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Triggers
world of warcraft v 1.11.w3m
Variables
hero selector
hero 1
hero 1 Copy
hero 1 Copy 2
hero 1 Copy 3
hero 1 Copy 4
hero 1 Copy 5
hero 1 Copy 6
hero 1 Copy 6 Copy
hero 1 Copy 6 Copy 2
hero 1 Copy 6 Copy 3
hero 1 Copy 6 Copy 4
hero 1 Copy 6 Copy 5
hero 1 Copy 6 Copy 5 Copy
hero 1 Copy 6 Copy 5 Copy 2
hero 1 Copy 6 Copy 5 Copy 3
hero 1 Copy 6 Copy 5 Copy 4
hero 1 Copy 6 Copy 5 Copy 5
Untitled Category
Untitled Trigger 001
Untitled Trigger 001 Copy
hero revive
Untitled Trigger 002
Untitled Trigger 002 Copy
Untitled Trigger 002 Copy 2
Untitled Trigger 002 Copy 3
Untitled Trigger 002 Copy 4
Untitled Trigger 002 Copy 5
Untitled Trigger 002 Copy 5 Copy
Untitled Trigger 002 Copy 5 Copy 2
allies
hero revive
Untitled Category
spawm
spawm Copy
quest
quest 1
win 1
win 1 Copy
Name
Type
is_array
initial_value
hero 1
Events
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy
Events
Unit - A unit enters Region_001 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Mountain King for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 3
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Tauren Chieftain for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 4
Events
Unit - A unit enters Region_004 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Blademaster for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 5
Events
Unit - A unit enters Region_005 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Far Seer for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Lich for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Demon Hunter for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 2
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Keeper of the Grove for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 3
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Priestess of the Moon for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 4
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Death Knight for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Dreadlord for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5 Copy
Events
Unit - A unit enters Region_012 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . demon of the pit for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5 Copy 2
Events
Unit - A unit enters Region_013 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . ghost of uther for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5 Copy 3
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5 Copy 4
Events
Unit - A unit enters Region_015 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin (wielding Frostmourne) for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
hero 1 Copy 6 Copy 5 Copy 5
Events
Unit - A unit enters Region_016 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp
Actions
Unit - Create 1 . Ranger for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Remove (Triggering unit) from the game
Untitled Trigger 001
Events
Unit - A unit enters Region_022 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_021 <gen>)
Untitled Trigger 001 Copy
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_022 <gen>)
Untitled Trigger 002
Events
Unit - A unit owned by Player 1 (Red) . Dies
Time - Elapsed game time is 5.00 seconds
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Wait 5.00 seconds
Untitled Trigger 002 Copy
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 2
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 3
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 4
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 5
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 5 Copy
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
Untitled Trigger 002 Copy 5 Copy 2
Events
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of Region_018 <gen>) , Show revival graphics
hero revive
Events
Conditions
Actions
Player - Make Player 1 (Red) treat Neutral Passive as an Ally with shared vision
Player - Make Player 2 (Blue) treat Neutral Passive as an Ally with shared vision
Player - Make Player 3 (Teal) treat Neutral Passive as an Ally with shared vision
Player - Make Player 4 (Purple) treat Neutral Passive as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Neutral Passive as an Ally with shared vision
Player - Make Player 6 (Orange) treat Neutral Passive as an Ally with shared vision
Player - Make Player 7 (Green) treat Neutral Passive as an Ally with shared vision
Player - Make Player 8 (Pink) treat Neutral Passive as an Ally with shared vision
spawm
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Create 5 . Footman for Player 11 (Dark Green) at (Center of Region_020 <gen>) facing Default building facing degrees
spawm Copy
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Create 5 . Footman for Player 11 (Dark Green) at (Center of Region_019 <gen>) facing Default building facing degrees
quest 1
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: the king has ordered ur exucation for destroying the village as u desend from the mighty pit
Quest - Create a Required quest titled pit lords battle! (W#M>) with the description kill the migty king!u must have the tower! alive , using icon path UI\Widgets\Console\Human\infocard-sorceress.tga
win 1
Events
Unit - Warlock 0201 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: king is finally killed u have won a sneak preveiw at world of warcraft v 1.19 -10 more heros!-4 mighty god heros and a bigger fight
Quest - Mark (Last created quest) as Completed
win 1 Copy
Events
Unit - Cannon Tower 0062 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Failed message: the king has captured ur men and has exucated them
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