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Model validation: Wraith Lord

wraith_final_Portrait.mdx

0 errors 2 severe 6 warnings 44 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (2)
  • 1 7 Bone 0 - "Base"
    • There are no vertices attached to this bone
    • 7 Rotation
      • Track 1 at frame 416 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1250 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1666 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2083 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has exactly the same value as tracks 6 and 8
  • 1 4 Bone 7 - "backdrop"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 1 at frame 1666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2083 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 1 at frame 1666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2083 has exactly the same value as tracks 1 and 3
  • 4 Bone 1 - "Chest"
    • 2 Translation
      • Track 1 at frame 1666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2083 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 1 at frame 1666 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2083 has exactly the same value as tracks 1 and 3
  • 7 Bone 2 - "Head"
    • 7 Translation
      • Track 1 at frame 416 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1250 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1666 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2083 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has roughly the same value as tracks 6 and 8
  • 4 Bone 3 - "Hoodflap"
    • 2 Translation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has roughly the same value as tracks 6 and 8
    • 2 Rotation
      • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1250 has exactly the same value as tracks 2 and 4
  • 2 Bone 4 - "Hoodtop"
    • 2 Translation
      • Track 6 at frame 2500 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has roughly the same value as tracks 6 and 8
  • 7 Bone 5 - "ArmRight"
    • 7 Rotation
      • Track 1 at frame 416 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1250 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1666 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2083 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has exactly the same value as tracks 6 and 8
  • 7 Bone 6 - "ArmLeft"
    • 7 Rotation
      • Track 1 at frame 416 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 833 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1250 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1666 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 2083 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 2500 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 2916 has exactly the same value as tracks 6 and 8
  • unused Material 2
  • unused Material 3
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