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Model validation: WoW Holiday Robot Wind Up

UnitMechRobotHoliday.mdx

0 errors 0 severe 24 warnings 9 unused
  • 3 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "bone_b3"
    • There are no vertices attached to this bone
  • 1 2 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 11 at frame 27733 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 27800 has exactly the same value as tracks 11 and 13
  • 1 Bone 7 - "bone_b7"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "bone_b12"
    • There are no vertices attached to this bone
  • 1 Bone 15 - "bone_b15"
    • There are no vertices attached to this bone
  • 1 Bone 16 - "bone_b16"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "bone_b22"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "bone_b23"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "bone_b24"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "bone_b25"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "bone_b26"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "bone_b27"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "bone_b39"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "bone_b40"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "bone_b45"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "bone_b46"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "bone_b47"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "bone_b48"
    • There are no vertices attached to this bone
  • 2 Bone 2 - "bone_b2"
    • 2 Translation
      • Track 24 at frame 27700 has exactly the same value as tracks 23 and 25
      • Track 25 at frame 27767 has exactly the same value as tracks 24 and 26
  • 1 Bone 6 - "bone_b6"
    • 1 Rotation
      • Track 242 at frame 29533 has roughly the same value as tracks 241 and 243
  • 1 Bone 10 - "bone_b10"
    • 1 Rotation
      • Track 244 at frame 29567 has roughly the same value as tracks 243 and 245
  • 1 Bone 11 - "bone_b11"
    • 1 Rotation
      • Track 20 at frame 11400 has roughly the same value as tracks 19 and 21
  • 1 Bone 14 - "bone_b14"
    • 1 Rotation
      • Track 15 at frame 11333 has roughly the same value as tracks 14 and 16
  • 1 Bone 19 - "bone_b19"
    • 1 Rotation
      • Track 20 at frame 11367 has roughly the same value as tracks 19 and 21
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