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Triggers
Wot3A - Conflict.w3x
Variables
Categoría sin título
Detonador sin nombre 001
Detonador sin nombre 001 Copiar
Detonador sin nombre 002
camaras
camara 0
camara 1
camara 2
camara 3
camaras parte 2
J1
J2
J3
J4
J5
J6
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
as
texttag
No
UNIDAD
unit
Yes
victoriA
boolean
No
wqas
real
No
Detonador sin nombre 001
Events
Unit - A unit enters Regi__n_000 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Regi__n_000_Copiar_Copiar <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Triggering unit)) over 0 seconds
Detonador sin nombre 001 Copiar
Events
Unit - A unit enters Regi__n_000_Copiar <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Regi__n_000_Copiar_Copiar_Copiar <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Position of (Triggering unit)) over 0 seconds
Detonador sin nombre 002
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Commands 2 with the description Camera commands: -cam0 Normal camera -cam1 Cam-locked into the drive -cam2 Camera-follower from behind -cam3 Experimental first-person camera , using icon path ReplaceableTextures\CommandButtons\BTNEngineeringUpgrade.blp
Set Variable Set UNIDAD[1] = Paladin 0001 <gen>
Set Variable Set UNIDAD[2] = Paladin 0003 <gen>
Set Variable Set UNIDAD[3] = Paladin 0002 <gen>
Set Variable Set UNIDAD[4] = Paladin 0075 <gen>
Set Variable Set UNIDAD[5] = Paladin 0076 <gen>
Set Variable Set UNIDAD[6] = Paladin 0077 <gen>
camara 0
Events
Player - Player 1 (Red) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam0 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: You have activated the camera mode number zero. The camera returns to normal position and unlocks.
Camera - Reset camera for (Triggering player) to standard game-view over 0 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Trigger - Turn off J1 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Trigger - Turn off J2 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Trigger - Turn off J3 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Trigger - Turn off J4 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 5 (Yellow)
Then - Actions
Trigger - Turn off J5 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 6 (Orange)
Then - Actions
Trigger - Turn off J6 <gen>
Else - Actions
camara 1
Events
Player - Player 1 (Red) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: You have activated the camera mode number one. The camera will lock in your hero and will pursue him wherever he goes.
Camera - Reset camera for (Triggering player) to standard game-view over 0 seconds
Camera - Lock camera target for (Triggering player) to UNIDAD[(Player number of (Triggering player))] , offset by ( 0 , 0 ) using Default rotation
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Trigger - Turn off J1 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Trigger - Turn off J2 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Trigger - Turn off J3 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Trigger - Turn off J4 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 5 (Yellow)
Then - Actions
Trigger - Turn off J5 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 6 (Orange)
Then - Actions
Trigger - Turn off J6 <gen>
Else - Actions
camara 2
Events
Player - Player 1 (Red) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: You have activated the camera mode number two. Now you can move with the arrow keys (recommended), or if you prefer you can move with the mouse as you normally would.
Camera - . Apply . gg_cam_Camera_002 for (Triggering player) over 0 seconds
Camera - Lock camera target for (Triggering player) to UNIDAD[(Player number of (Triggering player))] , offset by ( 0 , 0 ) using The unit's rotation
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Trigger - Turn on J1 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Trigger - Turn on J2 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Trigger - Turn on J3 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Trigger - Turn on J4 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 5 (Yellow)
Then - Actions
Trigger - Turn on J5 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 6 (Orange)
Then - Actions
Trigger - Turn on J6 <gen>
Else - Actions
camara 3
Events
Player - Player 1 (Red) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 10 (Light Blue) types a chat message containing -cam3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (Player group((Triggering player))) the text: |c00FF0303[WARNING - EXPERIMENTAL CAMERA - MAY HAVE BUGS]|rYou have activated the camera mode number three. This is the first person mode, where you can see the same as your hero.
Camera - . Apply . gg_cam_Camera_003 for (Triggering player) over 0 seconds
Camera - Lock camera target for (Triggering player) to UNIDAD[(Player number of (Triggering player))] , offset by ( 0.00 , 20.00 ) using The unit's rotation
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 1 (Red)
Then - Actions
Trigger - Turn on J1 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 2 (Blue)
Then - Actions
Trigger - Turn on J2 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 3 (Teal)
Then - Actions
Trigger - Turn on J3 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 4 (Purple)
Then - Actions
Trigger - Turn on J4 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 5 (Yellow)
Then - Actions
Trigger - Turn on J5 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Triggering player) Equal to Player 6 (Orange)
Then - Actions
Trigger - Turn on J6 <gen>
Else - Actions
J1
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 1 (Red) 's camera Rotation to (Facing of UNIDAD[1]) over 1.00 seconds
J2
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 2 (Blue) 's camera Rotation to (Facing of UNIDAD[2]) over 1.00 seconds
J3
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 3 (Teal) 's camera Rotation to (Facing of UNIDAD[3]) over 1.00 seconds
J4
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 4 (Purple) 's camera Rotation to (Facing of UNIDAD[4]) over 1.00 seconds
J5
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 5 (Yellow) 's camera Rotation to (Facing of UNIDAD[5]) over 1.00 seconds
J6
Events
Time - Every 0.02 seconds of game time
Conditions
Actions
Camera - Set Player 6 (Orange) 's camera Rotation to (Facing of UNIDAD[6]) over 1.00 seconds
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