1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Dismiss Notice
  6. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Trigger Viewer

Wraith rpg Prologue.w3x
Variables
Initialization
Start
Priest Taran
Druid Nursan
Swoom
Druid Nursan return 1
Farmer Doel
Ring
Farmer doel return
wool
Druid Nursan return 2
Tali
Rod
Druid Nursan return 3
Mysterious woman
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.

		
Name Type Is Array Initial Value
metal item No
Ringq questitem No
rodq questitem No
Swoom item No
Swoomq questitem No
Wedding item No
wool item No
woolq questitem No
woolquest quest No
Start
  Events
    Map initialization
  Conditions
  Actions
    Cinematic - Fade out over 0.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Sound - Play Main Screen.
    Wait 15.00 seconds
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Story/Map written and created by:|rGriever
    Wait 15.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Presents|r
    Wait 15.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Quest - Display to (All players) the Quest Discovered message: |cffff0000Wraith Chapter 1:|r Unsure Paths
    Wait 15.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Camera - .Apply. gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display How did they get over the wall thats what I want to know!. Modify duration: Set to 10.00 seconds and Wait
    Camera - .Apply. gg_cam_Camera_002 for Player 1 (Red) over 10.00 seconds
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display God knows! I wonder whats going to happen to the village now, there's only a handful of us left.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display I guess i'm one of the lucky ones, my family was locked up in the basement.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display That makes two of us then, but think about that poor kid over there.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_003 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display Why? how many did he lose?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display His whole God damn family! Who knows whats gonna happen to him now.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display |cff7777aa*mutter* *mutter*|r. Modify duration: Set to 7.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display Well i'm gonna see how he's holding up.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display Ok then mate I 'll see you in the tavern later tonight then.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display You can count on it, I'll be drinking to my good fortune!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0019 <gen> named Villager: Play No sound and display heh I'll see you later then |cff7777aa*pst*|r becareful what you say to him.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display Will do, see you later mate.. Modify duration: Set to 10.00 seconds and Wait
    Unit Group - Order (Units in Region_000 <gen>) to Move To.(Center of Region_002 <gen>)
    Unit Group - Order (Units in Region_001 <gen>) to Move To.(Center of Region_003 <gen>)
    Camera - .Apply. gg_cam_Camera_005 for Player 1 (Red) over 10.00 seconds
    Animation - Lock Villager 0020 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Wait 1.00 seconds
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display Hey there, erm Valien right?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_004 <gen>), facing (Position of Villager 0020 <gen>)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Ye...yes sir. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display How are you feeling?. Modify duration: Set to 7.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display I...I do..don't know how I feel. |cff7777aa*sob*|r. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Villager 0020 <gen> named Villager: Play No sound and display Well, perhaps i'm not the most qualified person to be talking to. You should go see Priest Ta'ran, he will help you understand your emotions.. Modify duration: Set to 20.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Oh..Ok I'll go see him. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Animation - Reset Villager 0020 <gen>'s body-part facing
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Create a Required quest titled Finding Solace with the description Find Priest Ta'ran somewhere around the village, using icon path ReplaceableTextures\CommandButtons\BTNElfVillager.blp
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Finding Solace
    Quest - Display to (All players) the Hint message: |cff32cd32Tip :|r All quests and books can be located in Valiens Journal
    Item - Hide gg_item_I000_0047
    Item - Hide gg_item_I001_0048
    Trigger - Turn off Druid_Nursan <gen>
    Trigger - Turn off Druid_Nursan_return_1 <gen>
    Trigger - Turn off Farmer_Doel <gen>
    Trigger - Turn off Farmer_doel_return <gen>
    Trigger - Turn off Tali <gen>
    Trigger - Turn off Druid_Nursan_return_3 <gen>
    Trigger - Turn off Mysterious_woman <gen>
    Sound - Set the music list to Music, starting with a random song
Priest Taran
  Events
    Unit - A unit enters Region_005 <gen>
  Conditions
  Actions
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Trigger - Turn off (This trigger)
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_005 <gen>)
    Cinematic - Clear the screen of text messages for (All players).
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - .Apply. gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Guard Captain Varlun 0018 <gen> named Guard Captain Varlun: Play No sound and display There's rumors going about that the guard let them in, to feed our "bloodlust"!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Do not worry Varlun all will become clear soon enough.. Modify duration: Set to 10.00 seconds and Wait
    Camera - .Apply. gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Guard Captain Varlun 0018 <gen> named Guard Captain Varlun: Play No sound and display What does that even mean!.. I'm tellin you they suspect me... of all the people they'd choose me!. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Innocent until proven guilty hm? hahaha. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Guard Captain Varlun 0018 <gen> named Guard Capatain Varlun: Play No sound and display This isn't funny Ta'ra.... Modify duration: Set to 7.00 seconds and Wait
    Camera - .Apply. gg_cam_Camera_009 for Player 1 (Red) over 5.00 seconds
    Unit Group - Order (Units in Region_005 <gen>) to Move To.(Center of Region_006 <gen>)
    Wait 3.00 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_006 <gen>), facing 45.00 degrees
    Animation - Lock Guard Captain Varlun 0018 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Animation - Lock Priest Ta'ran 0017 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Ah, young master Srawn I've been meaning to talk to you.. Modify duration: Set to 10.00 seconds and Wait
    Animation - Reset Guard Captain Varlun 0018 <gen>'s body-part facing
    Cinematic - Send transmission to (All players) from Guard Captain Varlun 0018 <gen> named Guard Captain Varlun: Play No sound and display Well I better get back to my watch, goodbye Ta'ran, Valien.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
    Unit - Move Guard Captain Varlun 0018 <gen> instantly to (Center of Region_024 <gen>), facing 90.00 degrees
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display I received a message this morning. As you have no living relatives, one of your fathers friends has agreed to take you under his wing.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Wh..wh..who?. Modify duration: Set to 4.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display He goes by the name of Durin, a drawf I suspect. He's one of those "Paladins" |cff7777aa*tch*|r nothing holy about them, they use wraiths to power their spells I hear.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Here read this it will help on your travels |cff7777aa*hands over a book*|r. I'm sure you have alot of things to think about, but there's alot of people who could do with your help around the village.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display It will beat standing around crying, am I right? . Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display I..I suppose.. Modify duration: Set to 7.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Thats the spirit, why don't you try talking to Druid Nursan, I heard he could use a hand with something.. Modify duration: Set to 11.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Helping the Village
    Quest - Display to (All players) the New Item Received message: |cff7777aaNew Book Received:|r Text Book
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Finding Solace
    Quest - Mark (Last created quest) as Completed
    Quest - Create a Required quest titled Helping the Village with the description Help the villagers with some jobs, using icon path ReplaceableTextures\WorldEditUI\Editor-MultipleUnits.blp
    Quest - Create a Optional quest titled Text Book with the description |cffffcc00*This book contains all the general knowledge of the world *|r|cffffcc00Chapter One|r |cff7777aaWraiths:|rThere is no solid evidence of where Wraiths has come from or how they were created. Some believe that they are our punishment for the sins we have commited.A wraiths appearance is that of a ghost although its vunerable to Light and its own kind it does not have the same power of a ghost.A wraiths bite can lead to multiple symptoms one is turning you into a ghoul like creature, where the body must be cleansed by fire. Another symtom of a wraith bite is actually turning into one yourself, which can also be remedy'd by fire.|cffffcc00Chapter Two|r |cff7777aaCountries of Gairok:|r|cff32cd32Taydounwood|r is the origin of Elves, their enchanted forest is one of the few places in the world that the wraiths aren't drawn to. The capital of Taydounwood is Tggah'stral ran by the elven king Vronduf. |cff32cd32Uroktar|r is the origin of Dwarves, this mountanous land is one of the most effected by ghouls and wraiths. The capital Uroktar is Darlane ran by King Yoin.|cff32cd32Dendarafor|r is the supposed origin of the wraiths, once homed by the dark elves now their race has been scattered accross Gairok. The last known member of Dendarafors royal family is Prince Dendalar.|cff32cd32Calundon|r is the homeland of the human race and being neighbours to Dendarafor has caused thousands of wraith to pour into their lands. The capital city of Calundon is Calibour ran by King Calibour II, using icon path ReplaceableTextures\CommandButtons\BTNTomeBrown.blp
    Trigger - Turn on Druid_Nursan <gen>
    Animation - Reset Priest Ta'ran 0017 <gen>'s body-part facing
Druid Nursan
  Events
    Unit - A unit enters Region_009 <gen>
  Conditions
  Actions
    Item - Show gg_item_I000_0047
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_010 <gen>), facing (Position of Druid Nursan 0036 <gen>)
    Camera - .Apply. gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
    Animation - Lock Druid Nursan 0036 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Ah, greetings youngling I have a task for you if you wish to aid in making this village safe once more?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display ov..ofcourse. Modify duration: Set to 4.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Excellent! I need many materials, that I'll require you to collect.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Firstly I need some Swoom, a speacial herb thats known to give off an attractive scent to wraiths.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display I believe I saw some over near the guards housing.. Modify duration: Set to 8.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Once you have collected the herb, bring it back to me. I'll have your next task ready when you return.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Finding Swoom
    Quest - Create a Required quest titled Finding Swoom with the description Nursan has asked that you search the village for a speacial herb called swoom., using icon path ReplaceableTextures\CommandButtons\BTNShimmerWeed.blp
    Quest - Create a quest requirement for (Last created quest) with the description Requires 1x Swoom
    Set VariableSet Swoomq = (Last created quest requirement)
    Set VariableSet Swoom = gg_item_I000_0047
    Trigger - Turn off (This trigger)
    Trigger - Turn on Druid_Nursan_return_1 <gen>
Swoom
  Events
    Unit - Valien 0044 <gen> Acquires an item
  Conditions
    (gg_item_I000_0047 is owned) Equal to True
  Actions
    Quest - Mark Swoomq as Completed
Druid Nursan return 1
  Events
    Unit - A unit enters Region_009 <gen>
  Conditions
    (Swoom is owned) Equal to True
  Actions
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_010 <gen>), facing (Position of Druid Nursan 0036 <gen>)
    Camera - .Apply. gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
    Animation - Lock Druid Nursan 0036 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Yes! that is it, thank you very much youngling.. Modify duration: Set to 10.00 seconds and Wait
    Hero - Drop the item from slot 1 of Valien 0044 <gen>.
    Item - Remove gg_item_I000_0047
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display I now need some wool from Farmer Doel go see him. He may ask something in return but i'll take care of that as best I can.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Finding Swoom
    Quest - Mark (Last created quest) as Completed
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Doels' Wool
    Quest - Create a Required quest titled Doels' Wool with the description Nursan has asked that you aqquire some wool from Farmer Doel., using icon path ReplaceableTextures\CommandButtons\BTNINV_Fabric_Wool_01.blp
    Set VariableSet woolquest = (Last created quest)
    Quest - Create a quest requirement for (Last created quest) with the description Requires x1 Wool
    Set VariableSet woolq = (Last created quest requirement)
    Unit - Remove Footman 0008 <gen> from the game
    Unit - Remove Footman 0046 <gen> from the game
    Trigger - Turn off (This trigger)
    Trigger - Turn on Farmer_Doel <gen>
Farmer Doel
  Events
    Unit - A unit enters Region_011 <gen>
  Conditions
  Actions
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Clear the screen of text messages for (All players).
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - .Apply. gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_012 <gen>), facing (Position of Farmer Doel 0045 <gen>)
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Erm sir, mr Nursan asked me to ask you if he can borrow some wool.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Farmer Doel 0045 <gen> named Doel: Play No sound and display Leave...me...alone...boy!. Modify duration: Set to 7.00 seconds and Wait
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_012 <gen>), facing (Position of Villager 0024 <gen>)
    Cinematic - Fade out over 15.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 2 seconds
    Camera - .Apply. gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Farmer Doel 0045 <gen> named Doel: Play No sound and display Wait!...I'm sorry...it's just that...my...wife died last night,. I'll give the druid the wool if you help me first.. Modify duration: Set to 10.00 seconds and Wait
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_012 <gen>), facing (Position of Farmer Doel 0045 <gen>)
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Ok. Modify duration: Set to 3.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Farmer Doel 0045 <gen> named Doel: Play No sound and display I was so angry last night. In my anger I..I.. I threw my wifes wedding ring into the darkness!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Farmer Doel 0045 <gen> named Doel: Play No sound and display I don't know where it is, but I know I heard a splash when I threw it. Try looking somewhere where there's water.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Doel's Lost wedding ring
    Quest - Create a Required quest titled Doels' Lost wedding ring with the description Farmer Doel has asked you to help find his deceased wifes wedding ring., using icon path ReplaceableTextures\CommandButtons\BTNRingGreen.blp
    Quest - Create a quest requirement for (Last created quest) with the description Requires 1x Doel's Wedding ring
    Item - Show gg_item_I001_0048
    Set VariableSet Ringq = (Last created quest requirement)
    Trigger - Turn off (This trigger)
    Trigger - Turn on Farmer_doel_return <gen>
Ring
  Events
    Unit - Valien 0044 <gen> Acquires an item
  Conditions
    (gg_item_I001_0048 is owned) Equal to True
  Actions
    Quest - Mark Ringq as Completed
Farmer doel return
  Events
    Unit - A unit enters Region_011 <gen>
  Conditions
    (gg_item_I001_0048 is owned) Equal to True
  Actions
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Camera - .Apply. gg_cam_Camera_013 for Player 1 (Red) over 0 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_012 <gen>), facing (Position of Farmer Doel 0045 <gen>)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Farmer Doel 0045 <gen> named Doel: Play No sound and display Thank you, so much. I have just finished making the wool that Nursan needs here take it to him.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Hero - Create Wool and give it to Valien 0044 <gen>
    Set VariableSet woolq = (Last created quest requirement)
    Hero - Drop gg_item_I001_0048 from Valien 0044 <gen>.
    Item - Remove gg_item_I001_0048
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Farmer Doel's Wedding Ring
    Quest - Mark (Last created quest) as Completed
    Trigger - Turn on Druid_Nursan_return_2 <gen>
    Quest - Display to (All players) the New Item Received message: |cff7777aaNew Item Received:|r Wool
wool
  Events
    Unit - Valien 0044 <gen> Acquires an item
  Conditions
    ((Last created item) is owned) Equal to True
  Actions
    Quest - Mark woolq as Completed
Druid Nursan return 2
  Events
    Unit - A unit enters Region_009 <gen>
  Conditions
    ((Last created item) is owned) Equal to True
  Actions
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_010 <gen>), facing (Position of Druid Nursan 0036 <gen>)
    Camera - .Apply. gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
    Animation - Lock Druid Nursan 0036 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Yes! that is it, thank you very much youngling.. Modify duration: Set to 10.00 seconds and Wait
    Hero - Drop the item from slot 1 of Valien 0044 <gen>.
    Hero - Drop the item from slot 3 of Valien 0044 <gen>.
    Hero - Drop the item from slot 4 of Valien 0044 <gen>.
    Hero - Drop the item from slot 5 of Valien 0044 <gen>.
    Hero - Drop the item from slot 6 of Valien 0044 <gen>.
    Item - Remove (Last created item)
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display I now need a metal rod from Blacksmither Tali go see him. He may ask something in return but i'll take care of that as best I can.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Unit - Remove Footman 0033 <gen> from the game
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Animation - Reset Druid Nursan 0036 <gen>'s body-part facing
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Doel's Wool
    Quest - Mark woolquest as Completed
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Crafted Rod
    Quest - Create a Required quest titled Crafted Rod with the description Nursan has asked that you seek out Balcksmith Tali and ask for his aid in making a metal rod., using icon path ReplaceableTextures\CommandButtons\BTNStaffOfSanctuary.blp
    Quest - Create a quest requirement for (Last created quest) with the description Requires x1 Metal Rod
    Set VariableSet rodq = (Last created quest requirement)
    Trigger - Turn off (This trigger)
    Trigger - Turn on Tali <gen>
Tali
  Events
    Unit - A unit enters Region_013 <gen>
  Conditions
  Actions
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_014 <gen>), facing (Position of Blacksmith Tali 0034 <gen>)
    Unit - Move Blacksmith Tali 0034 <gen> instantly to (Center of Region_015 <gen>), facing (Position of Valien 0044 <gen>)
    Camera - .Apply. gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Blacksmith Tali 0034 <gen> named Tali: Play No sound and display Hello! Valien what are you up to today?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display I'm helping Druid Nursan make something.. Modify duration: Set to 4.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Blacksmith Tali 0034 <gen> named Tali: Play No sound and display I see now, is there anyway I can help?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Yes he needs a metal rod!. Modify duration: Set to 7.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Blacksmith Tali 0034 <gen> named Tali: Play No sound and display Is that so. Well it just so happens I have one right here.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display May I have it please sir!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Blacksmith Tali 0034 <gen> named Tali: Play No sound and display Well since you said please, very well. . Modify duration: Set to 5.00 seconds and Wait
    Hero - Create Metal Rod and give it to Valien 0044 <gen>
    Set VariableSet metal = (Last created item)
    Cinematic - Send transmission to (All players) from Blacksmith Tali 0034 <gen> named Tali: Play No sound and display Also your late father did a few jobs for me so take his paypacket aswell.. Modify duration: Set to 10.00 seconds and Wait
    Player - Add 10 to Player 1 (Red).Current gold
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Enable user control for (All players).
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Crafted Rod
    Quest - Display to (All players) the New Item Received message: |cff7777aaNew Item Received:|r Metal Rod
    Quest - Display to (All players) the New Item Received message: |cff7777aaNew Item Received:|r Gold
    Trigger - Turn off (This trigger)
    Trigger - Turn on Druid_Nursan_return_3 <gen>
Rod
  Events
    Unit - Valien 0044 <gen> Acquires an item
  Conditions
    ((Last created item) is owned) Equal to True
  Actions
    Quest - Mark rodq as Completed
Druid Nursan return 3
  Events
    Unit - A unit enters Region_013 <gen>
  Conditions
    ((Last created item) is owned) Equal to True
  Actions
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_010 <gen>), facing (Position of Druid Nursan 0036 <gen>)
    Camera - .Apply. gg_cam_Camera_010 for Player 1 (Red) over 0 seconds
    Animation - Lock Druid Nursan 0036 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Yes! that is it, thank you very much youngling.. Modify duration: Set to 10.00 seconds and Wait
    Hero - Drop the item from slot 1 of Valien 0044 <gen>.
    Hero - Drop the item from slot 3 of Valien 0044 <gen>.
    Hero - Drop the item from slot 4 of Valien 0044 <gen>.
    Hero - Drop the item from slot 5 of Valien 0044 <gen>.
    Hero - Drop the item from slot 6 of Valien 0044 <gen>.
    Item - Remove (Last created item)
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Thats all I need to create my wratih rod. It's much like a lightning rod except it attracts wraiths instead of thunder.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display What d..do you need it for?. Modify duration: Set to 7.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display I intend to place it a few miles away from the village so that the wraiths will go there instead of here.. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Druid Nursan 0036 <gen> named Druid Nursan: Play No sound and display Anyway thank you very much, youngling. perhaps you may take it to the mayor for me so that he may pass it to a runner?. Modify duration: Set to 15.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Ok mr Nursan. Modify duration: Set to 4.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
    Unit - Remove Footman 0033 <gen> from the game
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Animation - Reset Druid Nursan 0036 <gen>'s body-part facing
    Quest - Display to (All players) the Quest Completed message: |cffffcc00Quest Complete :|r Crafted Rod
    Quest - Mark (Last created quest) as Completed
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Quest Received :|r Rod runner
    Quest - Create a Required quest titled Rod runner with the description Nursan has requested that you take the finished rod to Mayor Brarn, using icon path ReplaceableTextures\CommandButtons\BTNSlippersOfAgility.blp
    Hero - Create |cffffcc00Wraith Rod|r and give it to Valien 0044 <gen>
    Trigger - Turn off (This trigger)
    Trigger - Turn on Mysterious_woman <gen>
Mysterious woman
  Events
    Unit - A unit enters Region_016 <gen>
  Conditions
  Actions
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Disable user control for (All players).
    Camera - .Apply. gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_016 <gen>), facing (Position of Mysterious Woman 0035 <gen>)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Sound - Play Dark Agents.
    Unit Group - Order (Units in Region_016 <gen>) to Move To.(Center of Region_018 <gen>)
    Wait 1.00 seconds
    Cinematic - Send transmission to (All players) from Mysterious Woman 0035 <gen> named Mysterious Woman: Play No sound and display Wait! dear child I must speak with you.. Modify duration: Set to 7.00 seconds and Wait
    Unit Group - Order (Units in Region_018 <gen>) to Move To.(Center of Region_017 <gen>)
    Wait 2 seconds
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Who..who are you?. Modify duration: Set to 4.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Mysterious Woman 0035 <gen> named Mysterious Woman: Play No sound and display My name and family has been long forgotten, although I need your help.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display I dunno, I gotta take this to the mayor.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Mysterious Woman 0035 <gen> named Mysterious Woman: Play No sound and display I will take it to him for you! please I beg you this is a matter of great importance!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 5.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_016 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Valien 0044 <gen> named Valien: Play No sound and display Ok then you got a deal here take the rod. Modify duration: Set to 6.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Mysterious Woman 0035 <gen> named Mysterious Woman: Play No sound and display Thank you young one, here take this ring it is very important that it does not fall into my brothers hands.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Mysterious Woman 0035 <gen> named Mysterious Woman: Play No sound and display Hold onto it, don't let it out of your sight until I come find you again!. Modify duration: Set to 10.00 seconds and Wait
    Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
    Wait 2 seconds
    Special Effect - Destroy (Last created special effect)
    Special Effect - Create a special effect at (Center of Region_019 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
    Wait 1.00 seconds
    Unit - Remove Mysterious Woman 0035 <gen> from the game
    Special Effect - Destroy (Last created special effect)
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_015 for Player 1 (Red) over 0 seconds
    Unit - Move Priest Ta'ran 0017 <gen> instantly to (Center of Region_018 <gen>), facing (Position of Valien 0044 <gen>)
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Valien, there you are!. Modify duration: Set to 10.00 seconds and Wait
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_017 <gen>), facing (Position of Priest Ta'ran 0017 <gen>)
    Cinematic - Fade out over 15.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 2 seconds
    Camera - .Apply. gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Priest Ta'ran: Play No sound and display Come Durin awaits you at the front gate!. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Fade out over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 10.00 seconds
    Quest - Display to (All players) the Quest Discovered message: Moments later
    Wait 10.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Unit - Move Durin Forstbeard 0049 <gen> instantly to (Center of Region_020 <gen>), facing (Position of Priest Ta'ran 0017 <gen>)
    Unit - Move Priest Ta'ran 0017 <gen> instantly to (Center of Region_021 <gen>), facing (Position of Durin Forstbeard 0049 <gen>)
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_008 <gen>), facing (Position of Priest Ta'ran 0017 <gen>)
    Camera - .Apply. gg_cam_Camera_018 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 10.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 2 seconds
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Ta'ran: Play No sound and display Where do you intend to take the child, Dwarf?. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Durin Forstbeard 0049 <gen> named Durin: Play No sound and display I will take him to Calibour, once there he will begin his paladin training.. Modify duration: Set to 10.00 seconds and Wait
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Ta'ran: Play No sound and display |cff7777aa*tch*|r Paladin training.... Modify duration: Set to 5.00 seconds and Wait
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Animation - Lock Priest Ta'ran 0017 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Send transmission to (All players) from Priest Ta'ran 0017 <gen> named Ta'ran: Play No sound and display Becareful of what they teach you Valien, farewell I pray the Gods bless your path.. Modify duration: Set to 12.00 seconds and Wait
    Animation - Reset Priest Ta'ran 0017 <gen>'s body-part facing
    Animation - Lock Durin Forstbeard 0049 <gen>'s Head to face Valien 0044 <gen>, offset by (0, 0, 90)
    Cinematic - Send transmission to (All players) from Durin Forstbeard 0049 <gen> named Durin: Play No sound and display Come, Lad! we best be off, we do have a long journey ahead of us afterall.. Modify duration: Set to 10.00 seconds and Wait
    Animation - Reset Durin Forstbeard 0049 <gen>'s body-part facing
    Unit - Move Durin Forstbeard 0049 <gen> instantly to (Center of Region_020 <gen>), facing 90.00 degrees
    Unit - Move Valien 0044 <gen> instantly to (Center of Region_008 <gen>), facing 90.00 degrees
    Destructible - Open Iron Gate 1683 <gen>
    Unit Group - Order (Units in Region_008 <gen>) to Move To.(Center of Region_007 <gen>)
    Unit Group - Order (Units in Region_020 <gen>) to Move To.(Center of Region_022 <gen>)
    Wait 4.00 seconds
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_020 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 4.00 seconds
    Destructible - Close Iron Gate 1683 <gen>
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_021 for Player 1 (Red) over 0 seconds
    Cinematic - Fade in over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 4.00 seconds
    Destructible - Open Gate 0002 <gen>
    Unit Group - Order (Units in Region_007 <gen>) to Move To.(Center of Region_023 <gen>)
    Unit Group - Order (Units in Region_022 <gen>) to Move To.(Center of Region_023 <gen>)
    Wait 2 seconds
    Destructible - Close Gate 0002 <gen>
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Thank you for playing|r
    Wait 15.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Credits|rGeneral FrankRepublicolaAnubis54
    Wait 15.00 seconds
    Cinematic - Clear the screen of text messages for (All players).
    Quest - Display to (All players) the Quest Discovered message: |cffffcc00Wraith Chapter 2:|r Guild of LightComing soon!
    Wait 15.00 seconds
    Game - Victory Player 1 (Red) (Show dialogs, Skip scores)