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Model validation: WoW Human Forge Tower

StructHuTowerForge.mdx

0 errors 0 severe 21 warnings 0 unused
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Texture 0 - "nr_hu_wall_interior.dds"
    • Texture path "wow/nr_hu_wall_interior.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 1 - "mm_minerail_01.dds"
    • Texture path "wow/mm_minerail_01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 2 - "mm_elwynn_wnd_ext__01.dds"
    • Texture path "wow/mm_elwynn_wnd_ext__01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 3 - "nr_hu_shutters.dds"
    • Texture path "wow/nr_hu_shutters.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 4 - "mm_metal_plating_01.dds"
    • Texture path "wow/mm_metal_plating_01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 5 - "human_rockwall.dds"
    • Texture path "wow/human_rockwall.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 6 - "aliance_forgetrim.dds"
    • Texture path "wow/aliance_forgetrim.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 7 - "woodtrim.dds"
    • Texture path "wow/woodtrim.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 10 - "mm_inn_woodfloor_01.dds"
    • Texture path "wow/mm_inn_woodfloor_01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 11 - "mm_strmwnd_int_trim_01.dds"
    • Texture path "wow/mm_strmwnd_int_trim_01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 12 - "aliance_forgemetal1.dds"
    • Texture path "wow/aliance_forgemetal1.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 13 - "aliance_forgebrick.dds"
    • Texture path "wow/aliance_forgebrick.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 14 - "mm_duskwood_wnd_ext__01.dds"
    • Texture path "wow/mm_duskwood_wnd_ext__01.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 15 - "aliance_forgewall.dds"
    • Texture path "wow/aliance_forgewall.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 16 - "aliance_forgewall1.dds"
    • Texture path "wow/aliance_forgewall1.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 17 - "woodtrim_deco.dds"
    • Texture path "wow/woodtrim_deco.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 18 - "mm_westfall_wall_06.dds"
    • Texture path "wow/mm_westfall_wall_06.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 19 - "nr_hu_barracks_wall.dds"
    • Texture path "wow/nr_hu_barracks_wall.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
  • 1 Texture 20 - "aliance_forgemetal.dds"
    • Texture path "wow/aliance_forgemetal.dds" includes a custom directory prefix "wow/"; Warcraft 3 imports use the basename only — this will render as white in-editor. Use just the filename.
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