Name | Type | is_array | initial_value |
AbomBase | location | No | |
Active | boolean | Yes | |
All | force | No | Force00 |
Angle | real | No | |
AngleIndex | real | Yes | |
AnyPlayer | force | No | |
arrayfilled | boolean | Yes | |
BA_Arrow | unit | No | |
BA_Arrow_Angle | real | No | |
BA_Arrowpt | location | No | |
BA_Arrows | group | No | |
BA_Creatept | location | No | |
BA_Damage | real | No | |
BA_Dealdmg | real | No | |
BA_Distance | integer | No | |
BA_Flame_Lvl | integer | No | |
BA_Hashtable | hashtable | No | |
BA_Movept | location | No | |
BA_Startpt | location | No | |
BA_Targetpt | location | No | |
BA_To_Finish | integer | No | |
BA_Victims | group | No | |
Caster | unit | No | |
CasterNumber | integer | No | |
CastingPoint | location | No | |
CastingUnit | unit | Yes | |
Color | playercolor | Yes | |
CryptFiendBase | location | No | |
CurDistance | real | Yes | |
DamagedGroup | group | No | |
DeadPlayer | force | No | |
Dialog | dialog | No | |
Dialog2 | dialog | No | |
DialogButton | button | No | |
DialogButton2 | button | No | |
DialogButton2_Copy | button | No | |
DialogButton3 | button | No | |
DialogButton3_Copy | button | No | |
DialogButton_Copy | button | No | |
Distance | real | No | |
dragitem | item | Yes | |
F_Integers | integer | Yes | |
F_ReachedFading | real | Yes | |
F_Time | real | Yes | |
F_Unit | unit | Yes | |
FA_Time | real | No | |
FA_Unit | unit | No | |
FlySFX | modelfile | No | |
GeyserCasters | group | No | |
GeyserPoint | location | Yes | |
GhoulBase | location | No | |
HeroGroup | group | No | |
HeroLimit | integer | No | |
HorrorBase | location | No | |
Humans | force | No | |
ImpactSFX | string | No | |
ImpactSFXIndex | string | Yes | |
Income | timer | No | |
Invuln | timer | No | |
InvulnWindow | timerdialog | No | |
Jumper | unit | No | |
JumperIndex | unit | Yes | |
JumpSFX | effect | Yes | |
JumpTimed | boolean | No | |
KillingUnit | unit | Yes | |
Knowledge | unit | No | |
Leaderboard | leaderboard | Yes | |
Location | location | No | |
LoopIndex | integer | Yes | |
Lothrim | unit | No | |
LothrimSFX | effect | No | |
Master | player | No | |
MastersUnit | unit | No | |
MaxDistance | real | Yes | |
Medium | boolean | No | |
MotherDragon | unit | No | |
Multiboard | multiboard | Yes | |
NagaBase | location | No | |
NecroBase | location | No | |
NightmareBase | location | No | |
ParabolaHeight | real | No | |
ParabolaHeightIndex | real | Yes | |
PD_Angle | real | Yes | |
PD_Distances | real | Yes | |
PD_Integers | integer | Yes | |
PD_ReachedDistance | real | Yes | |
PD_RealTimer | real | Yes | |
PD_SpeedUnits | real | Yes | |
PD_TempPoint | location | Yes | |
PD_TestGroup | group | No | |
PD_TreesDestroy | boolean | Yes | |
PD_Unit | unit | Yes | |
SlowedGroup | group | No | |
SpeedIndex | real | Yes | |
SpeedOrTime | real | No | |
StartCliffHeight | real | Yes | |
Target | unit | No | |
TargetPoint | location | No | |
TargetPointIndex | location | Yes | |
TempGroup | group | No | |
TempGroup2 | group | No | |
TempLoc | location | No | |
TempPlayers | force | No | |
TempPoint | location | Yes | |
TempPoint2 | location | No | |
TempReal | real | Yes | |
TempReal2 | real | No | |
UC_Counter | integer | Yes | |
UC_Groups | group | Yes | |
UC_Inv | boolean | Yes | |
UC_SETTINGS_AreaOfEffect | real | Yes | |
UC_SETTINGS_Collosion | boolean | No | |
UC_SETTINGS_DestroyTrees_Dash | boolean | No | |
UC_SETTINGS_Invulnerable | boolean | No | |
UC_SETTINGS_Speed | real | No | |
UC_Target | unit | No | |
UC_TempPoint | location | Yes | |
WanderingUnits | group | No | |
ZombieBase | location | No |