Model validation: Wolf (Classic) [COLOR VARIATIONS]

Wolf.mdx

0 errors 0 severe 43 warnings 29 unused
  • 3 1 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Sequence 18 - "Cinematic 972"
    • Sequence name "Cinematic 972" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Sequence 19 - "Cinematic 963"
    • Sequence name "Cinematic 963" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Sequence 20 - "Cinematic 984"
    • Sequence name "Cinematic 984" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Sequence 22 - "Cinematic 995"
    • Sequence name "Cinematic 995" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Sequence 23 - "Cinematic 1016"
    • Sequence name "Cinematic 1016" looks auto-generated by a model converter — Warcraft 3 won't reference it.
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "bone_b30"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "bone_b31"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "bone_b32"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "bone_b33"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "bone_b34"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "bone_b35"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "bone_b36"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "bone_b37"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "bone_b38"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "bone_b39"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "bone_b40"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "bone_b41"
    • There are no vertices attached to this bone
  • 1 Bone 42 - "bone_b42"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "bone_b43"
    • There are no vertices attached to this bone
  • 1 Bone 44 - "bone_b44"
    • There are no vertices attached to this bone
  • 1 Bone 45 - "bone_b45"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "bone_b46"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "bone_b47"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "bone_b48"
    • There are no vertices attached to this bone
  • 1 Bone 49 - "bone_b49"
    • There are no vertices attached to this bone
  • 1 Bone 50 - "bone_b50"
    • There are no vertices attached to this bone
  • 1 Bone 51 - "bone_b51"
    • There are no vertices attached to this bone
  • 1 Bone 52 - "bone_b52"
    • There are no vertices attached to this bone
  • 1 Bone 53 - "bone_b53"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "bone_b54"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "bone_b55"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "bone_b56"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "bone_b57"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "bone_b58"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "bone_b59"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "bone_b60"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "bone_b61"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "bone_b62"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "bone_b63"
    • There are no vertices attached to this bone
  • 1 Sequence 12 - "Cinematic ShuffleLeft"
    • Sequence "Cinematic ShuffleLeft" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic ShuffleRight"
    • Sequence "Cinematic ShuffleRight" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic JumpStart"
    • Sequence "Cinematic JumpStart" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic JumpEnd"
    • Sequence "Cinematic JumpEnd" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 16 - "Cinematic Jump"
    • Sequence "Cinematic Jump" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 17 - "Cinematic Fall"
    • Sequence "Cinematic Fall" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 28 - "Cinematic EmoteDance"
    • Sequence "Cinematic EmoteDance" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 29 - "Cinematic WalkBackward"
    • Sequence "Cinematic WalkBackward" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 12 Bone 1 - "bone_b1"
    • 12 Rotation
      • Track 334 at frame 37633 has roughly the same value as tracks 333 and 335
      • Track 335 at frame 37667 has roughly the same value as tracks 334 and 336
      • Track 503 at frame 70100 has roughly the same value as tracks 502 and 504
      • Track 504 at frame 70133 has roughly the same value as tracks 503 and 505
      • Track 509 at frame 70867 has roughly the same value as tracks 508 and 510
      • Track 510 at frame 70900 has roughly the same value as tracks 509 and 511
      • Track 511 at frame 71100 has roughly the same value as tracks 510 and 512
      • Track 512 at frame 71133 has roughly the same value as tracks 511 and 513
      • Track 517 at frame 71867 has roughly the same value as tracks 516 and 518
      • Track 518 at frame 71900 has roughly the same value as tracks 517 and 519
      • Track 634 at frame 93433 has roughly the same value as tracks 633 and 635
      • Track 654 at frame 94100 has roughly the same value as tracks 653 and 655
  • 1 Bone 4 - "bone_b4"
    • 1 Rotation
      • Track 724 at frame 94000 has roughly the same value as tracks 723 and 725
  • 1 Bone 6 - "bone_b6"
    • 1 Rotation
      • Track 75 at frame 11000 has roughly the same value as tracks 74 and 76
  • 2 Bone 8 - "bone_b8"
    • 2 Rotation
      • Track 358 at frame 93900 has roughly the same value as tracks 357 and 359
      • Track 378 at frame 94567 has roughly the same value as tracks 377 and 379
  • 2 Bone 9 - "bone_b9"
    • 2 Rotation
      • Track 362 at frame 35333 has roughly the same value as tracks 361 and 363
      • Track 464 at frame 40567 has roughly the same value as tracks 463 and 465
  • 1 Bone 10 - "bone_b10"
    • 1 Rotation
      • Track 309 at frame 32133 has roughly the same value as tracks 308 and 310
  • 1 Bone 11 - "bone_b11"
    • 1 Rotation
      • Track 466 at frame 40467 has roughly the same value as tracks 465 and 467
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