How to import WoW Gnome Tesla Tower

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model WoW Gnome Tesla Tower of the bundle WoW Gnome Tesla Tower. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file WoW Gnome Tesla Tower.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoTeslaCoil.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoLightning.blp
StructGnoMachineParts8.blp
StructGnoMachineParts3.blp
StructGnoGiantGear.blp
StructGnoMachineParts4.blp
StructGnoMachineParts6.blp
StructGnoMachineParts5.blp
StructGnoLeversandKnobs.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing StructGnoTeslaCoil.mdx

Now Click the "Import File" Button:

Next select 'StructGnoTeslaCoil.mdx' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx

Done, you have imported the file StructGnoTeslaCoil.mdx.

Importing StructGnoGiantGear.blp

Now Click the "Import File" Button:

Next select 'StructGnoGiantGear.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
war3mapimported/StructGnoGiantGear.blp

Double-click the file StructGnoGiantGear.blp:

StructGnoGiantGear.blp
Image / Texture
157
war3mapimported/StructGnoGiantGear.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp

Done, you have imported the file StructGnoGiantGear.blp.

Importing StructGnoLeversandKnobs.blp

Now Click the "Import File" Button:

Next select 'StructGnoLeversandKnobs.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
war3mapimported/StructGnoLeversandKnobs.blp

Double-click the file StructGnoLeversandKnobs.blp:

StructGnoLeversandKnobs.blp
Image / Texture
89
war3mapimported/StructGnoLeversandKnobs.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp

Done, you have imported the file StructGnoLeversandKnobs.blp.

Importing StructGnoLightning.blp

Now Click the "Import File" Button:

Next select 'StructGnoLightning.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
war3mapimported/StructGnoLightning.blp

Double-click the file StructGnoLightning.blp:

StructGnoLightning.blp
Image / Texture
36
war3mapimported/StructGnoLightning.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp

Done, you have imported the file StructGnoLightning.blp.

Importing StructGnoMachineParts1.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts1.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
war3mapimported/StructGnoMachineParts1.blp

Double-click the file StructGnoMachineParts1.blp:

StructGnoMachineParts1.blp
Image / Texture
311
war3mapimported/StructGnoMachineParts1.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp

Done, you have imported the file StructGnoMachineParts1.blp.

Importing StructGnoMachineParts2.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts2.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
war3mapimported/StructGnoMachineParts2.blp

Double-click the file StructGnoMachineParts2.blp:

StructGnoMachineParts2.blp
Image / Texture
254
war3mapimported/StructGnoMachineParts2.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp

Done, you have imported the file StructGnoMachineParts2.blp.

Importing StructGnoMachineParts3.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts3.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
war3mapimported/StructGnoMachineParts3.blp

Double-click the file StructGnoMachineParts3.blp:

StructGnoMachineParts3.blp
Image / Texture
105
war3mapimported/StructGnoMachineParts3.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp

Done, you have imported the file StructGnoMachineParts3.blp.

Importing StructGnoMachineParts4.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts4.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
war3mapimported/StructGnoMachineParts4.blp

Double-click the file StructGnoMachineParts4.blp:

StructGnoMachineParts4.blp
Image / Texture
183
war3mapimported/StructGnoMachineParts4.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp

Done, you have imported the file StructGnoMachineParts4.blp.

Importing StructGnoMachineParts5.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts5.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
war3mapimported/StructGnoMachineParts5.blp

Double-click the file StructGnoMachineParts5.blp:

StructGnoMachineParts5.blp
Image / Texture
18
war3mapimported/StructGnoMachineParts5.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp

Done, you have imported the file StructGnoMachineParts5.blp.

Importing StructGnoMachineParts6.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts6.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
war3mapimported/StructGnoMachineParts6.blp

Double-click the file StructGnoMachineParts6.blp:

StructGnoMachineParts6.blp
Image / Texture
65
war3mapimported/StructGnoMachineParts6.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp

Done, you have imported the file StructGnoMachineParts6.blp.

Importing StructGnoMachineParts8.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts8.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
war3mapimported/StructGnoMachineParts8.blp

Double-click the file StructGnoMachineParts8.blp:

StructGnoMachineParts8.blp
Image / Texture
283
war3mapimported/StructGnoMachineParts8.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp

Done, you have imported the file StructGnoMachineParts8.blp.

Importing StructGnoMachineParts9.blp

Now Click the "Import File" Button:

Next select 'StructGnoMachineParts9.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
war3mapimported/StructGnoMachineParts9.blp

Double-click the file StructGnoMachineParts9.blp:

StructGnoMachineParts9.blp
Image / Texture
288
war3mapimported/StructGnoMachineParts9.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp

Done, you have imported the file StructGnoMachineParts9.blp.

Importing StructGnoNebulaGray.blp

Now Click the "Import File" Button:

Next select 'StructGnoNebulaGray.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
Image / Texture
38
war3mapimported/StructGnoNebulaGray.blp

Double-click the file StructGnoNebulaGray.blp:

StructGnoNebulaGray.blp
Image / Texture
38
war3mapimported/StructGnoNebulaGray.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoNebulaGray.blp
Image / Texture
38
StructGnoNebulaGray.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
Image / Texture
38
StructGnoNebulaGray.blp

Done, you have imported the file StructGnoNebulaGray.blp.

Importing StructGnoTeslaCoil.blp

Now Click the "Import File" Button:

Next select 'StructGnoTeslaCoil.blp' in the folder which you extracted from the zip archive:

WoW Gnome Tesla Tower
StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
Image / Texture
38
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp
Image / Texture
345
war3mapimported/StructGnoTeslaCoil.blp

Double-click the file StructGnoTeslaCoil.blp:

StructGnoTeslaCoil.blp
Image / Texture
345
war3mapimported/StructGnoTeslaCoil.blp

Tick the box "Use Custom Path" and type in the correct path:

StructGnoTeslaCoil.blp
Image / Texture
345
StructGnoTeslaCoil.blp

The file has been properly added to the map archive:

StructGnoTeslaCoil.mdx
Model
205
war3mapimported/StructGnoTeslaCoil.mdx
StructGnoGiantGear.blp
Image / Texture
157
StructGnoGiantGear.blp
StructGnoLeversandKnobs.blp
Image / Texture
89
StructGnoLeversandKnobs.blp
StructGnoLightning.blp
Image / Texture
36
StructGnoLightning.blp
StructGnoMachineParts1.blp
Image / Texture
311
StructGnoMachineParts1.blp
StructGnoMachineParts2.blp
Image / Texture
254
StructGnoMachineParts2.blp
StructGnoMachineParts3.blp
Image / Texture
105
StructGnoMachineParts3.blp
StructGnoMachineParts4.blp
Image / Texture
183
StructGnoMachineParts4.blp
StructGnoMachineParts5.blp
Image / Texture
18
StructGnoMachineParts5.blp
StructGnoMachineParts6.blp
Image / Texture
65
StructGnoMachineParts6.blp
StructGnoMachineParts8.blp
Image / Texture
283
StructGnoMachineParts8.blp
StructGnoMachineParts9.blp
Image / Texture
288
StructGnoMachineParts9.blp
StructGnoNebulaGray.blp
Image / Texture
38
StructGnoNebulaGray.blp
StructGnoTeslaCoil.blp
Image / Texture
345
StructGnoTeslaCoil.blp

Done, you have imported the file StructGnoTeslaCoil.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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