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Model validation: (WoW) orc warrior
Orc%20Warrior.mdx
0errors1severe18warnings1916unused
1
37
Bone 30 - "bone_b35"
1
6
Translation
Track 1 at frame 3333 is lower than the track before it at 5800
Track 18 at frame 213333 is not in any sequence
Track 19 at frame 214333 is not in any sequence
Track 20 at frame 346667 is not in any sequence
Track 21 at frame 348467 is not in any sequence
Track 26 at frame 466667 is not in any sequence
Track 27 at frame 467167 is not in any sequence
31
Rotation
Track 78 at frame 213333 is not in any sequence
Track 79 at frame 213367 is not in any sequence
Track 80 at frame 213433 is not in any sequence
Track 81 at frame 213467 is not in any sequence
Track 82 at frame 213500 is not in any sequence
Track 83 at frame 213567 is not in any sequence
Track 84 at frame 213600 is not in any sequence
Track 85 at frame 213633 is not in any sequence
Track 86 at frame 213667 is not in any sequence
Track 87 at frame 213700 is not in any sequence
Track 88 at frame 213733 is not in any sequence
Track 89 at frame 213767 is not in any sequence
Track 90 at frame 213800 is not in any sequence
Track 91 at frame 213933 is not in any sequence
Track 92 at frame 213967 is not in any sequence
Track 93 at frame 214000 is not in any sequence
Track 94 at frame 214033 is not in any sequence
Track 95 at frame 214067 is not in any sequence
Track 96 at frame 214100 is not in any sequence
Track 97 at frame 214167 is not in any sequence
Track 98 at frame 214333 is not in any sequence
Track 99 at frame 346667 is not in any sequence
Track 100 at frame 348467 is not in any sequence
Track 105 at frame 466667 is not in any sequence
Track 106 at frame 466700 is not in any sequence
Track 107 at frame 466800 is not in any sequence
Track 108 at frame 466833 is not in any sequence
Track 109 at frame 466867 is not in any sequence
Track 110 at frame 466900 is not in any sequence
Track 111 at frame 466933 is not in any sequence
Track 112 at frame 467167 is not in any sequence
3
Model
2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
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