Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model WoW Ulduar Human Constellation Statue of the bundle WoW Ulduar Human Constellation Statue. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file WoW Ulduar Human Constellation Statue.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing DoodadStatueConstellationHu.mdx
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHu.mdx' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
Done, you have imported the file DoodadStatueConstellationHu.mdx.
Importing DoodadStatueConstellationHuGlowBall.dds
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHuGlowBall.dds' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
war3mapimported/DoodadStatueConstellationHuGlowBall.dds
Double-click the file DoodadStatueConstellationHuGlowBall.dds:
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
war3mapimported/DoodadStatueConstellationHuGlowBall.dds
Tick the box "Use Custom Path" and type in the correct path:
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
Done, you have imported the file DoodadStatueConstellationHuGlowBall.dds.
Importing DoodadStatueConstellationHuGlowOrb.dds
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHuGlowOrb.dds' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
war3mapimported/DoodadStatueConstellationHuGlowOrb.dds
Double-click the file DoodadStatueConstellationHuGlowOrb.dds:
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
war3mapimported/DoodadStatueConstellationHuGlowOrb.dds
Tick the box "Use Custom Path" and type in the correct path:
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
Done, you have imported the file DoodadStatueConstellationHuGlowOrb.dds.
Importing DoodadStatueConstellationHuStar.dds
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHuStar.dds' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
war3mapimported/DoodadStatueConstellationHuStar.dds
Double-click the file DoodadStatueConstellationHuStar.dds:
DoodadStatueConstellationHuStar.dds
Image / Texture
43
war3mapimported/DoodadStatueConstellationHuStar.dds
Tick the box "Use Custom Path" and type in the correct path:
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
Done, you have imported the file DoodadStatueConstellationHuStar.dds.
Importing DoodadStatueConstellationHuStarCloud.dds
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHuStarCloud.dds' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
war3mapimported/DoodadStatueConstellationHuStarCloud.dds
Double-click the file DoodadStatueConstellationHuStarCloud.dds:
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
war3mapimported/DoodadStatueConstellationHuStarCloud.dds
Tick the box "Use Custom Path" and type in the correct path:
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
DoodadStatueConstellationHuStarCloud.blp
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
DoodadStatueConstellationHuStarCloud.blp
Done, you have imported the file DoodadStatueConstellationHuStarCloud.dds.
Importing DoodadStatueConstellationHuStarField.dds
Now Click the "Import File" Button:
Next select 'DoodadStatueConstellationHuStarField.dds' in the folder which you extracted from the zip archive:
WoW Ulduar Human Constellation Statue
DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
DoodadStatueConstellationHuGlowOrb.dds
DoodadStatueConstellationHuStar.dds
DoodadStatueConstellationHuStarCloud.dds
DoodadStatueConstellationHuStarField.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
DoodadStatueConstellationHuStarCloud.blp
DoodadStatueConstellationHuStarField.dds
Image / Texture
85
war3mapimported/DoodadStatueConstellationHuStarField.dds
Double-click the file DoodadStatueConstellationHuStarField.dds:
DoodadStatueConstellationHuStarField.dds
Image / Texture
85
war3mapimported/DoodadStatueConstellationHuStarField.dds
Tick the box "Use Custom Path" and type in the correct path:
DoodadStatueConstellationHuStarField.dds
Image / Texture
85
DoodadStatueConstellationHuStarField.blp
The file has been properly added to the map archive:
DoodadStatueConstellationHu.mdx
Model
76
war3mapimported/DoodadStatueConstellationHu.mdx
DoodadStatueConstellationHuGlowBall.dds
Image / Texture
1
DoodadStatueConstellationHuGlowBall.blp
DoodadStatueConstellationHuGlowOrb.dds
Image / Texture
21
DoodadStatueConstellationHuGlowOrb.blp
DoodadStatueConstellationHuStar.dds
Image / Texture
43
DoodadStatueConstellationHuStar.blp
DoodadStatueConstellationHuStarCloud.dds
Image / Texture
85
DoodadStatueConstellationHuStarCloud.blp
DoodadStatueConstellationHuStarField.dds
Image / Texture
85
DoodadStatueConstellationHuStarField.blp
Done, you have imported the file DoodadStatueConstellationHuStarField.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.