Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model WoW Human Forge Tower of the bundle WoW Human Forge Tower. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file WoW Human Forge Tower.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing StructHuTowerForge.mdx
Now Click the "Import File" Button:
Next select 'StructHuTowerForge.mdx' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
Done, you have imported the file StructHuTowerForge.mdx.
Importing StructHuSharedRoof.dds
Now Click the "Import File" Button:
Next select 'StructHuSharedRoof.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
war3mapimported/StructHuSharedRoof.dds
Double-click the file StructHuSharedRoof.dds:
StructHuSharedRoof.dds
Image / Texture
85
war3mapimported/StructHuSharedRoof.dds
Tick the box "Use Custom Path" and type in the correct path:
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
Done, you have imported the file StructHuSharedRoof.dds.
Importing aliance_forgebrick.dds
Now Click the "Import File" Button:
Next select 'aliance_forgebrick.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
war3mapimported/aliance_forgebrick.dds
Double-click the file aliance_forgebrick.dds:
aliance_forgebrick.dds
Image / Texture
21
war3mapimported/aliance_forgebrick.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
Done, you have imported the file aliance_forgebrick.dds.
Importing aliance_forgemetal.dds
Now Click the "Import File" Button:
Next select 'aliance_forgemetal.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
war3mapimported/aliance_forgemetal.dds
Double-click the file aliance_forgemetal.dds:
aliance_forgemetal.dds
Image / Texture
21
war3mapimported/aliance_forgemetal.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
Done, you have imported the file aliance_forgemetal.dds.
Importing aliance_forgemetal1.dds
Now Click the "Import File" Button:
Next select 'aliance_forgemetal1.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
war3mapimported/aliance_forgemetal1.dds
Double-click the file aliance_forgemetal1.dds:
aliance_forgemetal1.dds
Image / Texture
43
war3mapimported/aliance_forgemetal1.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
Done, you have imported the file aliance_forgemetal1.dds.
Importing aliance_forgetrim.dds
Now Click the "Import File" Button:
Next select 'aliance_forgetrim.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
war3mapimported/aliance_forgetrim.dds
Double-click the file aliance_forgetrim.dds:
aliance_forgetrim.dds
Image / Texture
21
war3mapimported/aliance_forgetrim.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
Done, you have imported the file aliance_forgetrim.dds.
Importing aliance_forgewall.dds
Now Click the "Import File" Button:
Next select 'aliance_forgewall.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
war3mapimported/aliance_forgewall.dds
Double-click the file aliance_forgewall.dds:
aliance_forgewall.dds
Image / Texture
21
war3mapimported/aliance_forgewall.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
Done, you have imported the file aliance_forgewall.dds.
Importing aliance_forgewall1.dds
Now Click the "Import File" Button:
Next select 'aliance_forgewall1.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
war3mapimported/aliance_forgewall1.dds
Double-click the file aliance_forgewall1.dds:
aliance_forgewall1.dds
Image / Texture
21
war3mapimported/aliance_forgewall1.dds
Tick the box "Use Custom Path" and type in the correct path:
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
Done, you have imported the file aliance_forgewall1.dds.
Importing human_rockwall.dds
Now Click the "Import File" Button:
Next select 'human_rockwall.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
war3mapimported/human_rockwall.dds
Double-click the file human_rockwall.dds:
human_rockwall.dds
Image / Texture
21
war3mapimported/human_rockwall.dds
Tick the box "Use Custom Path" and type in the correct path:
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
Done, you have imported the file human_rockwall.dds.
Importing mm_duskwood_wnd_ext__01.dds
Now Click the "Import File" Button:
Next select 'mm_duskwood_wnd_ext__01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
war3mapimported/mm_duskwood_wnd_ext__01.dds
Double-click the file mm_duskwood_wnd_ext__01.dds:
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
war3mapimported/mm_duskwood_wnd_ext__01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
Done, you have imported the file mm_duskwood_wnd_ext__01.dds.
Importing mm_elwynn_wnd_ext__01.dds
Now Click the "Import File" Button:
Next select 'mm_elwynn_wnd_ext__01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
war3mapimported/mm_elwynn_wnd_ext__01.dds
Double-click the file mm_elwynn_wnd_ext__01.dds:
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
war3mapimported/mm_elwynn_wnd_ext__01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
Done, you have imported the file mm_elwynn_wnd_ext__01.dds.
Importing mm_inn_woodfloor_01.dds
Now Click the "Import File" Button:
Next select 'mm_inn_woodfloor_01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
war3mapimported/mm_inn_woodfloor_01.dds
Double-click the file mm_inn_woodfloor_01.dds:
mm_inn_woodfloor_01.dds
Image / Texture
21
war3mapimported/mm_inn_woodfloor_01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
Done, you have imported the file mm_inn_woodfloor_01.dds.
Importing mm_metal_plating_01.dds
Now Click the "Import File" Button:
Next select 'mm_metal_plating_01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
war3mapimported/mm_metal_plating_01.dds
Double-click the file mm_metal_plating_01.dds:
mm_metal_plating_01.dds
Image / Texture
21
war3mapimported/mm_metal_plating_01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
Done, you have imported the file mm_metal_plating_01.dds.
Importing mm_minerail_01.dds
Now Click the "Import File" Button:
Next select 'mm_minerail_01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
war3mapimported/mm_minerail_01.dds
Double-click the file mm_minerail_01.dds:
mm_minerail_01.dds
Image / Texture
21
war3mapimported/mm_minerail_01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
Done, you have imported the file mm_minerail_01.dds.
Importing mm_strmwnd_int_trim_01.dds
Now Click the "Import File" Button:
Next select 'mm_strmwnd_int_trim_01.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
war3mapimported/mm_strmwnd_int_trim_01.dds
Double-click the file mm_strmwnd_int_trim_01.dds:
mm_strmwnd_int_trim_01.dds
Image / Texture
21
war3mapimported/mm_strmwnd_int_trim_01.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
Done, you have imported the file mm_strmwnd_int_trim_01.dds.
Importing mm_westfall_wall_06.dds
Now Click the "Import File" Button:
Next select 'mm_westfall_wall_06.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
war3mapimported/mm_westfall_wall_06.dds
Double-click the file mm_westfall_wall_06.dds:
mm_westfall_wall_06.dds
Image / Texture
21
war3mapimported/mm_westfall_wall_06.dds
Tick the box "Use Custom Path" and type in the correct path:
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
Done, you have imported the file mm_westfall_wall_06.dds.
Importing nr_hu_barracks_wall.dds
Now Click the "Import File" Button:
Next select 'nr_hu_barracks_wall.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
war3mapimported/nr_hu_barracks_wall.dds
Double-click the file nr_hu_barracks_wall.dds:
nr_hu_barracks_wall.dds
Image / Texture
21
war3mapimported/nr_hu_barracks_wall.dds
Tick the box "Use Custom Path" and type in the correct path:
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
Done, you have imported the file nr_hu_barracks_wall.dds.
Importing nr_hu_shutters.dds
Now Click the "Import File" Button:
Next select 'nr_hu_shutters.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_wall_interior.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
war3mapimported/nr_hu_shutters.dds
Double-click the file nr_hu_shutters.dds:
nr_hu_shutters.dds
Image / Texture
21
war3mapimported/nr_hu_shutters.dds
Tick the box "Use Custom Path" and type in the correct path:
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
Done, you have imported the file nr_hu_shutters.dds.
Importing nr_hu_wall_interior.dds
Now Click the "Import File" Button:
Next select 'nr_hu_wall_interior.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
woodtrim.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
war3mapimported/nr_hu_wall_interior.dds
Double-click the file nr_hu_wall_interior.dds:
nr_hu_wall_interior.dds
Image / Texture
21
war3mapimported/nr_hu_wall_interior.dds
Tick the box "Use Custom Path" and type in the correct path:
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
Done, you have imported the file nr_hu_wall_interior.dds.
Importing woodtrim.dds
Now Click the "Import File" Button:
Next select 'woodtrim.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim_deco.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
woodtrim.dds
Image / Texture
21
war3mapimported/woodtrim.dds
Double-click the file woodtrim.dds:
woodtrim.dds
Image / Texture
21
war3mapimported/woodtrim.dds
Tick the box "Use Custom Path" and type in the correct path:
woodtrim.dds
Image / Texture
21
wow/woodtrim.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
woodtrim.dds
Image / Texture
21
wow/woodtrim.dds
Done, you have imported the file woodtrim.dds.
Importing woodtrim_deco.dds
Now Click the "Import File" Button:
Next select 'woodtrim_deco.dds' in the folder which you extracted from the zip archive:
WoW Human Forge Tower
StructHuTowerForge.mdx
StructHuSharedRoof.dds
aliance_forgebrick.dds
aliance_forgemetal.dds
aliance_forgemetal1.dds
aliance_forgetrim.dds
aliance_forgewall.dds
aliance_forgewall1.dds
human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
nr_hu_shutters.dds
nr_hu_wall_interior.dds
woodtrim.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
woodtrim.dds
Image / Texture
21
wow/woodtrim.dds
woodtrim_deco.dds
Image / Texture
21
war3mapimported/woodtrim_deco.dds
Double-click the file woodtrim_deco.dds:
woodtrim_deco.dds
Image / Texture
21
war3mapimported/woodtrim_deco.dds
Tick the box "Use Custom Path" and type in the correct path:
woodtrim_deco.dds
Image / Texture
21
wow/woodtrim_deco.dds
The file has been properly added to the map archive:
StructHuTowerForge.mdx
Model
148
war3mapimported/StructHuTowerForge.mdx
StructHuSharedRoof.dds
Image / Texture
85
StructHuSharedRoof.dds
aliance_forgebrick.dds
Image / Texture
21
wow/aliance_forgebrick.dds
aliance_forgemetal.dds
Image / Texture
21
wow/aliance_forgemetal.dds
aliance_forgemetal1.dds
Image / Texture
43
wow/aliance_forgemetal1.dds
aliance_forgetrim.dds
Image / Texture
21
wow/aliance_forgetrim.dds
aliance_forgewall.dds
Image / Texture
21
wow/aliance_forgewall.dds
aliance_forgewall1.dds
Image / Texture
21
wow/aliance_forgewall1.dds
human_rockwall.dds
Image / Texture
21
wow/human_rockwall.dds
mm_duskwood_wnd_ext__01.dds
Image / Texture
21
wow/mm_duskwood_wnd_ext__01.dds
mm_elwynn_wnd_ext__01.dds
Image / Texture
21
wow/mm_elwynn_wnd_ext__01.dds
mm_inn_woodfloor_01.dds
Image / Texture
21
wow/mm_inn_woodfloor_01.dds
mm_metal_plating_01.dds
Image / Texture
21
wow/mm_metal_plating_01.dds
mm_minerail_01.dds
Image / Texture
21
wow/mm_minerail_01.dds
mm_strmwnd_int_trim_01.dds
Image / Texture
21
wow/mm_strmwnd_int_trim_01.dds
mm_westfall_wall_06.dds
Image / Texture
21
wow/mm_westfall_wall_06.dds
nr_hu_barracks_wall.dds
Image / Texture
21
wow/nr_hu_barracks_wall.dds
nr_hu_shutters.dds
Image / Texture
21
wow/nr_hu_shutters.dds
nr_hu_wall_interior.dds
Image / Texture
21
wow/nr_hu_wall_interior.dds
woodtrim.dds
Image / Texture
21
wow/woodtrim.dds
woodtrim_deco.dds
Image / Texture
21
wow/woodtrim_deco.dds
Done, you have imported the file woodtrim_deco.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.