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Model validation: Wooden Bow

Wooden Bow.mdx

0 errors 0 severe 4 warnings 37 unused
  • 3 Model
    • No sequences
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Expected 2 matrices, got 1
  • 1 31 GeosetAnimation 0
    • 1 31 Alpha
      • This animation exists, but the model has no sequences
      • Track 1 at frame 1667 is not in any sequence
      • Track 2 at frame 1700 is not in any sequence
      • Track 3 at frame 5567 is not in any sequence
      • Track 4 at frame 5600 is not in any sequence
      • Track 5 at frame 10033 is not in any sequence
      • Track 6 at frame 10067 is not in any sequence
      • Track 7 at frame 13300 is not in any sequence
      • Track 8 at frame 13333 is not in any sequence
      • Track 9 at frame 14833 is not in any sequence
      • Track 10 at frame 14867 is not in any sequence
      • Track 11 at frame 16367 is not in any sequence
      • Track 12 at frame 16400 is not in any sequence
      • Track 13 at frame 17200 is not in any sequence
      • Track 14 at frame 17233 is not in any sequence
      • Track 15 at frame 19233 is not in any sequence
      • Track 16 at frame 19267 is not in any sequence
      • Track 17 at frame 20933 is not in any sequence
      • Track 18 at frame 20967 is not in any sequence
      • Track 19 at frame 80167 is not in any sequence
      • Track 20 at frame 80200 is not in any sequence
      • Track 21 at frame 80967 is not in any sequence
      • Track 22 at frame 81000 is not in any sequence
      • Track 23 at frame 141000 is not in any sequence
      • Track 24 at frame 141033 is not in any sequence
      • Track 25 at frame 142700 is not in any sequence
      • Track 26 at frame 142733 is not in any sequence
      • Track 27 at frame 149367 is not in any sequence
      • Track 28 at frame 149400 is not in any sequence
      • Track 29 at frame 150400 is not in any sequence
      • Track 30 at frame 150433 is not in any sequence
      • Track 31 at frame 154400 is not in any sequence
  • unused Texture 0 - "NightElf_ArcherNightElf_Weapon_Diffuse.tif"
  • unused Texture 1 - "NightElf_ArcherNightElf_Weapon_Normal.tif"
  • unused Texture 2 - "NightElf_ArcherNightElf_Weapon_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
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