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Triggers
The Random Journey of a few mins o-o.w3x
Variables
what?
act1
HAXXOR
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
act1
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Dumb Peasant : Play No sound and display durr, what? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0001 <gen> named Footman : Play No sound and display i said, you shouldn't be out here taking a pee into the lake. you were ordered to chop wood. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Peasant : Play No sound and display Well, i needed to get drunk so i can see pink elephants, then i needed to pee? can you help me find some pink elephants? there is some booze in it for you. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0002 <gen> named Footman : Play No sound and display He does have a point... how abouts we take you in then we can drink till we see pink elephants! . Modify duration: Add 0 seconds and Wait
Unit - Order Peasant 0000 <gen> to Move To . (Center of Region_000 <gen>)
Unit - Order Footman 0002 <gen> to Move To . (Center of Region_001 <gen>)
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Peasant : Play No sound and display AAAAAH!!!!!!!!! A WOLF! he is going to eat me! . Modify duration: Add 0 seconds and Wait
Unit - Order Footman 0002 <gen> to Attack . Dire Wolf 0007 <gen>
Unit - Order Footman 0001 <gen> to Attack . Dire Wolf 0007 <gen>
Unit - Order Dire Wolf 0007 <gen> to Attack . Footman 0002 <gen>
Cinematic - Send transmission to (All players) from Footman 0002 <gen> named Footman : Play No sound and display but, i wanted to get wasted, oh well. . Modify duration: Add 0 seconds and Wait
Unit - Order Peasant 0000 <gen> to Move To . (Center of Region_002 <gen>)
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Peasant : Play No sound and display MOMMY!!, eh.. sorry guys i farted . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Unit - Explode Footman 0001 <gen> .
Unit - Explode Footman 0002 <gen> .
Unit - Explode Dire Wolf 0007 <gen> .
Environment - Create at (Playable map area) the weather effect Dungeon Blue Fog (Heavy)
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Peasant : Play No sound and display uh.. i gotta stop eating so many beans.. honestly! atleast that stupid wolf is dead.. . Modify duration: Add 0 seconds and Wait
Unit - Order Peasant 0000 <gen> to Move To . (Center of Region_003 <gen>)
Camera - Lock camera target for Player 1 (Red) to Peasant 0000 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Peasant 0000 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Create 1 . Raccoon for Player 1 (Red) at (Center of Region_005 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from (Last created unit) named Rica-Ricoon : Play No sound and display NAAAAAACHOS!!!!!!!!!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Peasant 0000 <gen> named Peasant : Play No sound and display YOUR NOT A PINK ELEPHANT.. and im not drunk..? . Modify duration: Add 0 seconds and Wait
Unit - Order Peasant 0000 <gen> to Move To . (Center of Region_005 <gen>)
Cinematic - Send transmission to (All players) from Rifleman 0017 <gen> named Strange Rifleman : Play No sound and display have you seen my Rica-Ricoon? it ran away because i ate his nachos. . Modify duration: Add 1.00 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_006 <gen>)
Cinematic - Send transmission to (All players) from (Last created unit) named Rica-Ricoon : Play No sound and display NACHOS!!!!!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Rifleman 0017 <gen> named Strange Rifleman : Play No sound and display N-A-C-H-O-S!!!! thank you so much, here have this sword you stupid peasant. . Modify duration: Add 1.00 seconds and Wait
Unit - Create 1 . Footman for Player 1 (Red) at (Center of Region_005 <gen>) facing Default building facing degrees
Unit - Remove Peasant 0000 <gen> from the game
Camera - Lock camera target for Player 1 (Red) to (Last created unit) , offset by ( 0 , 0 ) using Default rotation
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display Thanks!! whats this nachos- never mind, by the way, my names maltz. uh.. ill leave you to.. alone. . Modify duration: Add 1.00 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_006 <gen>)
Cinematic - Send transmission to (All players) from Siege Engine 0016 <gen> named Kidnapper : Play No sound and display Hey, little boy, want some candy? . Modify duration: Add 0.00 seconds and Wait
Unit - Make (Last created unit) face Siege Engine 0016 <gen> over 2.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display maybe? do i have to come in? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0018 <gen> named Knight : Play No sound and display HEY YOU! . Modify duration: Add 0 seconds and Wait
Unit - Order Knight 0018 <gen> to Move To . (Center of Region_012 <gen>)
Cinematic - Send transmission to (All players) from Siege Engine 0016 <gen> named Kidnapper : Play No sound and display What is wrong, officer? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0018 <gen> named Knight : Play No sound and display I TOLD YOU TO- ... eh... your not a peasant, where is that peasant i ordered to chop wood for? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display ya.. uh.. im just a footman.. i saw them blow up, the peasants fart blew them up.. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0018 <gen> named Knight : Play No sound and display oh, ok... now. YOU KIDNAPPER, trying to get this person into your car? A grown man this time! You have to admit that was low. Even for a kidnapper. . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Siege Engine 0016 <gen> named Kidnapper : Play No sound and display um.. if you want i can take you to the bar for a mug of ale? . Modify duration: Add 0.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0018 <gen> named Knight : Play No sound and display Now your sounding like a man! . Modify duration: Add 2.00 seconds and Wait
Unit - Remove Knight 0018 <gen> from the game
Cinematic - Send transmission to (All players) from Knight 0018 <gen> named Knight(in car) : Play No sound and display Wait a second.. AAAAA HELP! . Modify duration: Add 0 seconds and Wait
Unit - Order Siege Engine 0016 <gen> to Move To . (Center of Region_011 <gen>)
Wait 2 seconds
Unit - Remove Siege Engine 0016 <gen> from the game
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display im going to pretend that never happend . Modify duration: Add 0 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_007 <gen>)
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display hi, um.. what's up? . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0032 <gen> named Insane Footman : Play No sound and display WHAT.. WHAT!? DONT TALK TO ME! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display oh.. ok? . Modify duration: Add 0 seconds and Wait
Unit - Replace Footman 0032 <gen> with a Abomination using The old unit's relative life and mana
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display Your fat.. wow. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from (Last replaced unit) named Fat-Insane-Footmen-Morph? : Play No sound and display Bluroagh Raugh Muloargh . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Unit - Explode (Last replaced unit) .
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display Yah, i'll pretend i did not hear that either.. . Modify duration: Add 0 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_008 <gen>)
Cinematic - Send transmission to (All players) from Mountain King 0043 <gen> named Short Warrior : Play No sound and display Did you hear about the coming of the nacho? i don't believe it. . Modify duration: Add 2.00 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_009 <gen>)
Cinematic - Send transmission to (All players) from Sorceress 0035 <gen> named Yuma : Play No sound and display oh baby! Jared, oh ya.. not here, there is a weird footman watching.. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0034 <gen> named Jared : Play No sound and display Wha'd you want, you stupid footman. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display ALE!!!!!!!!!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Sorceress 0035 <gen> named Yuma : Play No sound and display Go away, there is no ale in this town.. now. jared.. as i was saying... lets do something naughty.. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priest 0034 <gen> named Jared : Play No sound and display Finally, i've been waiting for months, LETS GO BEAT UP SOME KIDS!! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display uuh... o...k? . Modify duration: Add 0 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_010 <gen>)
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Cheese : Play No sound and display I HATE NACHO! nacho i hate nacho . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display UH.. RIGHT.. this town is scarey.. ever since i pee'd into the lake of the satyr. . Modify duration: Add 3.00 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_011 <gen>)
Cinematic - Send transmission to (All players) from Sorceress 0035 <gen> named Yuma : Play No sound and display JARED!! did you see how i knocked his tooth out? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Gryphon Rider 0036 <gen> named Dude on a bird : Play No sound and display your not allowed to leave.. ill... I'll.. EAT YOU . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from (Last created unit) named Maltz : Play No sound and display AH!!! I HATE THIS PLACE! . Modify duration: Add 0 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Region_013 <gen>) over 0.00 seconds
Game - Display to (All players) the text: Mean while.. at nacho's camp
Cinematic - Send transmission to (All players) from Satyr Hellcaller 0044 <gen> named Nacho : Play No sound and display CHEESE!!!! . Modify duration: Add 0 seconds and Wait
Game - Display to (All players) the text: TO BE CONTINUED...?
Cinematic - Fade out over 5.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
xD jk
HAXXOR
Events
Map initialization
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Position of Peasant 0000 <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode On for (All players)
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