Name | Type | is_array | initial_value |
a | integervar | No | |
AAA1 | abilcode | No | A05Z |
AAA2 | abilcode | No | A068 |
AAA3 | abilcode | No | A067 |
AAA4 | abilcode | No | A065 |
AAB1 | abilcode | No | A03L |
AAB2 | abilcode | No | A03Q |
Ability_Hashtable | hashtable | No | |
AfterDummy | unit | No | |
AfterPoint | location | No | |
AI_Caster | group | No | |
AI_Hero | unit | Yes | |
AI_Injured | group | No | |
AI_Item | itemcode | Yes | |
AI_ItemCost | integer | Yes | |
AI_MultiBoard | multiboard | No | |
AI_Players | force | No | |
AI_Status | integer | Yes | |
AI_Status_Text | string | Yes | |
AI_Target_Unit | unit | Yes | |
AI_Units | group | Yes | |
angle | real | No | |
b | integer | No | |
BBB1 | abilcode | No | A01L |
BBB2 | abilcode | No | A01N |
BBB3 | abilcode | No | A01M |
BBB4 | abilcode | No | A01O |
Boolean | boolean | No | |
Boolean_Back | boolean | No | |
Boolean_Unithooked | boolean | No | |
c | integer | No | |
Caster | unit | No | |
CCC1 | abilcode | No | A06S |
CCC2 | abilcode | No | A06T |
CCC3 | abilcode | No | A06R |
CCC4 | abilcode | No | A06D |
Chrono_Affected | location | No | |
ChronoAFFECTED | integer | No | 0 |
ChronoAffected | real | No | |
ChronoAffectedUnits | unit | No | |
ChronoAffectUnits | group | No | |
ChronoCaster | unit | No | |
ChronoUnitGroup | group | No | |
color_string | string | Yes | |
ColorCodes | string | Yes | |
Configure_Attack_Creep | real | No | |
Configure_Attack_Hero | real | No | |
Configure_Attack_Range | real | No | |
Configure_Flee | real | No | |
Configure_Hero_Retreat | real | No | |
Configure_Item_Pick_Range | real | No | |
Configure_Max_Item | integer | No | |
cv | integer | No | |
Damage_Table | hashtable | No | |
DDD1 | abilcode | No | A060 |
DDD2 | abilcode | No | A061 |
DDD3 | abilcode | No | A064 |
DDD4 | abilcode | No | A063 |
Deaths | integer | Yes | |
Deathss | integer | Yes | |
Deathssssssssss | integer | No | |
Distance | real | No | |
dmg | real | No | |
EchoGroup | group | No | |
EchoPoint | location | No | |
EEE1 | abilcode | No | A03D |
EEE2 | abilcode | No | A038 |
EEE3 | abilcode | No | A039 |
EEE4 | abilcode | No | A03C |
EnchantGroup | group | No | |
FFF1 | abilcode | No | A03L |
FFF2 | abilcode | No | A03Q |
FissureAngle | real | No | |
FissureCaster | unit | No | |
FissureCheckGroup | group | No | |
FissureDummy | unit | No | |
FissureGroup | group | No | |
FissureLoop | integervar | No | |
FissurePoint | location | No | |
FissurePoint2 | location | Yes | |
FrontForce_group | group | No | |
FrontForce_hash | hashtable | No | |
GGG1 | abilcode | No | A05A |
GGG2 | abilcode | No | A058 |
GGG4 | abilcode | No | A059 |
Goldss | integer | Yes | |
HeroIcon | string | Yes | |
HeroType | unitcode | Yes | |
HHH1 | abilcode | No | A00T |
HHH2 | abilcode | No | A00V |
HHH3 | abilcode | No | A018 |
HighestDamage | real | No | |
HighestDD | integer | No | |
i | integer | No | |
ID | handle | No | |
III1 | abilcode | No | A02S |
III2 | abilcode | No | A02V |
III3 | abilcode | No | A017 |
integer | integer | Yes | |
Integer_Hooknumber | integer | No | |
Item | item | No | |
Item_CanBeDisassemble | boolean | Yes | |
Item_Check | integer | No | |
Item_CustomValue | integer | No | |
Item_DisassembleAbility | abilcode | No | |
Item_DisassembleEffect | modelfile | No | |
Item_DisassemblePoint | location | Yes | |
Item_LoopB | integervar | No | |
Item_LoopC | integervar | No | |
Item_Mat1 | itemcode | Yes | |
Item_Mat1Amount | integer | Yes | |
Item_Mat2 | itemcode | Yes | |
Item_Mat2Amount | integer | Yes | |
Item_Mat3 | itemcode | Yes | |
Item_Mat3Amount | integer | Yes | |
Item_Mat4 | itemcode | Yes | |
Item_Mat4Amount | integer | Yes | |
Item_Mat5 | itemcode | Yes | |
Item_Mat5Amount | integer | Yes | |
Item_Owner | player | Yes | |
Item_OwneredItem | item | Yes | |
Item_Point | location | Yes | |
Item_RecipeMax | integer | No | |
Item_Result | itemcode | Yes | |
ItemCarrierss | unit | Yes | |
ItemR_RequiredItemType | itemcode | Yes | |
ItemR_ReturnItemType | itemcode | No | |
ItemR_TotalRequiredItem | integer | No | |
ItemR_Unit | unit | No | |
ItemR_UnitType | unitcode | No | |
ItemsCarried | integer | Yes | |
JJJ1 | abilcode | No | A07J |
JJJ2 | abilcode | No | A07Q |
JJJ3 | abilcode | No | A07P |
k | integer | No | |
Kill | integer | Yes | |
Kills | integer | Yes | |
Killss | integer | Yes | |
KillTeam | integer | Yes | |
KKK1 | abilcode | No | A018 |
KKK2 | abilcode | No | A00V |
KKK3 | abilcode | No | A00T |
Level_of_MeatHook | abilcode | No | A08M |
Levelss | integer | Yes | |
MaxLevel | integer | Yes | |
MAXLevel | integer | No | |
Mb_Col_Color | string | Yes | |
Mb_Col_Names | string | Yes | |
Mb_Col_Width | real | Yes | |
Mb_CreepKill | integer | Yes | |
Mb_HeroAssist | integer | Yes | |
Mb_HeroKill | integer | Yes | |
Mb_HeroLastHit | integer | Yes | |
Mb_Icon | imagefile | Yes | |
Mb_Index | integer | No | |
Mb_Length | integer | No | |
Mb_Max_Col | integer | No | |
Mb_Player | integer | Yes | |
Mb_Player_Index | integer | Yes | |
Mb_Title | StringExt | No | |
Mb_TotalKill | integer | Yes | |
Mode | integer | No | |
Multiboard | multiboard | No | |
MyTavern | unitcode | No | |
OrderDesc | boolean | No | |
OrderedField | integer | No | |
OrderingOn | boolean | No | |
OrderPHeroAss | integer | No | |
OrderPHeroKill | integer | No | |
OrderPHeroLastHit | integer | No | |
OrderPUnit | integer | No | |
OrderRemoveLeaver | boolean | No | |
P | location | No | |
P_array | location | Yes | |
Player | player | No | |
Player_Color | string | Yes | |
PlayerColor | string | Yes | |
PlayerColorList | playercolor | Yes | |
PlayerGroup | force | No | |
PlayerName | string | Yes | |
Point_Cast1 | location | No | |
Point_Cast2 | location | No | |
Real_Angle | real | No | |
RecentKill | integer | Yes | |
RELOAD | abilcode | No | A00D |
RPAffected | real | No | |
RPAffectedUnits | unit | No | |
RPAffectedUnitsEnd | unit | No | |
RPCaster | unit | No | |
RPCasterLoc | location | No | |
RPUnitGroup | group | No | |
SB | abilcode | No | A04Y |
SixSlot | string | Yes | |
Streak | integer | Yes | |
string | string | Yes | |
Summoned_Hero | unit | No | |
Target | unit | No | |
TargetBlink | unit | No | |
Te_A | real | No | |
Te_AbCode | abilcode | No | |
Te_AbConvert | abilcode | No | |
Te_AboutToBreak | boolean | Yes | |
Te_AboutToBreakDist | real | Yes | |
Te_AffectedUnits | group | Yes | |
Te_AttachCasterSFX | string | No | |
Te_AttachTargetSFX | string | No | |
Te_AttackType | attacktype | No | |
Te_B | real | No | |
Te_BreakDist | real | Yes | |
Te_C | real | No | |
Te_Caster | unit | Yes | |
Te_CasterHP | real | Yes | |
Te_CasterMana | real | Yes | |
Te_Damage | real | Yes | |
Te_DamageType | damagetype | No | |
Te_Duration | real | Yes | |
Te_IndexedLevel | integer | Yes | |
Te_LatchDistance | real | Yes | |
Te_Latching | boolean | Yes | |
Te_LatchSpeed | real | No | |
Te_LatchStopDist | real | No | |
Te_Level | integer | No | |
Te_LifeIncrease | real | No | |
Te_LightningType | lightningtype | No | |
Te_LightningTypeBreaking | lightningtype | No | |
Te_LineDist | real | No | |
Te_LinkEffect | lightning | Yes | |
Te_LoopInt | integervar | No | |
Te_ManaIncrease | real | No | |
Te_MaxIndex | integer | No | |
Te_Owner | player | Yes | |
Te_SFXCaster | effect | Yes | |
Te_SFXTarget | effect | Yes | |
Te_Slow_Duration | real | Yes | |
Te_Target | unit | Yes | |
Te_TargetGain | real | Yes | |
Te_TempLoc1 | location | No | |
Te_TempLoc2 | location | No | |
Te_TempLoc3 | location | No | |
Te_TempReal | real | No | |
Te_TempReal2 | real | No | |
Te_TempUnit | unit | No | |
Te_TimeLeft | real | Yes | |
Te_X0 | real | No | |
Te_X1 | real | No | |
Te_X2 | real | No | |
Te_Y0 | real | No | |
Te_Y1 | real | No | |
Te_Y2 | real | No | |
TeBr_AbCode | abilcode | No | |
TempGroup | group | No | |
TempInteger | integer | No | |
TempInteger2 | integer | No | |
TempItem | item | No | |
TempNr | integer | No | |
TempPlayer | player | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempReal | real | No | |
TempReal2 | real | No | |
TempUnit | unit | No | |
TeS_AbCode | abilcode | No | |
TeS_BuffCode | buffcode | No | |
TeS_LoopInt | integervar | No | |
TeS_MaxIndex | integer | No | |
TeS_TimeLeft | real | Yes | |
TeS_Unit | unit | Yes | |
TeSpd_AbCode | abilcode | No | |
TeSpd_BuffCode | buffcode | No | |
Time | real | No | |
Time2 | real | No | |
Timer1 | timer | Yes | |
Total_Damage_Dealt | real | Yes | |
UG | group | No | |
Unit_Cast | unit | No | |
Unit_Hooked | unit | No | |
Unit_Hooks | unit | Yes | |
Unitgroup_Hookedunits | group | No | |
unitowner | player | Yes | |
UUU1 | abilcode | No | A07P |
UUU2 | abilcode | No | A08J |
UUU3 | abilcode | No | A07Q |
VVV1 | abilcode | No | A07W |
VVV2 | abilcode | No | A081 |
VVV3 | abilcode | No | A082 |
VVV4 | abilcode | No | A07Y |
WWW1 | abilcode | No | A063 |
WWW2 | abilcode | No | A061 |
WWW3 | abilcode | No | A064 |
XXX1 | abilcode | No | A0A2 |
XXX2 | abilcode | No | A0A0 |
XXX3 | abilcode | No | A0A3 |
XXX4 | abilcode | No | A09Z |
YourDeaths | integer | Yes | |
YourGold | integer | Yes | |
YourKills | integer | Yes | |
YourLevel | integer | Yes | |
YYY1 | abilcode | No | A07D |
YYY2 | abilcode | No | A077 |
YYY3 | abilcode | No | A079 |
ZZZ1 | abilcode | No | A065 |
ZZZ2 | abilcode | No | A05Z |
ZZZ3 | abilcode | No | A068 |