to 0
Set Start Resource and Time P1
Events
Player - Player 1 (Red) types a chat message containing .b (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 500
Player - Set Player 1 (Red) . Current lumber to 150
Game - Set the time of day to 8.00
Set Start Resource and Time P2
Events
Player - Player 2 (Blue) types a chat message containing .b (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 2 (Blue) . Current gold to 500
Player - Set Player 2 (Blue) . Current lumber to 150
Game - Set the time of day to 8.00
Set Start Resource and Time P3
Events
Player - Player 3 (Teal) types a chat message containing .b (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 3 (Teal) . Current gold to 500
Player - Set Player 3 (Teal) . Current lumber to 150
Game - Set the time of day to 8.00
Set Start Resource and Time P4
Events
Player - Player 4 (Purple) types a chat message containing .b (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Set Player 4 (Purple) . Current gold to 500
Player - Set Player 4 (Purple) . Current lumber to 150
Game - Set the time of day to 8.00
Set Time 0
Events
Player - Player 1 (Red) types a chat message containing .t0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t0 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 0.00
Set Time 8
Events
Player - Player 1 (Red) types a chat message containing .t8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 8.00
Set Time 6
Events
Player - Player 1 (Red) types a chat message containing .t6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 6.00
Set Time 12
Events
Player - Player 1 (Red) types a chat message containing .t12 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t12 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t12 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t12 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 12.00
Set Time 18
Events
Player - Player 1 (Red) types a chat message containing .t18 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t18 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t18 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t18 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 18.00
Set Time 24
Events
Player - Player 1 (Red) types a chat message containing .t24 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .t24 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .t24 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .t24 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Set the time of day to 24.00
Set Camera 1 P1
Events
Player - Player 1 (Red) types a chat message containing .c1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c1 for (Triggering player) over 0 seconds
Set Camera 1 P2
Events
Player - Player 2 (Blue) types a chat message containing .c1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c1 for (Triggering player) over 0 seconds
Set Camera 1 P3
Events
Player - Player 3 (Teal) types a chat message containing .c1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c1 for (Triggering player) over 0 seconds
Set Camera 1 P4
Events
Player - Player 4 (Purple) types a chat message containing .c1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c1 for (Triggering player) over 0 seconds
Set Camera 2 P1
Events
Player - Player 1 (Red) types a chat message containing .c2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c2 for (Triggering player) over 0 seconds
Set Camera 2 P2
Events
Player - Player 2 (Blue) types a chat message containing .c2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c2 for (Triggering player) over 0 seconds
Set Camera 2 P3
Events
Player - Player 3 (Teal) types a chat message containing .c2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c2 for (Triggering player) over 0 seconds
Set Camera 2 P4
Events
Player - Player 4 (Purple) types a chat message containing .c2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c2 for (Triggering player) over 0 seconds
Set Camera 3 P1
Events
Player - Player 1 (Red) types a chat message containing .c3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c3 for (Triggering player) over 0 seconds
Set Camera 3 P2
Events
Player - Player 2 (Blue) types a chat message containing .c3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c3 for (Triggering player) over 0 seconds
Set Camera 3 P3
Events
Player - Player 3 (Teal) types a chat message containing .c3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c3 for (Triggering player) over 0 seconds
Set Camera 3 P4
Events
Player - Player 4 (Purple) types a chat message containing .c3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c3 for (Triggering player) over 0 seconds
Set Camera 4 P1
Events
Player - Player 1 (Red) types a chat message containing .c4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c4 for (Triggering player) over 0 seconds
Set Camera 4 P2
Events
Player - Player 2 (Blue) types a chat message containing .c4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c4 for (Triggering player) over 0 seconds
Set Camera 4 P3
Events
Player - Player 3 (Teal) types a chat message containing .c4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c4 for (Triggering player) over 0 seconds
Set Camera 4 P4
Events
Player - Player 4 (Purple) types a chat message containing .c4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c4 for (Triggering player) over 0 seconds
Set Camera 5 P1
Events
Player - Player 1 (Red) types a chat message containing .c5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c5 for (Triggering player) over 0 seconds
Set Camera 5 P2
Events
Player - Player 2 (Blue) types a chat message containing .c5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c5 for (Triggering player) over 0 seconds
Set Camera 5 P3
Events
Player - Player 3 (Teal) types a chat message containing .c5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c5 for (Triggering player) over 0 seconds
Set Camera 5 P4
Events
Player - Player 4 (Purple) types a chat message containing .c5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c5 for (Triggering player) over 0 seconds
Set Camera 6 P1
Events
Player - Player 1 (Red) types a chat message containing .c6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c6 for (Triggering player) over 0 seconds
Set Camera 6 P2
Events
Player - Player 2 (Blue) types a chat message containing .c6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c6 for (Triggering player) over 0 seconds
Set Camera 6 P3
Events
Player - Player 3 (Teal) types a chat message containing .c6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c6 for (Triggering player) over 0 seconds
Set Camera 6 P4
Events
Player - Player 4 (Purple) types a chat message containing .c6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_c6 for (Triggering player) over 0 seconds
Path Block On
Events
Player - Player 1 (Red) types a chat message containing .blockon (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .blockon (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .blockon (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .blockon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_2 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_3 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_4 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_5 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_6 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_7 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_8 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_9 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_10 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_11 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_12 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_13 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_14 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_15 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_16 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_17 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_18 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_19 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_20 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_21 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_22 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_23 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_24 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_25 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_26 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_27 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_28 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_29 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_30 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_31 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_32 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_33 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_34 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_35 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_36 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_37 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_38 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_39 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_40 <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_2_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_3_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_4_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_5_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_6_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_7_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_8_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_9_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_10_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_11_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_12_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_13_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_14_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_15_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_16_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_17_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_18_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_19_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_20_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_21_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_22_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_23_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_24_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_25_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_26_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_27_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_28_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_29_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_30_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_31_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_32_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_33_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_34_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_35_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_36_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_37_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_38_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Destructible - Create a YTfb (Unexpected type: 'destructablecode') at (Center of Path_Blocker_1_Copy_39_Copy <gen>) facing (Random angle) with scale 1.00 and variation 0
Path Block Off
Events
Player - Player 1 (Red) types a chat message containing .blockoff (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing .blockoff (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing .blockoff (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing .blockoff (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Remove (Random destructible in Path_Blocker_1 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_2 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_3 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_4 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_5 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_6 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_7 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_8 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_9 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_10 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_11 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_12 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_13 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_14 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_15 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_16 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_17 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_18 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_19 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_20 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_21 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_22 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_23 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_24 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_25 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_26 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_27 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_28 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_29 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_30 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_31 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_32 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_33 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_34 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_35 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_36 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_37 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_38 <gen>)
Destructible - Remove (Random destructible in Path_Blocker_1_Copy_39 <gen>)
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