• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

How to import Worgen Warlock - Balespider Set (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Worgen Warlock - Balespider Set (WoW) of the bundle Worgen Warlock - Balespider Set (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Worgen Warlock - Balespider Set (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlock.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing WorgenWarlockBaleSpider.mdx

Now Click the "Import File" Button:

Next select 'WorgenWarlockBaleSpider.mdx' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx

Done, you have imported the file WorgenWarlockBaleSpider.mdx.

Importing BaleSpiderWarlock.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlock.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
war3mapimported/BaleSpiderWarlock.blp

Double-click the file BaleSpiderWarlock.blp:

BaleSpiderWarlock.blp
Image / Texture
238
war3mapimported/BaleSpiderWarlock.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp

Done, you have imported the file BaleSpiderWarlock.blp.

Importing BaleSpiderWarlockCape.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockCape.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
war3mapimported/BaleSpiderWarlockCape.blp

Double-click the file BaleSpiderWarlockCape.blp:

BaleSpiderWarlockCape.blp
Image / Texture
90
war3mapimported/BaleSpiderWarlockCape.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp

Done, you have imported the file BaleSpiderWarlockCape.blp.

Importing BaleSpiderWarlockExtra.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockExtra.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
war3mapimported/BaleSpiderWarlockExtra.blp

Double-click the file BaleSpiderWarlockExtra.blp:

BaleSpiderWarlockExtra.blp
Image / Texture
33
war3mapimported/BaleSpiderWarlockExtra.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp

Done, you have imported the file BaleSpiderWarlockExtra.blp.

Importing BaleSpiderWarlockHelm.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockHelm.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
war3mapimported/BaleSpiderWarlockHelm.blp

Double-click the file BaleSpiderWarlockHelm.blp:

BaleSpiderWarlockHelm.blp
Image / Texture
85
war3mapimported/BaleSpiderWarlockHelm.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp

Done, you have imported the file BaleSpiderWarlockHelm.blp.

Importing BaleSpiderWarlockHelmGlow.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockHelmGlow.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
war3mapimported/BaleSpiderWarlockHelmGlow.blp

Double-click the file BaleSpiderWarlockHelmGlow.blp:

BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
war3mapimported/BaleSpiderWarlockHelmGlow.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp

Done, you have imported the file BaleSpiderWarlockHelmGlow.blp.

Importing BaleSpiderWarlockShoulder.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockShoulder.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
war3mapimported/BaleSpiderWarlockShoulder.blp

Double-click the file BaleSpiderWarlockShoulder.blp:

BaleSpiderWarlockShoulder.blp
Image / Texture
45
war3mapimported/BaleSpiderWarlockShoulder.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp

Done, you have imported the file BaleSpiderWarlockShoulder.blp.

Importing BaleSpiderWarlockShoulderGlow.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockShoulderGlow.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
war3mapimported/BaleSpiderWarlockShoulderGlow.blp

Double-click the file BaleSpiderWarlockShoulderGlow.blp:

BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
war3mapimported/BaleSpiderWarlockShoulderGlow.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
BaleSpiderWarlockShoulderGlow.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
BaleSpiderWarlockShoulderGlow.blp

Done, you have imported the file BaleSpiderWarlockShoulderGlow.blp.

Importing BaleSpiderWarlockStaff.blp

Now Click the "Import File" Button:

Next select 'BaleSpiderWarlockStaff.blp' in the folder which you extracted from the zip archive:

Worgen Warlock - Balespider Set (WoW)
WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp
Image / Texture
92
war3mapimported/BaleSpiderWarlockStaff.blp

Double-click the file BaleSpiderWarlockStaff.blp:

BaleSpiderWarlockStaff.blp
Image / Texture
92
war3mapimported/BaleSpiderWarlockStaff.blp

Tick the box "Use Custom Path" and type in the correct path:

BaleSpiderWarlockStaff.blp
Image / Texture
92
BaleSpiderWarlockStaff.blp

The file has been properly added to the map archive:

WorgenWarlockBaleSpider.mdx
Model
866
war3mapimported/WorgenWarlockBaleSpider.mdx
BaleSpiderWarlock.blp
Image / Texture
238
BaleSpiderWarlock.blp
BaleSpiderWarlockCape.blp
Image / Texture
90
BaleSpiderWarlockCape.blp
BaleSpiderWarlockExtra.blp
Image / Texture
33
BaleSpiderWarlockExtra.blp
BaleSpiderWarlockHelm.blp
Image / Texture
85
BaleSpiderWarlockHelm.blp
BaleSpiderWarlockHelmGlow.blp
Image / Texture
10
BaleSpiderWarlockHelmGlow.blp
BaleSpiderWarlockShoulder.blp
Image / Texture
45
BaleSpiderWarlockShoulder.blp
BaleSpiderWarlockShoulderGlow.blp
Image / Texture
7
BaleSpiderWarlockShoulderGlow.blp
BaleSpiderWarlockStaff.blp
Image / Texture
92
BaleSpiderWarlockStaff.blp

Done, you have imported the file BaleSpiderWarlockStaff.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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