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Model validation: Worker Forest Troll Portrait

WorkerForestTroll_portrait.mdx

0 errors 2 severe 44 warnings 6 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 37 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "bone_leg_left"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "bone_leg_right"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "M_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "M_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "M_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "L_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "L_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "L_skirt_A_02_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "L_skirt_A_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "B_skirt_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "B_skirt_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "R_skirt_A_02_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "R_skirt_A_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "R_skirt_A_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "R_skirt_A_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "L_skirt_B_01_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "L_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "L_skirt_B_02_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "L_skirt_B_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "B_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "B_skirt_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "R_skirt_B_02_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "R_skirt_B_02_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 66 - "R_skirt_B_01_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 4 at frame 1000 has roughly the same value as tracks 3 and 5
  • 1 Bone 67 - "R_skirt_B_01_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 106 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 107 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 34 at frame 4133 has roughly the same value as tracks 33 and 35
  • 1 Bone 108 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 109 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "weapon_01_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "weapon_02_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 2 at frame 133 has roughly the same value as tracks 1 and 3
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 467 has roughly the same value as tracks 3 and 5
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 767 has roughly the same value as tracks 2 and 4
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 767 has roughly the same value as tracks 2 and 4
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